33454 cards found
Bloodthirsty Aerialist

Bloodthirsty Aerialist {1}{B}{B}

Creature - Vampire Rogue
Flying
Whenever you gain life, put a +1/+1 counter on this creature.
A circus acrobat in life, she kills with such fluid grace that even her victims are awed by her performance.
2/3
Boiling Seas

Boiling Seas {3}{R}

Sorcery
Destroy all Islands.
What burns the land, boils the seas.
Broodhatch Nantuko

Broodhatch Nantuko {1}{G}

Creature - Insect Druid
Whenever this creature is dealt damage, you may create that many 1/1 green Insect creature tokens.
Morph {2}{G}
1/1
Heaven's Gate

Heaven's Gate {W}

Instant
One or more target creatures become white until end of turn.
  • Legends
Captured by Lagacs

Captured by Lagacs {1}{G}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
When this Aura enters, support 2.
Leeches

Leeches {1}{W}{W}

Sorcery
Target player loses all poison counters. Leeches deals that much damage to that player.
"Where our potions and powders fail, perhaps nature will succeed."
—Reyhan, Samite Alchemist
Related card: Apocalypse Chime
Surgical Extraction

Surgical Extraction {B/P}

Instant
Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
Nature's Resurgence

Nature's Resurgence {2}{G}{G}

Sorcery
Each player draws a card for each creature card in their graveyard.
"The dead whisper to the living. If you listen, you will learn."
—Maro
Resourceful Defense

Resourceful Defense {2}{W}

Enchantment
Whenever a permanent you control leaves the battlefield, if it had counters on it, put those counters on target permanent you control.
{4}{W}: Move any number of counters from target permanent you control to another target permanent you control.
Broken Wings

Broken Wings {2}{G}

Instant
Destroy target artifact, enchantment, or creature with flying.
An early lead puts a target on your back.
Zodiac Rabbit

Zodiac Rabbit {G}

Creature - Rabbit
Forestwalk
". . . The world's affairs rush on, an endless stream; / A sky-told fate, infinite in reach, dooms all. . . ."
1/1
Disciple of the Sun

Disciple of the Sun {4}{W}

Creature - Human Cleric
Lifelink
When this creature enters, return target permanent card with mana value 3 or less from your graveyard to your hand.
Heart of a titan, faith as bright as the dawn.
3/3
Blossoming Tortoise

Blossoming Tortoise {2}{G}{G}

Creature - Turtle
Whenever this creature enters or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped.
Activated abilities of lands you control cost {1} less to activate.
Land creatures you control get +1/+1.
3/3
  • Wilds of Eldraine 163 354
  • Wilds of Eldraine Promos 163p 163s
Angel of the Dawn

Angel of the Dawn {4}{W}

Creature - Angel
Flying
When this creature enters, creatures you control get +1/+1 and gain vigilance until end of turn.
She sings for all those who have been silenced.
3/3
Trivia Contest (c)

Trivia Contest (c)

Artifact - Attraction
Visit — An opponent chooses black card, artifact card, or expansion, then mills a card. You have ten seconds to name something from the chosen category that starts with the same letter as the milled card. If you do, claim the prize!
Prize — You get {TK}{TK}{TK}, then you may put a sticker on a nonland permanent you own. Sacrifice Trivia Contest and open an Attraction.
Attraction Lights: 2, 5, 6
  • Unfinity
Siren Lookout

Siren Lookout {2}{U}

Creature - Siren Pirate
Flying
When this creature enters, it explores.
1/2
  • Ixalan
Wane

Wane {W}

Instant
Destroy target enchantment.
Card has other part: Wax
Archangel's Light

Archangel's Light {7}{W}

Sorcery
You gain 2 life for each card in your graveyard, then shuffle your graveyard into your library.
"This is the light of Avacyn. Even in her absence she offers us hope."
—Radulf, priest of Avacyn
  • Dark Ascension
Chancellor of the Tangle

Chancellor of the Tangle {4}{G}{G}{G}

Creature - Phyrexian Beast
You may reveal this card from your opening hand. If you do, at the beginning of your first main phase of the game, add {G}.
Vigilance, reach
6/7
  • New Phyrexia
The Ring Goes South

The Ring Goes South {3}{G}

Sorcery
The Ring tempts you. Then reveal cards from the top of your library until you reveal X land cards, where X is the number of legendary creatures you control. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.
Related cards: The Ring The Ring Tempts You
Dromar's Attendant

Dromar's Attendant {5}

Artifact Creature - Golem
{1}, Sacrifice this creature: Add {W}{U}{B}.
"Dromar is the wings of the ur-dragon, sweeping away all opposition."
3/3
  • Invasion
Warpath Ghoul

Warpath Ghoul {2}{B}

Creature - Zombie
Ghouls are often found skulking on the fringes of great battles, showing themselves only to snatch the wounded and weak, dragging their victims screaming into the shadows.
3/2
Urborg Scavengers

Urborg Scavengers {2}{B}

Creature - Spirit
Whenever this creature enters or attacks, exile target card from a graveyard. Put a +1/+1 counter on this creature.
This creature has flying as long as a card exiled with it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
2/2
Soul Scourge

Soul Scourge {4}{B}

Creature - Nightmare Horror
Flying
When this creature enters, target player loses 3 life.
When this creature leaves the battlefield, that player gains 3 life.
3/2
  • Torment
Thorn of the Black Rose

Thorn of the Black Rose {3}{B}

Creature - Human Assassin
Deathtouch
When this creature enters, you become the monarch.
If bribery and intimidation fail, Marchesa turns to her favorite form of persuasion.
1/3