31695 cards found
Auriok Edgewright

Auriok Edgewright {W}{W}

Creature - Human Soldier
Metalcraft — This creature has double strike as long as you control three or more artifacts.
Auriok soldiers craft their own weapons, forging a connection to the steel with each blow of the hammer.
2/2
  • Scars of Mirrodin
Auriok Glaivemaster

Auriok Glaivemaster {W}

Creature - Human Soldier
As long as this creature is equipped, it gets +1/+1 and has first strike.
"Give me a bit of steel and I'll deliver it into the hearts of my enemies."
1/1
  • Darksteel
Auriok Replica

Auriok Replica {3}

Artifact Creature - Cleric
{W}, Sacrifice this creature: Prevent all damage a source of your choice would deal to you this turn.
All the loyalty of the Auriok with only a trace of their self-righteousness.
2/2
  • Scars of Mirrodin
Auriok Salvagers

Auriok Salvagers {3}{W}

Creature - Human Soldier
{1}{W}: Return target artifact card with mana value 1 or less from your graveyard to your hand.
"Memnarch or the vedalken salvage most of the large machines, leaving us only scraps. Scraps are enough."
2/4
Auriok Siege Sled

Auriok Siege Sled {6}

Artifact Creature - Juggernaut
{1}: Target artifact creature blocks this creature this turn if able.
{1}: Target artifact creature can't block this creature this turn.
Everything in its path is either pushed aside or ground under.
3/5
  • Darksteel
Auriok Steelshaper

Auriok Steelshaper {1}{W}

Creature - Human Soldier
Equip costs you pay cost {1} less.
As long as this creature is equipped, each creature you control that's a Soldier or a Knight gets +1/+1.
They put their safety in his hands. He puts sharpened steel in theirs.
1/1
  • Mirrodin
Auriok Sunchaser

Auriok Sunchaser {1}{W}

Creature - Human Soldier
Metalcraft — As long as you control three or more artifacts, this creature gets +2/+2 and has flying.
"Grant me loft. Grant me light. Grant me the accuracy I need to kill all who threaten Bladehold."
—Prayer to the Whitesun
1/1
Related card: Bladehold Cleaver
  • Scars of Mirrodin
Auriok Survivors

Auriok Survivors {5}{W}

Creature - Human Soldier
When this creature enters, you may return target Equipment card from your graveyard to the battlefield. If you do, you may attach it to this creature.
"We are Mirrodin's children. We will reclaim her—one scrap at a time, if we have to."
4/6
  • New Phyrexia
Auriok Transfixer

Auriok Transfixer {W}

Creature - Human Scout
{W}, {T}: Tap target artifact.
"My grandfather knew enough spells to fill a hundred scrolls. Nowadays, if a spell cannot fight the levelers, it is not even taught to our young."
1/1
  • Mirrodin
Auriok Windwalker

Auriok Windwalker {3}{W}

Creature - Human Wizard
Flying
{T}: Attach target Equipment you control to target creature you control.
Each generation, a handful of Auriok girls are allowed to visit the Cave of Light. They return riding the wind and brandishing steel.
2/3
  • Fifth Dawn
Aurochs

Aurochs {3}{G}

Creature - Aurochs
Trample
Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
One auroch may feed a village, but a herd will flatten it.
2/3
Aurochs Herd

Aurochs Herd {5}{G}

Creature - Aurochs
Trample
When this creature enters, you may search your library for an Aurochs card, reveal it, put it into your hand, then shuffle.
Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
4/4
  • Coldsnap
Auron's Inspiration

Auron's Inspiration {2}{W}

Instant
Attacking creatures get +2/+0 until end of turn.
Flashback {2}{W}{W}
"Now is the time to choose! Now is the time to shape your stories! Your fate is in your hands!"
—Auron
  • Final Fantasy
Auron, Venerated Guardian

Auron, Venerated Guardian {3}{W}

Legendary Creature - Human Spirit Samurai
Vigilance
Shooting Star — Whenever Auron attacks, put a +1/+1 counter on it. When you do, exile target creature defending player controls with power less than Auron's power until Auron leaves the battlefield.
2/5
  • Final Fantasy Commander 10 130
Aurora Awakener

Aurora Awakener {6}{G}

Creature - Giant Druid
Trample
Vivid — When this creature enters, reveal cards from the top of your library until you reveal X permanent cards, where X is the number of colors among permanents you control. Put any number of those permanent cards onto the battlefield, then put the rest of the revealed cards on the bottom of your library in a random order.
7/7
Aurora Champion

Aurora Champion {2}{W}

Creature - Elf Warrior
Whenever this creature attacks, if your team controls another Warrior, tap target creature.
Many combatants at Valor's Reach wield glowing weapons to distract their enemies and delight the crowd.
3/2
  • Battlebond
Aurora Eidolon

Aurora Eidolon {3}{W}

Creature - Spirit
{W}, Sacrifice this creature: Prevent the next 3 damage that would be dealt to any target this turn.
Whenever you cast a multicolored spell, you may return this card from your graveyard to your hand.
2/2
  • Dissension
Aurora Griffin

Aurora Griffin {3}{W}

Creature - Griffin
Flying
{W}: Target permanent becomes white until end of turn.
Though a fierce fighter, its true value is that it inspires beleaguered forces.
2/2
  • Planeshift
Aurora Phoenix

Aurora Phoenix {4}{R}{R}

Creature - Phoenix
Flying
Cascade
Whenever you cast a spell with cascade, return this card from your graveyard to your hand.
5/3
Aurora Shifter

Aurora Shifter {1}{U}

Creature - Shapeshifter
Whenever this creature deals combat damage to a player, you get that many {E}.
At the beginning of combat on your turn, you may pay {E}{E}. When you do, this creature becomes a copy of another target creature you control, except it has this ability and "Whenever this creature deals combat damage to a player, you get that many {E}."
1/3
  • Modern Horizons 3 Commander 45 97
Aurora of Emrakul
Cryptolith Fragment

Aurora of Emrakul

Creature - Eldrazi Reflection
Flying, deathtouch
Whenever this creature attacks, each opponent loses 3 life.
"I felt compelled to take the twisted stone, and I abandoned my horse's burden to accommodate its weight. Now, its continued glow illuminates my home and warms my mind."
—Garner Kroft, Moorland farmer
1/4
Card has other part: Cryptolith Fragment
Auroral Procession

Auroral Procession {G}{U}

Instant
Return target card from your graveyard to your hand.
The Temur celebrate the end of the Unbroken Night with stories, dances, and feasts. They gather to witness the first light of dawn as the land sings in harmony.
  • Tarkir: Dragonstorm
Auspicious Ancestor

Auspicious Ancestor {3}{W}

Creature - Human Cleric
When this creature dies, you gain 3 life.
Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.
2/3
  • Mirage
Auspicious Arrival

Auspicious Arrival {1}{W}

Instant
Target creature gets +2/+2 until end of turn. Investigate.
Proft brushed past the guards and introduced himself as "the great Detective Proft" without a hint of irony, then identified the culprit within minutes.
  • Murders at Karlov Manor 5 288
Auspicious Starrix

Auspicious Starrix {4}{G}

Creature - Elk Beast
Mutate {5}{G}
Whenever this creature mutates, exile cards from the top of your library until you exile X permanent cards, where X is the number of times this creature has mutated. Put those permanent cards onto the battlefield.
6/6