30146 cards found
Nightshade Assassin

Nightshade Assassin {2}{B}{B}

Creature - Human Assassin
First strike
When this creature enters, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn.
Madness {1}{B}
2/1
Nightshade Dryad

Nightshade Dryad {1}{G}

Creature - Dryad
Deathtouch
{T}: Add {C}.
{T}: Add one mana of any color.
"Death is a natural part of life. Without the mulch to feed new sprouts, everything withers."
1/2
  • Modern Horizons 3
Nightshade Harvester

Nightshade Harvester {3}{B}

Creature - Elf Shaman
Whenever a land an opponent controls enters, that player loses 1 life. Put a +1/+1 counter on this creature.
"Anywhere the moonlight touches—that's my garden."
2/2
Nightshade Peddler

Nightshade Peddler {1}{G}

Creature - Human Druid
Soulbond
As long as this creature is paired with another creature, both creatures have deathtouch.
1/1
Nightshade Schemers

Nightshade Schemers {4}{B}

Creature - Faerie Wizard
Flying
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, each opponent loses 2 life.
3/2
  • Morningtide
Nightshade Seer

Nightshade Seer {3}{B}

Creature - Human Wizard
{2}{B}, {T}: Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.
1/1
  • Urza's Destiny
Nightshade Stinger

Nightshade Stinger {B}

Creature - Faerie Rogue
Flying
This creature can't block.
"Most faeries are harmless pranksters. Every now and again, though, you get one that crosses over from mischievous to malicious."
—Gaddock Teeg
1/1
Nightsky Mimic

Nightsky Mimic {1}{W/B}

Creature - Shapeshifter
Whenever you cast a spell that's both white and black, this creature has base power and toughness 4/4 until end of turn and gains flying until end of turn.
A mimic need only touch a being to learn its shape, but touching usually leads to mauling and messily eating.
2/1
  • Eventide
Nightsnare

Nightsnare {3}{B}

Sorcery
Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, that player discards two cards.
Ravnica would be safer if mere coin was all the Dimir could steal.
  • Magic Origins
Nightsoil Kami

Nightsoil Kami {4}{G}{G}

Creature - Spirit
Soulshift 5
6/4
  • Saviors of Kamigawa
Nightsquad Commando

Nightsquad Commando {2}{B}

Creature - Human Soldier
When this creature enters, if you attacked this turn, create a 1/1 white Human Soldier creature token.
"The big fella sounds hungry. Let's send him to bed without his supper."
2/3
  • Ikoria: Lair of Behemoths
Nightveil Predator

Nightveil Predator {U}{U}{B}{B}

Creature - Vampire
Flying, deathtouch
Hexproof
"Three daggers left in an angel's back, three enforcers with memory loss, three keys stolen from my own belt—and you talk of peace?"
—Tajic, to Aurelia
3/3
Nightveil Specter

Nightveil Specter {U/B}{U/B}{U/B}

Creature - Specter
Flying
Whenever this creature deals combat damage to a player, that player exiles the top card of their library.
You may play lands and cast spells from among cards exiled with this creature.
2/3
Nightveil Sprite

Nightveil Sprite {1}{U}

Creature - Faerie Rogue
Flying
Whenever this creature attacks, surveil 1.
"We're on the fortieth floor, with one window, no balcony. No one could possibly get in."
—Minosz, Orzhov chief of security
1/2
Nightwhorl Hermit

Nightwhorl Hermit {2}{U}

Creature - Rat Rogue
Vigilance
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+0 and can't be blocked.
He etches his secrets onto the shimmering shells of mussels, saving them to share with the Great Snail.
1/4
  • Bloomburrow
Nightwind Glider

Nightwind Glider {2}{W}

Creature - Human Rebel
Flying, protection from black
Once you learn to float on the shadows, you'll never fear them again.
2/1
Nightwing Shade

Nightwing Shade {4}{B}

Creature - Shade
Flying
{1}{B}: This creature gets +1/+1 until end of turn.
"There is one hour of the night even we do not watch."
—Sedva, captain of the watch
2/2
Nihil Spellbomb

Nihil Spellbomb {1}

Artifact
{T}, Sacrifice this artifact: Exile target player's graveyard.
When this artifact is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card.
Nihilistic Glee

Nihilistic Glee {2}{B}{B}

Enchantment
{2}{B}, Discard a card: Target opponent loses 1 life and you gain 1 life.
Hellbent{1}, Pay 2 life: Draw a card. Activate only if you have no cards in hand.
"All ends in obliteration—love in hatred, life in death, and light in empty darkness."
  • Dissension
Nihilith

Nihilith {4}{B}{B}

Creature - Horror
Fear
Suspend 7—{1}{B}
Whenever a card is put into an opponent's graveyard from anywhere, if this card is suspended, you may remove a time counter from this card.
4/4
Nikara, Lair Scavenger

Nikara, Lair Scavenger {2}{B}

Legendary Creature - Human Cleric
Partner with Yannik, Scavenging Sentinel
Menace
Whenever another creature you control leaves the battlefield, if it had one or more counters on it, you draw a card and you lose 1 life.
2/2
Related card: Yannik, Scavenging Sentinel
  • Commander 2020
Nikko-Onna

Nikko-Onna {2}{W}

Creature - Spirit
When this creature enters, destroy target enchantment.
Whenever you cast a Spirit or Arcane spell, you may return this creature to its owner's hand.
2/2
Niko Aris

Niko Aris {X}{W}{U}{U}

Legendary Planeswalker - Niko
When Niko Aris enters, create X Shard tokens.
[+1]: Up to one target creature you control can't be blocked this turn. Whenever that creature deals damage this turn, return it to its owner's hand.
[–1]: Niko Aris deals 2 damage to target tapped creature for each card you've drawn this turn.
[–1]: Create a Shard token.
Loyalty:
3
Niko Defies Destiny

Niko Defies Destiny {1}{W}{U}

Enchantment - Saga
I — You gain 2 life for each foretold card you own in exile.
II — Add {W}{U}. Spend this mana only to foretell cards or cast spells that have foretell.
III — Return target card with foretell from your graveyard to your hand.
  • Kaldheim
Niko, Light of Hope

Niko, Light of Hope {2}{W}{U}

Legendary Creature - Human Wizard
When Niko enters, create two Shard tokens.
{2}, {T}: Exile target nonlegendary creature you control. Shards you control become copies of it until the next end step. Return it to the battlefield under its owner's control at the beginning of the next end step.
3/4
  • Duskmourn: House of Horror Promos 224p 224s
  • Duskmourn: House of Horror 224 355 410