33163 cards found
Storm the Festival

Storm the Festival {3}{G}{G}{G}

Sorcery
Look at the top five cards of your library. You may put up to two permanent cards with mana value 5 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Flashback {7}{G}{G}{G}
You Hear Something on Watch

You Hear Something on Watch {1}{W}

Instant
Choose one —
• Rouse the Party — Creatures you control get +1/+1 until end of turn.
• Set Off Traps — This spell deals 5 damage to target attacking creature.
Nexus of Becoming

Nexus of Becoming {6}

Artifact
At the beginning of combat on your turn, draw a card. Then you may exile an artifact or creature card from your hand. If you do, create a token that's a copy of the exiled card, except it's a 3/3 Golem artifact creature in addition to its other types.
Rune-Sealed Wall

Rune-Sealed Wall {2}{U}

Artifact Creature - Wall
Defender
{T}: Surveil 1.
"If the giant, repelling wards aren't enough to keep out nosy visitors, the huge wall should help."
—Kastigan, reclusive runecaster
0/6
  • Foundations
Combat Calligrapher

Combat Calligrapher {3}{W}

Creature - Bird Cleric
Flying
Inklings can't attack you or planeswalkers you control.
Whenever a player attacks one of your opponents, that attacking player creates a tapped 2/1 white and black Inkling creature token with flying that's attacking that opponent.
3/3
Elder Deep-Fiend

Elder Deep-Fiend {8}

Creature - Eldrazi Octopus
Flash
Emerge {5}{U}{U}
When you cast this spell, tap up to four target permanents.
5/6
Devoted Crop-Mate

Devoted Crop-Mate {2}{W}

Creature - Human Warrior
You may exert this creature as it attacks. When you do, return target creature card with mana value 2 or less from your graveyard to the battlefield.
3/2
  • Amonkhet
Scoria Cat

Scoria Cat {3}{R}{R}

Creature - Cat
This creature gets +3/+3 as long as you control no untapped lands.
Like a volcano, it too can erupt without warning.
3/3
The Toymaker's Trap

The Toymaker's Trap {2}{B}

Enchantment
At the beginning of your upkeep, secretly choose a number between 1 and 5 that hasn't been chosen. If you do, an opponent guesses which number you chose, then you reveal the number you chose. If they guessed wrong, they lose life equal to the number they guessed and you draw a card. If they guessed right, sacrifice this enchantment.
Tempered Steel

Tempered Steel {1}{W}{W}

Enchantment
Artifact creatures you control get +2/+2.
"Death shall prevail as long as our will falls to rust. May necessity anneal our resolve."
—Ghalma the Shaper
Related card: Ghalma the Shaper
Funnel-Web Recluse

Funnel-Web Recluse {4}{G}

Creature - Spider
Reach
Morbid — When this creature enters, if a creature died this turn, investigate.
It thrives on a steady diet of hastily disposed-of evidence.
3/5
S.N.E.A.K. Dispatcher

S.N.E.A.K. Dispatcher {1}{U}

Creature - Human Spy
{2}{U}, {T}: Look at the top card of target player's library. If it has an Agents of S.N.E.A.K. watermark, you may reveal it and put it into your hand. Otherwise, put it on your choice of the top or bottom of its owner's library.
2/1
  • Unstable
Valleymaker

Valleymaker {5}{R/G}

Creature - Giant Shaman
{T}, Sacrifice a Mountain: This creature deals 3 damage to target creature.
{T}, Sacrifice a Forest: Choose a player. That player adds {G}{G}{G}.
Their home uprooted by a giant, the gang of boggarts mourned their old stomping ground.
5/5
  • Shadowmoor
Routeway Moose

Routeway Moose {1}{G}

Creature - Elk Mount
Whenever this creature attacks while saddled, seek a land card and put it onto the battlefield tapped.
Saddle 2
3/3
  • Alchemy: Aetherdrift
Fblthp, Lost on the Range

Fblthp, Lost on the Range {1}{U}{U}

Legendary Creature - Homunculus
Ward {2}
You may look at the top card of your library any time.
The top card of your library has plot. The plot cost is equal to its mana cost.
You may plot nonland cards from the top of your library.
1/1
  • Outlaws of Thunder Junction Promos 48p 48s
  • Outlaws of Thunder Junction 48 319
Mob Justice

Mob Justice {1}{R}

Sorcery
Mob Justice deals damage to target player or planeswalker equal to the number of creatures you control.
A single stone can start an avalanche.
  • Stronghold
Moogles' Valor

Moogles' Valor {3}{W}{W}

Instant
For each creature you control, create a 1/2 white Moogle creature token with lifelink. Then creatures you control gain indestructible until end of turn.
"Thanks, moogles! We're in your debt!"
—Locke Cole
Getaway Car

Getaway Car {3}

Artifact - Vehicle
Haste
Whenever this Vehicle attacks or blocks, return up to one target creature that crewed it this turn to its owner's hand.
Crew 1
For those who need to make a quick departure without attracting undue attention.
4/3
Jade Orb of Dragonkind

Jade Orb of Dragonkind {2}{G}

Artifact
{T}: Add {G}. When you spend this mana to cast a Dragon creature spell, it enters with an additional +1/+1 counter on it and gains hexproof until your next turn.
Related card: Jade Orb of Dragonkind (Alchemy)
Windreaver

Windreaver {3}{W}{U}

Creature - Elemental
Flying
{W}: This creature gains vigilance until end of turn.
{W}: This creature gets +0/+1 until end of turn.
{U}: Switch this creature's power and toughness until end of turn.
{U}: Return this creature to its owner's hand.
1/3
Ajani's Aid

Ajani's Aid {2}{G}{W}

Enchantment
When this enchantment enters, you may search your library and/or graveyard for a card named Ajani, Valiant Protector, reveal it, and put it into your hand. If you search your library this way, shuffle.
Sacrifice this enchantment: Prevent all combat damage a creature of your choice would deal this turn.
Related card: Ajani, Valiant Protector
  • Aether Revolt
Bloodline Necromancer

Bloodline Necromancer {4}{B}

Creature - Vampire Wizard
Lifelink
When this creature enters, you may return target Vampire or Wizard creature card from your graveyard to the battlefield.
"The veil of death hides little from our kind."
3/2
Tempest Drake

Tempest Drake {1}{W}{U}

Creature - Drake
Flying, vigilance
"Its speed will be equaled only by the swiftness of my enemy's fall."
—Kaervek
2/2
  • Visions
Prismatic Ward

Prismatic Ward {1}{W}

Enchantment - Aura
Enchant creature
As this Aura enters, choose a color.
Prevent all damage that would be dealt to enchanted creature by sources of the chosen color.
Lashwhip Predator

Lashwhip Predator {4}{G}{G}

Creature - Plant Beast
This spell costs {2} less to cast if your opponents control three or more creatures.
Reach
"Oh, look at the size of those petals! That one's eaten well this season."
—Bez, Pinnacle nature surveyor
5/7
  • Edge of Eternities