30465 cards found
Power Conduit

Power Conduit {2}

Artifact
{T}, Remove a counter from a permanent you control: Choose one —
• Put a charge counter on target artifact.
• Put a +1/+1 counter on target creature.
Never content, vedalken artificers continually tinker with their creations.
Power Depot

Power Depot

Artifact Land
This land enters tapped.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast artifact spells or activate abilities of artifacts.
Modular 1
  • Edge of Eternities: Stellar Sights 34 79 124 169
  • Modern Horizons 2
Power Fist

Power Fist {1}{G}

Artifact - Equipment
Equipped creature has trample and "Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it."
Equip {2}
A fist fight will leave a bruise. A power fist fight will leave a crater.
Power Leak

Power Leak {1}{U}

Enchantment - Aura
Enchant enchantment
At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. This Aura deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.
Power Matrix

Power Matrix {4}

Artifact
{T}: Target creature gets +1/+1 and gains flying, first strike, and trample until end of turn.
As he repaired the ship's planeswalking engine, Karn saw for the first time how he could catalyze the Weatherlight's evolution.
Power Plant Worker

Power Plant Worker {5}

Artifact Creature - Assembly-Worker
{3}: This creature gets +2/+2 until end of turn. If you control creatures named Mine Worker and Tower Worker, put two +1/+1 counters on this creature instead. Activate only once each turn.
Mechanical workers toiled away, tirelessly fueling the impossible.
4/4
Related cards: Mine Worker Tower Worker
  • The Brothers' War
Power Play

Power Play

Conspiracy
You are the starting player. If multiple players would be the starting player, one of those players is chosen at random.
  • Conspiracy
Power Sink

Power Sink {X}{U}

Instant
Counter target spell unless its controller pays {X}. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
Power Surge

Power Surge {R}{R}

Enchantment
At the beginning of each player's upkeep, this enchantment deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this turn.
Power Taint

Power Taint {1}{U}

Enchantment - Aura
Enchant enchantment
At the beginning of the upkeep of enchanted enchantment's controller, that player loses 2 life unless they pay {2}.
Cycling {2}
  • Urza's Saga
Power Word Kill

Power Word Kill {1}{B}

Instant
Destroy target non-Angel, non-Demon, non-Devil, non-Dragon creature.
Aramil issued a long, heroic challenge, then the lich felled him with a single word.
Power of Fire

Power of Fire {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature has "{T}: This creature deals 1 damage to any target."
The cinders believe their flame was stolen by one they call the Extinguisher. All who now wield fire draw their desperate wrath.
Power of Persuasion

Power of Persuasion {2}{U}

Sorcery
Choose target creature an opponent controls, then roll a d20.
1—9 | Return it to its owner's hand.
10—19 | Its owner puts it on their choice of the top or bottom of their library.
20 | Gain control of it until the end of your next turn.
  • Adventures in the Forgotten Realms
Powerbalance

Powerbalance {R}{R}

Enchantment
Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, you may cast that card without paying its mana cost if the two spells have the same mana value.
For every action, a reaction. For every force, a firestorm.
Powerleech

Powerleech {G}{G}

Enchantment
Whenever an artifact an opponent controls becomes tapped or an opponent activates an artifact's ability without {T} in its activation cost, you gain 1 life.
The Forest of Argoth has developed a resistance to mechanical intrusion.
Related card: Golgothian Sylex
  • Antiquities
Powerstone Engineer

Powerstone Engineer {1}{W}

Creature - Human Artificer
When this creature dies, create a tapped Powerstone token.
"Well there's your problem—resonance leak lowering output by thirty percent. I can patch that up."
2/1
  • The Brothers' War
Powerstone Fracture

Powerstone Fracture {1}{B}

Sorcery
As an additional cost to cast this spell, sacrifice an artifact or creature.
Destroy target creature or planeswalker.
"Move! When the powerstone blows, that behemoth will be nothing but a hole in the ground."
—Ashnod, to Hajar
Powerstone Minefield

Powerstone Minefield {2}{R}{W}

Enchantment
Whenever a creature attacks or blocks, this enchantment deals 2 damage to it.
"We have fought this far and lost too much. We will not turn back."
—Grizzlegom
Powerstone Shard

Powerstone Shard {3}

Artifact
{T}: Add {C} for each artifact you control named Powerstone Shard.
"Light passing through a powerstone is refracted by eternity and colored by planar energy. I wonder how the world appeared through Urza's eyes?"
—Teferi
Pox

Pox {B}{B}{B}

Sorcery
Each player loses a third of their life, then discards a third of the cards in their hand, then sacrifices a third of the creatures they control of their choice, then sacrifices a third of the lands they control of their choice. Round up each time.
Practical Research

Practical Research {3}{U}{R}

Instant
Draw four cards. Then discard two cards unless you discard an instant or sorcery card.
The twins each researched spells to defeat Extus in their own way. Will hit the library. Rowan hit everything else.
  • Strixhaven: School of Mages
Practiced Tactics

Practiced Tactics {W}

Instant
Choose target attacking or blocking creature. Practiced Tactics deals damage to that creature equal to twice the number of creatures in your party.
Each individual has their own crucial role to play.
  • Zendikar Rising
Pradesh Gypsies

Pradesh Gypsies {2}{G}

Creature - Human Nomad
{1}{G}, {T}: Target creature gets -2/-0 until end of turn.
"A mysterious people indeed. Their origins are as secret as their traditions."
—Lord Magnus of Llanowar
1/1
Praetor's Counsel

Praetor's Counsel {5}{G}{G}{G}

Sorcery
Return all cards from your graveyard to your hand. Exile Praetor's Counsel. You have no maximum hand size for the rest of the game.
As the Phyrexian contagion corroded Karn's body, the praetors whispered psalms to corrupt his mind.
Praetor's Grasp

Praetor's Grasp {1}{B}{B}

Sorcery
Search target opponent's library for a card and exile it face down. Then that player shuffles. You may play that card for as long as it remains exiled.
Sheoldred weaves every thread of information into a noose to hang her enemies.