4414 cards found
Gruul Cluestone

Gruul Cluestone {3}

Artifact
{T}: Add {R} or {G}.
{R}{G}, {T}, Sacrifice this artifact: Draw a card.
Forgotten under rocks and vines, Gruul symbols mark the sites of primitive rituals where shamans once chanted to the wild.
  • Dragon's Maze
Gruul Guildgate

Gruul Guildgate

Land - Gate
This land enters tapped.
{T}: Add {R} or {G}.
"Beyond this gate there are no citizens, only predators and prey."
—Domri Rade
Gruul Guildmage

Gruul Guildmage {R/G}{R/G}

Creature - Human Shaman
{3}{R}, Sacrifice a land: This creature deals 2 damage to target player or planeswalker.
{3}{G}: Target creature gets +2/+2 until end of turn.
2/2
Gruul Keyrune

Gruul Keyrune {3}

Artifact
{T}: Add {R} or {G}.
{R}{G}: This artifact becomes a 3/2 red and green Beast artifact creature with trample until end of turn.
As perilous and unpredictable as the wilds themselves.
  • Gatecrash
Gruul Locket

Gruul Locket {3}

Artifact
{T}: Add {R} or {G}.
{R/G}{R/G}{R/G}{R/G}, {T}, Sacrifice this artifact: Draw two cards.
"In life, it was a cunning survivor, fearless and quick. May its power pass to you as you wear its skull."
—Gna, Gruul shaman
  • Ravnica Allegiance
Gruul Nodorog

Gruul Nodorog {4}{G}{G}

Creature - Beast
{R}: This creature gains menace until end of turn.
Petting the nodorog
—Gruul expression meaning "making a really big mistake"
4/4
Gruul Ragebeast

Gruul Ragebeast {5}{R}{G}

Creature - Beast
Whenever this creature or another creature you control enters, that creature fights target creature an opponent controls.
"If the other guilds want a war, they should know we've been ready the whole time."
—Ruric Thar, Ghor-Clan chieftain
6/6
  • Gatecrash
Gruul Scrapper

Gruul Scrapper {3}{G}

Creature - Human Berserker
When this creature enters, if {R} was spent to cast it, it gains haste until end of turn.
The Gruul aren't satisfied with just smashing things. They continue smashing other things with the things they just smashed.
3/2
Gruul Signet

Gruul Signet {2}

Artifact
{1}, {T}: Add {R}{G}.
Gruul territorial markings need not be legible. The blood, snot, and muck used to smear them are unmistakably Gruul.
Related card: Relics of the Rubblebelt
Gruul Spellbreaker

Gruul Spellbreaker {1}{R}{G}

Creature - Ogre Warrior
Riot
Trample
During your turn, you and this creature have hexproof.
She displays her scars with pride.
3/3
  • Ravnica Allegiance
  • Ravnica Allegiance Promos 179p 179s
Gruul Turf

Gruul Turf

Land
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
{T}: Add {R}{G}.
Gruul War Chant

Gruul War Chant {2}{R}{G}

Enchantment
Attacking creatures you control get +1/+0 and have menace.
"We are the heart of the wild, the fire in its eyes, and the howl in its throat. Come, join the battle to which you were born."
—Kroshkar, Gruul shaman
Gruul War Plow

Gruul War Plow {4}

Artifact
Creatures you control have trample.
{1}{R}{G}: This artifact becomes a 4/4 Juggernaut artifact creature until end of turn.
"Steering apparatus?! What for? Rip it out, sharpen it, and lash it to the front!"
—Ktank, Gruul plowmaster
  • Guildpact
Guardian Shield-Bearer

Guardian Shield-Bearer {1}{G}

Creature - Human Soldier
Megamorph {3}{G}
When this creature is turned face up, put a +1/+1 counter on another target creature you control.
2/1
Guardian of Vitu-Ghazi

Guardian of Vitu-Ghazi {6}{G}{W}

Creature - Elemental
Convoke
Vigilance
It stands sentinel to the great City-Tree, home of the Selesnya Conclave.
4/7
  • Ravnica: City of Guilds
Guest List

Guest List

Artifact - Contraption
Whenever you crank this Contraption, target creature gets -X/-X until end of turn, where X is the number of creature cards in its controller's graveyard.
  • Unstable
Guild Summit

Guild Summit {2}{U}

Enchantment
When this enchantment enters, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way.
Whenever a Gate you control enters, draw a card.
In a climate of suspicion, Isperia gathered the guilds to propose a radical idea: cooperation.
Gurmag Angler

Gurmag Angler {6}{B}

Creature - Zombie Fish
Delve
If everything in the Gurmag Swamp hungers for human flesh, what bait could be more effective?
5/5
Gurmag Drowner

Gurmag Drowner {3}{U}

Creature - Snake Wizard
Exploit
When this creature exploits a creature, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
2/4
Gurmag Nightwatch

Gurmag Nightwatch {2/B}{2/G}{2/U}

Creature - Human Ranger
When this creature enters, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard.
"The fishers were probably exaggerating the size of the crocodile they spotted, but maybe they weren't. Let's check it out."
3/3
  • Tarkir: Dragonstorm
Gust-Skimmer

Gust-Skimmer {2}

Artifact Creature - Insect
{U}: This creature gains flying until end of turn.
Phyrexian smog clouds choked the skies, threatening creatures who couldn't comprehend the menace below.
2/1
Gut Shot

Gut Shot {R/P}

Instant
Gut Shot deals 1 damage to any target.
"Down here, we have a more pointed version of the scriptures."
—Urabrask's enforcer
Guul Draz Assassin

Guul Draz Assassin {B}

Creature - Vampire Assassin
Level up {1}{B}
LEVEL 2-3
2/2
{B}, {T}: Target creature gets -2/-2 until end of turn.
LEVEL 4+
4/4
{B}, {T}: Target creature gets -4/-4 until end of turn.
1/1
Gyome, Master Chef

Gyome, Master Chef {2}{B}{G}

Legendary Creature - Troll Warlock
Trample
At the beginning of your end step, create a number of Food tokens equal to the number of nontoken creatures you had enter under your control this turn.
{1}, Sacrifice a Food: Target creature gains indestructible until end of turn. Tap it.
5/3
Gyre Engineer

Gyre Engineer {1}{G}{U}

Creature - Vedalken Wizard
{T}: Add {G}{U}.
"As I contemplate what is, I dive ever deeper into the depths of possibility. Then I set an experiment in motion and watch the truth rise to the surface."
1/1
  • Ravnica Allegiance