33454 cards found
Charging Monstrosaur

Charging Monstrosaur {4}{R}

Creature - Dinosaur
Trample, haste
"I knew I should have stayed with the boat. Always stay with the boat!"
5/5
Related card: Scalespeaker Shepherd
Rubblebelt Boar

Rubblebelt Boar {3}{R}

Creature - Boar
When this creature enters, target creature gets +2/+0 until end of turn.
Some Gruul druids believe that boars are spawn of the great Ilharg, the mighty Raze-Boar who will one day rise and level the city.
3/3
  • Guilds of Ravnica
Chalice of Life
Chalice of Death

Chalice of Life {3}

Artifact
{T}: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform this artifact.
The sweet taste of hope's promise.
Card has other part: Chalice of Death
  • Innistrad Remastered 257a 471a
  • Dark Ascension
Your Nightmares Are Delicious

Your Nightmares Are Delicious

Scheme
When you set this scheme in motion, each opponent who has more than five cards in hand discards cards equal to the difference. Then if fewer than three cards were discarded this way, you draw three cards.
"I will craft exquisite tortures from the roiling depths of your terrified mind."
  • Duskmourn: House of Horror Commander
Thriving Rhino

Thriving Rhino {2}{G}

Creature - Rhino
When this creature enters, you get {E}{E}.
Whenever this creature attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.
As unpredictable as aether, and just as hard to contain.
2/3
Cyclops Tyrant

Cyclops Tyrant {5}{R}

Creature - Cyclops
Intimidate
This creature can't block creatures with power 2 or less.
A single eye, blinded by rage.
3/4
  • Magic 2014
Steadfastness

Steadfastness {1}{W}

Sorcery
Creatures you control get +0/+3 until end of turn.
Brute force wins the battles. Conviction wins the wars.
Sethron, Hurloon General

Sethron, Hurloon General {3}{R}{R}

Legendary Creature - Minotaur Warrior
Whenever Sethron or another nontoken Minotaur you control enters, create a 2/3 red Minotaur creature token.
{2}{B/R}: Minotaurs you control get +1/+0 and gain menace and haste until end of turn.
4/4
Sawtooth Thresher

Sawtooth Thresher {6}

Artifact Creature - Construct
Sunburst
Remove two +1/+1 counters from this creature: It gets +4/+4 until end of turn.
1/1
  • Fifth Dawn
Sword-Point Diplomacy

Sword-Point Diplomacy {2}{B}

Sorcery
Reveal the top three cards of your library. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then exile the rest.
"Take my blood if you want. Just don't take my gold!"
Thousand-Year Storm

Thousand-Year Storm {4}{U}{R}

Enchantment
Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies.
Ral's storm crackled with mystical detections: Planeswalkers were infiltrating Ravnica.
Orcish Oriflamme

Orcish Oriflamme {3}{R}

Enchantment
Attacking creatures you control get +1/+0.
Egon, God of Death
Throne of Death

Egon, God of Death {2}{B}

Legendary Creature - God
Deathtouch
At the beginning of your upkeep, exile two cards from your graveyard. If you can't, sacrifice Egon and draw a card.
Egon ages backward, his wisdom soured by youthful spite.
6/6
Card has other part: Throne of Death
Reaper's Talisman

Reaper's Talisman {B}

Artifact - Equipment
Whenever equipped creature attacks, it gains deathtouch until end of turn.
Whenever equipped creature attacks alone, defending player loses 2 life and you gain 2 life.
Equip {2}
  • The List
  • Adventures in the Forgotten Realms
Pouncing Cheetah

Pouncing Cheetah {2}{G}

Creature - Cat
Flash
Rhonas's monument is home to a wider variety of creatures than anywhere else in the city of Naktamun—a feature most initiates fail to appreciate.
3/2
Terminal Moraine

Terminal Moraine

Land
{T}: Add {C}.
{2}, {T}, Sacrifice this land: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Desert Twister

Desert Twister {4}{G}{G}

Sorcery
Destroy target permanent.
The magical dust clouds Mercadian mages use to traverse the plane generate storms that devastate the surrounding terrain. But as long as the storms don't touch the mountain, the nobles simply don't care.
Related card: City in a Bottle
Trinisphere

Trinisphere {3}

Artifact
As long as this artifact is untapped, each spell that would cost less than three mana to cast costs three mana to cast.
Splashy Spellcaster

Splashy Spellcaster {3}{U}

Creature - Elemental Wizard
Whenever you cast an instant or sorcery spell, create a Sorcerer Role token attached to up to one other target creature you control.
2/4
  • Wilds of Eldraine
Drana, Kalastria Bloodchief

Drana, Kalastria Bloodchief {3}{B}{B}

Legendary Creature - Vampire Shaman
Flying
{X}{B}{B}: Target creature gets -0/-X until end of turn and Drana gets +X/+0 until end of turn.
"If our former masters would have us kneel again, they shall feel our defiance slashed across their membranes."
4/4
Fight On!

Fight On! {2}{B}

Instant
Return up to two target creature cards from your graveyard to your hand.
"Just hang in there! Someday we'll look back at these hard times and laugh."
  • Final Fantasy
Labyrinth Raptor

Labyrinth Raptor {B}{R}

Creature - Nightmare Dinosaur
Menace
Whenever a creature you control with menace becomes blocked, defending player sacrifices a creature of their choice that's blocking it.
{B}{R}: Creatures you control with menace get +1/+0 until end of turn.
2/2
Desperate Bloodseeker

Desperate Bloodseeker {1}{B}

Creature - Vampire
Lifelink
When this creature enters, target player mills two cards.
With no mammals around, some vampires tried to feed on cactusfolk, with horrible results for everyone involved.
2/2
  • Outlaws of Thunder Junction
Hazoret's Favor

Hazoret's Favor {2}{R}

Enchantment
At the beginning of combat on your turn, you may have target creature you control get +2/+0 and gain haste until end of turn. If you do, sacrifice it at the beginning of the next end step.
Hazoret's gift is bestowed only once.
Earth Tremor

Earth Tremor {3}{R}

Instant
Earth Tremor deals damage to target creature or planeswalker equal to the number of lands you control.
"Every cave-in is Moradin telling you to leave the earth where it is."
—Halgar, dwarven recluse
  • Commander Legends: Battle for Baldur's Gate