3626 cards found
Master of Death

Master of Death {1}{U}{B}

Creature - Zombie Wizard
When this creature enters, surveil 2.
At the beginning of your upkeep, if this card is in your graveyard, you may pay 1 life. If you do, return it to your hand.
Coming back from the dead, like most things, gets easier with practice.
3/1
Master of Waves

Master of Waves {3}{U}

Creature - Merfolk Wizard
Protection from red
Elemental creatures you control get +1/+1.
When this creature enters, create a number of 1/0 blue Elemental creature tokens equal to your devotion to blue.
2/1
Matter Reshaper

Matter Reshaper {2}{C}

Creature - Eldrazi
When this creature dies, reveal the top card of your library. You may put that card onto the battlefield if it's a permanent card with mana value 3 or less. Otherwise, put that card into your hand.
3/2
Maulfist Doorbuster

Maulfist Doorbuster {3}{R}

Creature - Human Warrior
When this creature enters, you get {E}{E}.
Whenever this creature attacks, you may pay {E}. If you do, target creature can't block this turn.
"Knock, knock . . . too late."
4/2
  • Kaladesh
Maulfist Squad

Maulfist Squad {3}{B}

Creature - Human Artificer
Menace
Fabricate 1
"Nice invention there. Looks real fragile."
3/1
Mausoleum Turnkey

Mausoleum Turnkey {3}{B}

Creature - Ogre Rogue
When this creature enters, return target creature card of an opponent's choice from your graveyard to your hand.
When he reaches for his key ring, you should be running for the exit.
3/2
Maze Behemoth

Maze Behemoth {5}{G}

Creature - Elemental
Trample
Multicolored creatures you control have trample.
It returned to the leylines as quickly as it had appeared, leaving only broken bodies to mark its passage.
5/4
  • Dragon's Maze
Maze Rusher

Maze Rusher {5}{R}

Creature - Elemental
Haste
Multicolored creatures you control have haste.
"The maze seems to fight us at every turn, resisting our efforts to solve it."
—Niv-Mizzet
6/3
  • Dragon's Maze
Mechan Navigator

Mechan Navigator {1}{U}

Artifact Creature - Robot Pilot
Whenever this creature becomes tapped, draw a card, then discard a card.
Illvoi temper their curiosity with caution, deploying mechan pilots before they risk mortal scientists.
2/1
  • Edge of Eternities
Mechan Shieldmate

Mechan Shieldmate {1}{U}

Artifact Creature - Robot Soldier
Defender
As long as an artifact entered the battlefield under your control this turn, this creature can attack as though it didn't have defender.
"Do not mistake a preference for peace for an inability to fight."
—Yvin, Pinnacle envoy
3/2
  • Edge of Eternities
Mechanical Mobster

Mechanical Mobster {3}

Artifact Creature - Human Robot Villain
When this creature enters, exile up to one target card from a graveyard. Target creature you control connives.
"A man-made made man? You always knew how to get ahead, Silvermane."
—Spider-Man
2/1
  • Marvel's Spider-Man
Medicine Runner

Medicine Runner {1}{G/W}

Creature - Elf Cleric
When this creature enters, you may remove a counter from target permanent.
Elvish healers carry vials of the balm known as dawnglow, reserving it for those wounds that herbs cannot treat.
2/1
  • Shadowmoor
Megatron, Tyrant
Megatron, Destructive Force

Megatron, Tyrant {3}{R}{W}{B}

Legendary Artifact Creature - Robot
More Than Meets the Eye {1}{R}{W}{B}
Your opponents can't cast spells during combat.
At the beginning of each of your postcombat main phases, you may convert Megatron. If you do, add {C} for each 1 life your opponents have lost this turn.
7/5
Card has other part: Megatron, Destructive Force
  • Transformers 12a 26a
Memorial Team Leader

Memorial Team Leader {3}{R}

Creature - Kavu Soldier
During your turn, other creatures you control get +1/+0.
Warp {1}{R}
Recover the treasures in Kavaron's memorial vaults—by any means necessary.
4/3
  • Edge of Eternities
Menagerie Liberator

Menagerie Liberator {3}{G}

Creature - Human Warrior
Trample
Melee
"The wild are neither your thralls nor your amusement."
3/2
  • Conspiracy: Take the Crown
Mentor of Evos Isle

Mentor of Evos Isle {2}{U}

Creature - Bird Wizard
Flying
When this creature enters, choose a creature card in your hand. It perpetually gains flying.
2/1
  • Jumpstart: Historic Horizons
Mercenary Informer

Mercenary Informer {2}{W}

Creature - Human Rebel Mercenary
This creature can't be the target of black spells or abilities from black sources.
{2}{W}: Put target nontoken Mercenary on the bottom of its owner's library.
The problem with rebels is that they so quickly reject authority.
2/1
  • Prophecy
Merciless Enforcers

Merciless Enforcers {1}{B}

Creature - Human Mercenary Villain
Lifelink
{3}{B}: This creature deals 1 damage to each opponent.
"Montana, Fancy Dan, Ox... you guys are so brave to keep dressing like that. And I'm the one wearing spandex!"
—Spider-Man
2/1
  • Marvel's Spider-Man
Merciless Executioner

Merciless Executioner {2}{B}

Creature - Orc Warrior
When this creature enters, each player sacrifices a creature of their choice.
He enjoys his work, for he sees only the worst Abzan criminals: those who betray their own kin.
3/1
Merciless Harlequin

Merciless Harlequin {2}{B}

Creature - Human Assassin
Freerunning {1}{B}
When this creature enters, you draw a card and you lose 1 life.
2/1
  • Assassin's Creed
Merciless Javelineer

Merciless Javelineer {2}{B}{R}

Creature - Minotaur Warrior
{2}, Discard a card: Put a -1/-1 counter on target creature. That creature can't block this turn.
"My mind is the calm in the midst of the storm, and my javelin the lightning."
4/2
Merciless Predator
Reckless Waif

Merciless Predator

Creature - Werewolf
(Color indicator: Merciless Predator is red)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Before she just wanted to snatch your purse; now she'll take the whole arm.
3/2
Card has other part: Reckless Waif
  • Innistrad
Mercurial Spelldancer

Mercurial Spelldancer {1}{U}

Creature - Phyrexian Rogue
This creature can't be blocked.
Whenever you cast a noncreature spell, put an oil counter on this creature.
Whenever this creature deals combat damage to a player, you may remove two oil counters from it. If you do, when you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
2/1
  • Phyrexia: All Will Be One Promos 61p 61s
  • Phyrexia: All Will Be One 61 381
Merfolk Branchwalker

Merfolk Branchwalker {1}{G}

Creature - Merfolk Scout
When this creature enters, it explores.
2/1
Merfolk Observer

Merfolk Observer {1}{U}

Creature - Merfolk Rogue
When this creature enters, look at the top card of target player's library.
"The structure gets bigger every hour, with hedrons coalescing even deep under the surface. If I could only get inside . . . ."
2/1
  • Rise of the Eldrazi