25852 cards found
Bellowing Bruiser

Bellowing Bruiser {4}{R}

Creature - Ogre
Haste
You can't give an ogre the runaround.
4/4
Card has other part: Beat a Path
  • Wilds of Eldraine
Bellowing Crier

Bellowing Crier {1}{U}

Creature - Frog Advisor
When this creature enters, draw a card, then discard a card.
Glarb's court can always be found repeating his disastrous visions, even when they're unwelcome.
2/1
  • Bloomburrow
Bellowing Fiend

Bellowing Fiend {4}{B}

Creature - Spirit
Flying
Whenever this creature deals damage to a creature, this creature deals 3 damage to that creature's controller and 3 damage to you.
3/3
Bellowing Saddlebrute

Bellowing Saddlebrute {3}{B}

Creature - Orc Warrior
Raid — When this creature enters, you lose 4 life unless you attacked this turn.
4/5
  • Khans of Tarkir
Bellowing Tanglewurm

Bellowing Tanglewurm {3}{G}{G}

Creature - Wurm
Intimidate
Other green creatures you control have intimidate.
4/4
Bellows Lizard

Bellows Lizard {R}

Creature - Lizard
{1}{R}: This creature gets +1/+0 until end of turn.
As the price of wood and coal rose, smiths found creative ways to keep their forges burning.
1/1
Belltoll Dragon

Belltoll Dragon {5}{U}

Creature - Dragon
Flying, hexproof
Megamorph {5}{U}{U}
When this creature is turned face up, put a +1/+1 counter on each other Dragon creature you control.
3/3
Belltower Sphinx

Belltower Sphinx {4}{U}

Creature - Sphinx
Flying
Whenever a source deals damage to this creature, that source's controller mills that many cards.
2/5
Beloved Beggar
Generous Soul

Beloved Beggar {1}{W}

Creature - Human Peasant
Disturb {4}{W}{W}
Charity is rare on Innistrad, but kindness is always repaid.
0/4
Card has other part: Generous Soul
Beloved Chaplain

Beloved Chaplain {1}{W}

Creature - Human Cleric
Protection from creatures
Nomad and Nantuko, eagle and elephant; all the birds and beasts are charmed by his quiet dignity.
1/1
Beloved Princess

Beloved Princess {W}

Creature - Human Noble
Lifelink
This creature can't be blocked by creatures with power 3 or greater.
Sometimes a gentle slipper can travel where an armored boot's been denied.
1/1
Beluna Grandsquall

Beluna Grandsquall {G}{U}{R}

Legendary Creature - Giant Noble
Trample
Permanent spells you cast that have an Adventure cost {1} less to cast.
4/4
Card has other part: Seek Thrills
Beluna's Gatekeeper

Beluna's Gatekeeper {5}{U}

Creature - Giant Soldier
"And what makes you think Lady Grandsquall wants to see you, little one?"
6/5
Card has other part: Entry Denied
  • Wilds of Eldraine
Ben-Ben, Akki Hermit

Ben-Ben, Akki Hermit {2}{R}{R}

Legendary Creature - Goblin Shaman
{T}: Ben-Ben deals damage to target attacking creature equal to the number of untapped Mountains you control.
Some akki thought of Ben-Ben as a kami of trickery in disguise. They hunted for him in the maze of warrens, often falling prey to his traps.
1/1
  • Champions of Kamigawa
Benalish Cavalry

Benalish Cavalry {1}{W}

Creature - Human Knight
Flanking
"My people swore to protect Benalia to the end. It is battered, but yet stands, as do we."
2/2
Benalish Commander

Benalish Commander {3}{W}

Creature - Human Soldier
Benalish Commander's power and toughness are each equal to the number of Soldiers you control.
Suspend X—{X}{W}{W}. X can't be 0.
Whenever a time counter is removed from this card while it's exiled, create a 1/1 white Soldier creature token.
*/*
Benalish Emissary

Benalish Emissary {2}{W}

Creature - Human Wizard
Kicker {1}{G}
When this creature enters, if it was kicked, destroy target land.
1/4
  • Invasion
Benalish Faithbonder

Benalish Faithbonder {1}{W}

Creature - Human Cleric
Vigilance
Enlist
"A single light can hold back endless darkness."
1/3
  • Dominaria United
Benalish Heralds

Benalish Heralds {3}{W}

Creature - Human Soldier
{3}{U}, {T}: Draw a card.
The detailed dispatch could be summarized in four words: "Time is running out."
2/4
  • Invasion
Benalish Hero

Benalish Hero {W}

Creature - Human Soldier
Banding
Benalia has a complex caste system that changes with the lunar year. No matter what the season, the only caste that cannot be attained by either heredity or money is that of the Hero.
1/1
Benalish Honor Guard

Benalish Honor Guard {1}{W}

Creature - Human Knight
This creature gets +1/+0 for each legendary creature you control.
"The true measure of all heroes is not what they achieve, but who they inspire."
—Triumph of Gerrard
2/2
Benalish Infantry

Benalish Infantry {2}{W}

Creature - Human Soldier
Banding
"My favorite part of getting into the infantry was getting out again."
—Gerrard of the Weatherlight
1/3
Benalish Knight

Benalish Knight {2}{W}

Creature - Human Knight
Flash
First strike
"We called them 'armored lightning.'"
—Gerrard of the Weatherlight
2/2
Benalish Lancer

Benalish Lancer {2}{W}

Creature - Human Knight
Kicker {2}{W}
If this creature was kicked, it enters with two +1/+1 counters on it and with first strike.
2/2
Benalish Marshal

Benalish Marshal {W}{W}{W}

Creature - Human Knight
Other creatures you control get +1/+1.
"Some aspire to climb the mountain of Honor. The Benalish are born upon its peak, and from there ascend among the stars."
—History of Benalia
3/3
Related cards: Protean War Engine Raddic, Tal Zealot