33465 cards found
Harbinger of Spring

Harbinger of Spring {4}{G}

Creature - Spirit
Protection from non-Spirit creatures
Soulshift 4
2/1
  • Betrayers of Kamigawa
Hot Soup

Hot Soup {1}

Artifact - Equipment
Equipped creature can't be blocked.
Whenever equipped creature is dealt damage, destroy it.
Equip {3}
"Comin' through!"
Designed by James Ernest
Peacewalker Colossus

Peacewalker Colossus {3}

Artifact - Vehicle
{1}{W}: Another target Vehicle you control becomes an artifact creature until end of turn.
Crew 4
"Peace? Its sole purpose is fear."
—Saheeli Rai
6/6
Confront the Unknown

Confront the Unknown {G}

Instant
Investigate, then target creature gets +1/+1 until end of turn for each Clue you control.
"Never flinch from the truth."
—Thalia, Guardian of Thraben
Nine Lives

Nine Lives {1}{W}{W}

Enchantment
Hexproof
If a source would deal damage to you, prevent that damage and put an incarnation counter on this enchantment.
When there are nine or more incarnation counters on this enchantment, exile it.
When this enchantment leaves the battlefield, you lose the game.
Volrath's Laboratory

Volrath's Laboratory {5}

Artifact
As this artifact enters, choose a color and a creature type.
{5}, {T}: Create a 2/2 creature token of the chosen color and type.
Lim-Dûl's Paladin

Lim-Dûl's Paladin {2}{B}{R}

Creature - Human Knight
Trample
At the beginning of your upkeep, you may discard a card. If you don't, sacrifice this creature and draw a card.
Whenever this creature becomes blocked, it gets +6/+3 until end of turn.
Whenever this creature attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 4 life.
0/3
  • Alliances
Desert of the Fervent

Desert of the Fervent

Land - Desert
This land enters tapped.
{T}: Add {R}.
Cycling {1}{R}
Deicide

Deicide {1}{W}

Instant
Exile target enchantment. If the exiled card is a God card, search its controller's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
"It is done."
—Elspeth
  • Journey into Nyx
Spontaneous Generation

Spontaneous Generation {3}{G}

Sorcery
Create a 1/1 green Saproling creature token for each card in your hand.
Saprolings always thrive on the ruins of others, and Mercadia ruins more than most.
  • Mercadian Masques
Ardent Soldier

Ardent Soldier {1}{W}

Creature - Human Soldier
Kicker {2}
Vigilance
If this creature was kicked, it enters with a +1/+1 counter on it.
1/2
  • Invasion
Shirei, Shizo's Caretaker

Shirei, Shizo's Caretaker {4}{B}

Legendary Creature - Spirit
Whenever a creature with power 1 or less is put into your graveyard from the battlefield, you may return that card to the battlefield at the beginning of the next end step if Shirei is still on the battlefield.
2/2
Mardu Hateblade

Mardu Hateblade {W}

Creature - Human Warrior
{B}: This creature gains deathtouch until end of turn.
1/1
  • Khans of Tarkir 16 16y
Fleshbag Marauder

Fleshbag Marauder {2}{B}

Creature - Zombie Warrior
When this creature enters, each player sacrifices a creature of their choice.
Grixis is a world where the only things found in abundance are death and decay. Corpses, whole or in part, are the standard currency among necromancers and demons.
3/1
Unsavory Kitchen

Unsavory Kitchen {2}{R}

Enchantment - Room
Whenever a source you control deals noncombat damage to a creature, choose a creature card in your hand. It perpetually gets +2/+0 and gains haste.
Card has other part: Crude Abattoir
  • Alchemy: Duskmourn
Chittering Witch

Chittering Witch {3}{B}

Creature - Human Warlock
When this creature enters, create a number of 1/1 black Rat creature tokens equal to the number of opponents you have.
{1}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn.
2/2
Stockpiling Celebrant

Stockpiling Celebrant {2}{W}

Creature - Dwarf Knight
When this creature enters, you may return another target nonland permanent you control to its owner's hand. If you do, scry 2.
"What? I'm saving it for later."
3/2
  • Wilds of Eldraine
Brimstone Trebuchet

Brimstone Trebuchet {2}{R}

Artifact Creature - Wall
Defender, reach
{T}: This creature deals 1 damage to each opponent.
Whenever a Knight you control enters, untap this creature.
1/3
  • Throne of Eldraine
Burst of Strength

Burst of Strength {G}

Instant
Put a +1/+1 counter on target creature and untap it.
"Our fight is not about territory or revenge. It is about freedom, plain and simple."
—Ruric Thar, Ghor-Clan chieftain
  • Gatecrash
Book Devourer

Book Devourer {5}{R}

Creature - Beast
Trample
Whenever this creature deals combat damage to a player, you may discard all the cards in your hand. If you do, draw that many cards.
"Not my first edition of The Advokist and the Urchin!"
4/5
  • Guilds of Ravnica
Uchbenbak, the Great Mistake

Uchbenbak, the Great Mistake {3}{U}{B}

Legendary Creature - Skeleton Horror
Vigilance, menace
Descend 8 — {4}{U}{B}: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only if there are eight or more permanent cards in your graveyard and only as a sorcery.
6/4
  • The Lost Caverns of Ixalan 242 310
Ancient Adamantoise

Ancient Adamantoise {5}{G}{G}{G}

Creature - Turtle
Vigilance, ward {3}
Damage isn't removed from this creature during cleanup steps.
All damage that would be dealt to you and other permanents you control is dealt to this creature instead.
When this creature dies, exile it and create ten tapped Treasure tokens.
8/20
Path to Redemption

Path to Redemption {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
{5}, Sacrifice this Aura: Exile enchanted creature. Create a 1/1 white Ally creature token. Activate only during your turn.
"You can't always see the light at the end of the tunnel, but if you just keep moving you will come to a better place."
Yotian Tactician

Yotian Tactician {2}{W}{U}

Creature - Human Soldier
Other Soldiers you control get +1/+1.
"Time for the Iron Alliance to remind the qadir's army how inhospitable the Sword Marches can be."
3/4
  • The Brothers' War
Tempest Caller

Tempest Caller {2}{U}{U}

Creature - Merfolk Wizard
When this creature enters, tap all creatures target opponent controls.
"I am the storm."
2/3