28279 cards found
Nicol Bolas, God-Pharaoh

Nicol Bolas, God-Pharaoh {4}{U}{B}{R}

Legendary Planeswalker - Bolas
[+2]: Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost.
[+1]: Each opponent exiles two cards from their hand.
[–4]: Nicol Bolas deals 7 damage to target opponent, creature an opponent controls, or planeswalker an opponent controls.
[–12]: Exile each nonland permanent your opponents control.
Loyalty:
7
Nicol Bolas, Planeswalker

Nicol Bolas, Planeswalker {4}{U}{B}{B}{R}

Legendary Planeswalker - Bolas
[+3]: Destroy target noncreature permanent.
[–2]: Gain control of target creature.
[–9]: Nicol Bolas deals 7 damage to target player or planeswalker. That player or that planeswalker's controller discards seven cards, then sacrifices seven permanents of their choice.
Loyalty:
5
Nicol Bolas, the Arisen
Nicol Bolas, the Ravager

Nicol Bolas, the Arisen

Legendary Planeswalker - Bolas
(Color indicator: Nicol Bolas, the Arisen is blue, black, and red)
[+2]: Draw two cards.
[–3]: Nicol Bolas deals 10 damage to target creature or planeswalker.
[–4]: Put target creature or planeswalker card from a graveyard onto the battlefield under your control.
[–12]: Exile all but the bottom card of target player's library.
Loyalty:
7
Card has other part: Nicol Bolas, the Ravager
Nicol Bolas, the Ravager
Nicol Bolas, the Arisen

Nicol Bolas, the Ravager {1}{U}{B}{R}

Legendary Creature - Elder Dragon
Flying
When Nicol Bolas enters, each opponent discards a card.
{4}{U}{B}{R}: Exile Nicol Bolas, then return him to the battlefield transformed under his owner's control. Activate only as a sorcery.
4/4
Card has other part: Nicol Bolas, the Arisen
Night

Night {B}

Instant
Target creature gets -1/-1 until end of turn.
Card has other part: Day
Night Clubber

Night Clubber {1}{B}{B}

Creature - Human Warrior
When this creature enters, creatures your opponents control get -1/-1 until end of turn.
Blitz {2}{B}
2/2
  • Streets of New Capenna
Night Dealings

Night Dealings {2}{B}{B}

Enchantment
Whenever a source you control deals damage to another player, put that many theft counters on this enchantment.
{2}{B}{B}, Remove X theft counters from this enchantment: Search your library for a nonland card with mana value X, reveal it, put it into your hand, then shuffle.
  • Champions of Kamigawa
Night Incarnate

Night Incarnate {4}{B}

Creature - Elemental
Deathtouch
When this creature leaves the battlefield, all creatures get -3/-3 until end of turn.
Evoke {3}{B}
3/4
Night Market

Night Market

Land
This land enters tapped. As it enters, choose a color.
{T}: Add one mana of the chosen color.
Cycling {3}
The Indigo Revolution changed more about Avishkar than just its name. Even Gonti's infamous night markets had gone legitimate.
  • Aetherdrift
Night Market Aeronaut

Night Market Aeronaut {3}{B}

Creature - Aetherborn Warrior
Flying
Revolt — This creature enters with a +1/+1 counter on it if a permanent left the battlefield under your control this turn.
"Death might come tomorrow, but today—today I am alive."
2/2
Night Market Guard

Night Market Guard {3}

Artifact Creature - Construct
This creature can block an additional creature each combat.
"One head watches for Consulate enforcers. The other watches for renegade thieves."
—Crime Lord Gonti
3/1
Night Market Lookout

Night Market Lookout {B}

Creature - Human Rogue
Whenever this creature becomes tapped, each opponent loses 1 life and you gain 1 life.
The Consulate rarely cracks the coded announcement of a night market's location before dawn, and enforcers are taken care of if they wander too close.
1/1
Night Revelers

Night Revelers {4}{R}

Creature - Vampire
This creature has haste as long as an opponent controls a Human.
Vampires think of themselves as the indisputable nobility of Innistrad, able to do as they please. There are few who can prove them wrong.
4/4
  • Innistrad
Night Shift of the Living Dead

Night Shift of the Living Dead {3}{B}

Enchantment
After you roll a die, you may pay 1 life. If you do, increase or decrease the result by 1. Do this only once each turn.
Whenever you roll a 6, create a 2/2 black Zombie Employee creature token.
At the Astrotorium, even the dead make a living wage.
  • Unfinity 81 367
Night Soil

Night Soil {G}{G}

Enchantment
{1}, Exile two creature cards from a single graveyard: Create a 1/1 green Saproling creature token.
The elves gathered huge piles of rot to grow fungus. Out of imitation or forethought, the thallids did the same.
Night Terrors

Night Terrors {2}{B}

Sorcery
Target player reveals their hand. You choose a nonland card from it. Exile that card.
Innistrad is a place where dreams invade the mind and mere shadows exact a terrible toll.
Night of Souls' Betrayal

Night of Souls' Betrayal {2}{B}{B}

Legendary Enchantment
All creatures get -1/-1.
"How can we wage war against ourselves? What happens when the kami of our very souls rise against us? I answer simply: We cannot. We die. There can be no victory in this war."
—Sensei Hisoka, letter to Lord Konda
Night of the Sweets' Revenge

Night of the Sweets' Revenge {3}{G}

Enchantment
When this enchantment enters, create a Food token.
Foods you control have "{T}: Add {G}."
{5}{G}{G}, Sacrifice this enchantment: Creatures you control get +X/+X until end of turn, where X is the number of Foods you control. Activate only as a sorcery.
  • Wilds of Eldraine
Night's Whisper

Night's Whisper {1}{B}

Sorcery
You draw two cards and you lose 2 life.
The Moriok call the black moon the Whisperer. At her apex, she whispers of power.
Nightbird's Clutches

Nightbird's Clutches {1}{R}

Sorcery
Up to two target creatures can't block this turn.
Flashback {3}{R}
Shiny polished silver can ward off many creatures, but it attracts others.
Nightblade Brigade

Nightblade Brigade {2}{B}

Creature - Goblin Soldier
Deathtouch
Mobilize 1
When this creature enters, surveil 1.
1/3
  • Tarkir: Dragonstorm
Nightcreep

Nightcreep {B}{B}

Instant
Until end of turn, all creatures become black and all lands become Swamps.
"Please tell me I'm hallucinating. I'd rather be crazy than here."
—Gorev Hadszak, Wojek investigator
  • Dissension
Nightdrinker Moroii

Nightdrinker Moroii {3}{B}

Creature - Vampire
Flying
When this creature enters, you lose 3 life.
Disguise {B}{B}
4/2
  • Murders at Karlov Manor
Nighteyes the Desecrator

Nighteyes the Desecrator

Legendary Creature - Rat Wizard
(Nighteyes the Desecrator keeps color and mana cost of Nezumi Graverobber when flipped)
{4}{B}: Put target creature card from a graveyard onto the battlefield under your control.
4/2
Card has other part: Nezumi Graverobber
Nightfall Predator
Daybreak Ranger

Nightfall Predator

Creature - Werewolf
(Color indicator: Nightfall Predator is green)
{R}, {T}: This creature fights target creature.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
4/4
Card has other part: Daybreak Ranger
  • Innistrad