34550 cards found
Pious Wayfarer

Pious Wayfarer {W}

Creature - Human Scout
Constellation — Whenever an enchantment you control enters, target creature gets +1/+1 until end of turn.
Every footstep is a prayer, every road a temple.
1/2
Hei Bai, Forest Guardian

Hei Bai, Forest Guardian {3}{G}

Legendary Creature - Bear Spirit
When Hei Bai enters, reveal cards from the top of your library until you reveal a Shrine card. You may put that card onto the battlefield. Then shuffle.
{W}{U}{B}{R}{G}, {T}: For each legendary enchantment you control, create a 1/1 colorless Spirit creature token with "This token can't block or be blocked by non-Spirit creatures."
4/4
  • Avatar: The Last Airbender Eternal 139 205
Sledge-Class Seedship

Sledge-Class Seedship {2}{G}

Artifact - Spacecraft
Station
7+ | Flying
Whenever this Spacecraft attacks, you may put a creature card from your hand onto the battlefield.
4/5
  • Edge of Eternities Promos 208p 208s
  • Edge of Eternities 208 346
Skyclave Sentinel

Skyclave Sentinel {3}

Artifact Creature - Gargoyle
Kicker {4}
Flying, defender
If this creature was kicked, it enters with two +1/+1 counters on it.
As long as this creature has a +1/+1 counter on it, it can attack as though it didn't have defender.
2/3
  • Zendikar Rising
Clay Champion

Clay Champion {X}{4}

Artifact Creature - Construct
This creature enters with three +1/+1 counters on it for each {G}{G} spent to cast it.
When this creature enters, choose up to two other target creatures you control. For each {W}{W} spent to cast this creature, put a +1/+1 counter on each of them.
2/2
Millicent, Restless Revenant

Millicent, Restless Revenant {5}{W}{U}

Legendary Creature - Spirit Soldier
Affinity for Spirits
Flying
Whenever Millicent or another nontoken Spirit you control dies or deals combat damage to a player, create a 1/1 white Spirit creature token with flying.
4/4
Invasion Submersible

Invasion Submersible {2}{U}

Artifact - Vehicle
When this Vehicle enters, return up to one other target nonland permanent to its owner's hand.
Exhaust — Waterbend {3}: This Vehicle becomes an artifact creature. Put three +1/+1 counters on it.
0/0
  • Avatar: The Last Airbender
Sultai Charm

Sultai Charm {B}{G}{U}

Instant
Choose one —
• Destroy target monocolored creature.
• Destroy target artifact or enchantment.
• Draw two cards, then discard a card.
"Strike," the fumes hiss. "Raise an empire with your ambition."
Predatory Wurm

Predatory Wurm {3}{G}

Creature - Wurm
Vigilance
This creature gets +2/+2 as long as you control a Garruk planeswalker.
"The strong eat. The weak are eaten. That's the way of things."
—Garruk Wildspeaker
4/4
Related card: Loose in the Park
  • Core Set 2021
Dauthi Slayer

Dauthi Slayer {B}{B}

Creature - Dauthi Soldier
Shadow
This creature attacks each combat if able.
"They have knives for every soul."
—Lyna, Soltari emissary
2/2
Dark Confidant

Dark Confidant {1}{B}

Creature - Human Wizard
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
"Fare you well, Bringer of Light."
2/1
Personify

Personify {1}{W}

Instant
Exile target creature you control, then return that card to the battlefield under its owner's control. Create a 1/1 colorless Shapeshifter creature token with changeling.
"I found myself wishing I could run away and start anew. That's when I saw those yellow eyes."
—Yenn, kithkin nomad
  • Lorwyn Eclipsed 28 402
Terisian Mindbreaker

Terisian Mindbreaker {7}

Artifact Creature - Juggernaut
Whenever this creature attacks, defending player mills half their library, rounded up.
Unearth {1}{U}{U}{U}
6/4
Sling-Gang Lieutenant

Sling-Gang Lieutenant {3}{B}

Creature - Goblin
When this creature enters, create two 1/1 red Goblin creature tokens.
Sacrifice a Goblin: Target player loses 1 life and you gain 1 life.
Freshly promoted to "first rock," Zaz was eager to make an impact.
1/1
Deny Existence

Deny Existence {2}{U}

Instant
Counter target creature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
When all logical solutions fail, try an illogical one.
Third Path Iconoclast

Third Path Iconoclast {U}{R}

Creature - Human Monk
Whenever you cast a noncreature spell, create a 1/1 colorless Soldier artifact creature token.
"When all you have is a hammer, everything looks like a nail. I merely propose expanding our toolbox."
2/1
Syr Konrad's Squire

Syr Konrad's Squire {1}{B}

Creature - Human Knight
Whenever Syr Konrad's Squire dies, or is put into a graveyard from anywhere other than the battlefield, or leaves your graveyard, or is put into exile, or is put into your library, or is returned to your hand from the battlefield or graveyard, or is phased out, it deals 1 damage to each opponent.
2/2
  • Unknown Event
Raging Swordtooth

Raging Swordtooth {3}{R}{G}

Creature - Dinosaur
Trample
When this creature enters, it deals 1 damage to each other creature.
Carnivorous dinosaurs developed a taste for undead flesh, tracking the vampires by the scent of blood on their breath.
5/5
Glint-Nest Crane

Glint-Nest Crane {1}{U}

Creature - Bird
Flying
When this creature enters, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
1/3
Overseer of Vault 76

Overseer of Vault 76 {2}{W}

Legendary Creature - Human Advisor
First Contact — Whenever Overseer of Vault 76 or another creature you control with power 3 or less enters, put a quest counter on Overseer of Vault 76.
At the beginning of combat on your turn, you may remove three quest counters from among permanents you control. When you do, put a +1/+1 counter on each creature you control and they gain vigilance until end of turn.
3/3
Barracks of the Thousand
Thousand Moons Smithy

Barracks of the Thousand

Legendary Artifact Land
{T}: Add {W}.
Whenever you cast an artifact or creature spell using mana produced by Barracks of the Thousand, create a white Gnome Soldier artifact creature token with "This token's power and toughness are each equal to the number of artifacts and/or creatures you control."
Card has other part: Thousand Moons Smithy
  • The Lost Caverns of Ixalan 39b 357b
Shatterskull, the Hammer Pass
Shatterskull Smashing

Shatterskull, the Hammer Pass

Land
As this land enters, you may pay 3 life. If you don't, it enters tapped.
{T}: Add {R}.
"The safest way across the Skyfangs is to fly. Shatterskull Pass is a pretty distant second."
—Samila, Murasa Expeditionary House
Card has other part: Shatterskull Smashing
Sparring Construct

Sparring Construct {1}

Artifact Creature - Construct
When this creature dies, put a +1/+1 counter on target creature you control.
The trainers were a gift of gratitude from the wizards of Tolaria West to the knights of New Benalia for their aid during the Talas Incursion.
1/1
  • Dominaria
Draconic Intervention

Draconic Intervention {2}{R}{R}

Sorcery
As an additional cost to cast this spell, exile an instant or sorcery card from your graveyard.
Draconic Intervention deals X damage to each non-Dragon creature, where X is the exiled card's mana value. If a creature dealt damage this way would die this turn, exile it instead.
Exile Draconic Intervention.
Shattergang Brothers

Shattergang Brothers {1}{B}{R}{G}

Legendary Creature - Goblin Artificer
{2}{B}, Sacrifice a creature: Each other player sacrifices a creature.
{2}{R}, Sacrifice an artifact: Each other player sacrifices an artifact.
{2}{G}, Sacrifice an enchantment: Each other player sacrifices an enchantment.
3/3