25852 cards found
Quistis Trepe

Quistis Trepe {2}{U}

Legendary Creature - Human Wizard
Blue Magic — When Quistis Trepe enters, you may cast target instant or sorcery card from a graveyard, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard, exile it instead.
"It's not like everyone can get by on their own, you know?"
2/2
  • Final Fantasy 66 440
Qumulox

Qumulox {6}{U}{U}

Creature - Beast
Affinity for artifacts
Flying
Even the clouds bend themselves to Memnarch's will, eager to swallow those who oppose him.
5/4
Qutrub Forayer

Qutrub Forayer {2}{B}

Creature - Zombie Horror
When this creature enters, choose one —
• Destroy target creature that was dealt damage this turn.
• Exile up to two target cards from a single graveyard.
They willfully attain an undead existence to serve their foul mistresses for eternity.
3/2
  • Final Fantasy
Rabanastre, Royal City

Rabanastre, Royal City

Land - Town
This land enters tapped.
{T}: Add {R} or {W}.
The town proper of Rabanastre is divided into four sections by the cardinal directions of the compass. The east and west are merchant districts, the streets lined with shops and stalls of every description.
  • Final Fantasy
Rabaroo Troop

Rabaroo Troop {3}{W}{W}

Creature - Rabbit Kangaroo
Landfall — Whenever a land you control enters, this creature gains flying until end of turn and you gain 1 life.
Plainscycling {2}
Rabaroos are famous enjoyers of hopping and infamous enjoyers of cabbage.
3/5
  • Avatar: The Last Airbender
Rabbit Battery

Rabbit Battery {R}

Artifact Creature - Equipment Rabbit
Haste
Equipped creature gets +1/+1 and has haste.
Reconfigure {R}
1/1
Rabbit Response

Rabbit Response {2}{W}{W}

Instant
Creatures you control get +2/+1 until end of turn. If you control a Rabbit, scry 2.
You never fight just one rabbitfolk. They bring the strength of their burrow to battle with them.
  • Bloomburrow
Rabble Rousing

Rabble Rousing {4}{W}

Enchantment
Hideaway 5
Whenever you attack with one or more creatures, create that many 1/1 green and white Citizen creature tokens. Then if you control ten or more creatures, you may play the exiled card without paying its mana cost.
Rabble-Rouser

Rabble-Rouser {3}{R}

Creature - Goblin Shaman
Bloodthirst 1
{R}, {T}: Attacking creatures get +X/+0 until end of turn, where X is this creature's power.
1/1
  • Guildpact
Rabid Bite

Rabid Bite {1}{G}

Sorcery
Target creature you control deals damage equal to its power to target creature you don't control.
A healthy felidar is voracious yet regal. A rabid felidar is nothing more than appetite lashed to frothing jaws.
Rabid Bloodsucker

Rabid Bloodsucker {4}{B}

Creature - Vampire
Flying
When this creature enters, each player loses 2 life.
She haunts the streets, wings spread wide, with carrion on her breath and blood in her eyes.
3/2
Rabid Elephant

Rabid Elephant {4}{G}

Creature - Elephant
Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.
When in doubt, stomp.
3/4
  • Odyssey
Rabid Gnaw

Rabid Gnaw {1}{R}

Instant
Target creature you control gets +1/+0 until end of turn. Then it deals damage equal to its power to target creature you don't control.
Unbeknownst to the hosts, the foraged seeds they served at dinner had been touched by a Calamity Beast. The results were ... disturbing.
  • Bloomburrow
Rabid Rats

Rabid Rats {1}{B}

Creature - Rat
{T}: Target blocking creature gets -1/-1 until end of turn.
Every sentence in Volrath's prisons ends the same way.
1/1
  • Stronghold
Rabid Wolverines

Rabid Wolverines {3}{G}{G}

Creature - Wolverine
Whenever this creature becomes blocked by a creature, this creature gets +1/+1 until end of turn.
Is there any other kind?
4/4
  • Exodus
Rabid Wombat

Rabid Wombat {2}{G}{G}

Creature - Wombat
Vigilance
This creature gets +2/+2 for each Aura attached to it.
0/1
Raccoon Rallier

Raccoon Rallier {1}{R}

Creature - Raccoon Bard
{T}: Target creature you control gains haste until end of turn. Activate only as a sorcery.
"I used to play for family only until I realized I could inspire an entire party with a single note."
2/2
  • Bloomburrow
Racecourse Fury

Racecourse Fury {R}

Enchantment - Aura
Enchant land
Enchanted land has "{T}: Target creature gains haste until end of turn."
Close finishes are settled by who can dismount and get to weapons first.
  • Return to Ravnica
Racers' Ring

Racers' Ring

Land
This land enters tapped.
{T}: Add {R} or {G}.
{2}{R}{G}, {T}, Sacrifice this land: Draw a card.
Purchasing chrome racehorses with cash is a common means of dispersing mysterious income.
  • Streets of New Capenna 253 352
Racers' Scoreboard

Racers' Scoreboard {4}

Artifact
Start your engines!
When this artifact enters, draw two cards, then discard a card.
Max speed — Spells you cast cost {1} less to cast.
  • Aetherdrift
Rack and Ruin

Rack and Ruin {2}{R}

Instant
Destroy two target artifacts.
"My people are bound by masters centuries dead. Each artifact we destroy is another link broken in that chain."
—Barb Tail, viashino heretic
Rackling

Rackling {4}

Artifact Creature - Phyrexian Construct
At the beginning of each opponent's upkeep, this creature deals X damage to that player, where X is 3 minus the number of cards in their hand.
"This may hurt a little."
2/2
  • Nemesis
Radha's Firebrand

Radha's Firebrand {1}{R}

Creature - Human Warrior
Whenever this creature attacks, target creature defending player controls with power less than this creature's power can't block this turn.
Domain{5}{R}: This creature gets +2/+2 until end of turn. This ability costs {1} less to activate for each basic land type among lands you control. Activate only once each turn.
3/1
Related card: Radha's Firebrand (Alchemy)
Radha's Firebrand (Alchemy)

Radha's Firebrand (Alchemy) {1}{R}

Creature - Human Warrior
Whenever Radha's Firebrand attacks, target creature defending player controls with power less than or equal to Radha's Firebrand's power can't block this turn.
Domain{5}{R}: Radha's Firebrand gets +2/+2 until end of turn. This ability costs {1} less to activate for each basic land type among lands you control. Activate only once each turn.
3/1
Related card: Radha's Firebrand
  • Dominaria United
Radha, Coalition Warlord

Radha, Coalition Warlord {2}{R}{G}

Legendary Creature - Elf Warrior
Domain — Whenever Radha becomes tapped, another target creature you control gets +X/+X until end of turn, where X is the number of basic land types among lands you control.
"Enough warm-up. I'm coming for you, Sheoldred!"
3/3
Related card: Radha, Coalition Warlord (Alchemy)