33330 cards found
Necravolver

Necravolver {2}{B}

Creature - Volver
Kicker {1}{G} and/or {W}
If this creature was kicked with its {1}{G} kicker, it enters with two +1/+1 counters on it and with trample.
If this creature was kicked with its {W} kicker, it enters with a +1/+1 counter on it and with "Whenever this creature deals damage, you gain that much life."
2/2
Necrite

Necrite {1}{B}{B}

Creature - Thrull
Whenever this creature attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated.
Necrites killed Jherana Rure, ending the counter-insurgency.
2/2
Necro-Impotence

Necro-Impotence {B}{B}{B}

Enchantment
Skip your untap step.
At the beginning of your upkeep, you may pay X life. If you do, untap X permanents.
Pay ½ life: Exile the top card of your library face down. Put that card into your hand at the beginning of the next end step.
  • Unhinged
Necrobite

Necrobite {2}{B}

Instant
Target creature gains deathtouch until end of turn. Regenerate it.
An undead snake doesn't bite in self-defense. It hungers as any zombie, never sated.
Necroblossom Snarl

Necroblossom Snarl

Land
As this land enters, you may reveal a Swamp or Forest card from your hand. If you don't, this land enters tapped.
{T}: Add {B} or {G}.
A hungry lair of flourishing rot.
Necrodominance

Necrodominance {B}{B}{B}

Legendary Enchantment
Skip your draw step.
At the beginning of your end step, you may pay any amount of life. If you do, draw that many cards.
Your maximum hand size is five.
If a card or token would be put into your graveyard from anywhere, exile it instead.
Necroduality

Necroduality {3}{U}

Enchantment
Whenever a nontoken Zombie you control enters, create a token that's a copy of that creature.
"Geralf's prowess continues to grow. He can now replicate my own creations with near-perfect accuracy."
—Ludevic's laboratory notes
Necrogen Censer

Necrogen Censer {3}

Artifact
This artifact enters with two charge counters on it.
{T}, Remove a charge counter from this artifact: Target player loses 2 life.
Moriok necromancers actively spread necrogen, encouraging the transformation from Mirran to nim.
  • Scars of Mirrodin
Necrogen Communion

Necrogen Communion {1}{B}

Enchantment - Aura
Enchant creature you control
Enchanted creature has toxic 2.
When enchanted creature dies, return that card to the battlefield under your control.
  • Phyrexia: All Will Be One
Necrogen Mists

Necrogen Mists {2}{B}

Enchantment
At the beginning of each player's upkeep, that player discards a card.
Mephidross filled with roars of fury and wails of despair as the leonin fought to keep their memories from being pulled into the mists.
Necrogen Rotpriest

Necrogen Rotpriest {2}{B}{G}

Creature - Phyrexian Zombie Cleric
Toxic 2
Whenever a creature you control with toxic deals combat damage to a player, that player gets an additional poison counter.
{1}{B}{G}: Target creature you control with toxic gains deathtouch until end of turn.
1/5
  • Phyrexia: All Will Be One 212 296 473
Necrogen Scudder

Necrogen Scudder {2}{B}

Creature - Phyrexian Horror
Flying
When this creature enters, you lose 3 life.
Contrary to popular belief, it's kept aloft by necrogen gas, not the screaming agony of a thousand murdered souls.
3/3
Necrogen Spellbomb

Necrogen Spellbomb {1}

Artifact
{B}, Sacrifice this artifact: Target player discards a card.
{1}, Sacrifice this artifact: Draw a card.
"Forget that which was never known."
—Spellbomb inscription
  • Mirrodin
Necrogenesis

Necrogenesis {B}{G}

Enchantment
{2}: Exile target creature card from a graveyard. Create a 1/1 green Saproling creature token.
"Those may be the squirms of one life ending or of another beginning. Either way, I'd leave it alone."
—Rakka Mar
Necrogoyf

Necrogoyf {3}{B}{B}

Creature - Lhurgoyf
Necrogoyf's power is equal to the number of creature cards in all graveyards.
At the beginning of each player's upkeep, that player discards a card.
Madness {1}{B}{B}
*/4
Necrologia

Necrologia {3}{B}{B}

Instant
Cast this spell only during your end step.
As an additional cost to cast this spell, pay X life.
Draw X cards.
"My enemies' death yields threefold benefit: removal, reuse, and research."
—Volrath
Necromancer's Assistant

Necromancer's Assistant {2}{B}

Creature - Zombie
When this creature enters, mill three cards.
Zombies and necromancers agree: easy access to brains is preferred.
3/1
  • Magic 2015
Necromancer's Covenant

Necromancer's Covenant {3}{W}{B}{B}

Enchantment
When this enchantment enters, exile all creature cards from target player's graveyard, then create a 2/2 black Zombie creature token for each card exiled this way.
Zombies you control have lifelink.
Necromancer's Familiar

Necromancer's Familiar {3}{B}

Creature - Bird Spirit
Flying
Hellbent — This creature has lifelink as long as you have no cards in hand.
{B}, Discard a card: This creature gains indestructible until end of turn. Tap it.
3/1
Necromancer's Magemark

Necromancer's Magemark {2}{B}

Enchantment - Aura
Enchant creature
Creatures you control that are enchanted get +1/+1.
If a creature you control that's enchanted would die, return it to its owner's hand instead.
  • Guildpact
Necromancer's Stockpile

Necromancer's Stockpile {1}{B}

Enchantment
{1}{B}, Discard a creature card: Draw a card. If the discarded card was a Zombie card, create a tapped 2/2 black Zombie creature token.
The experiments decided to perform some research of their own.
Necromancy

Necromancy {2}{B}

Enchantment
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
When this enchantment enters, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach this enchantment to it. When this enchantment leaves the battlefield, that creature's controller sacrifices it.
Necromantic Selection

Necromantic Selection {4}{B}{B}{B}

Sorcery
Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection.
It shambled from the cloud of ash and bone dust, undeterred by its own extinction.
Necromantic Summons

Necromantic Summons {4}{B}

Sorcery
Put target creature card from a graveyard onto the battlefield under your control.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, that creature enters with two additional +1/+1 counters on it.
  • Magic Origins
Necromantic Thirst

Necromantic Thirst {2}{B}{B}

Enchantment - Aura
Enchant creature
Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand.