30439 cards found
Memory of Toshiro
Life of Toshiro Umezawa

Memory of Toshiro

Enchantment Creature - Human Samurai
(Color indicator: Memory of Toshiro is black)
{T}, Pay 1 life: Add {B}. Spend this mana only to cast an instant or sorcery spell.
"Some called him the hero of the Kami War, others a selfish thief. As ever, the truth is hidden somewhere in between."
—Reki, founder of the Living Historians
2/3
Card has other part: Life of Toshiro Umezawa
  • Kamigawa: Neon Dynasty
Memory's Journey

Memory's Journey {1}{U}

Instant
Target player shuffles up to three target cards from their graveyard into their library.
Flashback {G}
  • Innistrad
Menacing Ogre

Menacing Ogre {3}{R}{R}

Creature - Ogre
Trample, haste
When this creature enters, each player secretly chooses a number. Then those numbers are revealed. Each player with the highest number loses that much life. If you are one of those players, put two +1/+1 counters on this creature.
3/3
Menagerie Liberator

Menagerie Liberator {3}{G}

Creature - Human Warrior
Trample
Melee
"The wild are neither your thralls nor your amusement."
3/2
  • Conspiracy: Take the Crown
Mend the Wilds

Mend the Wilds {G}

Instant - Adventure
Put target permanent card from your graveyard on top of your library.
He left knighthood behind to heal the scars of the invasion.
Card has other part: Woodland Acolyte
  • Wilds of Eldraine
Mendicant Core, Guidelight

Mendicant Core, Guidelight {W}{U}

Legendary Artifact Creature - Robot
Mendicant Core's power is equal to the number of artifacts you control.
Start your engines!
Max speed — Whenever you cast an artifact spell, you may pay {1}. If you do, copy it.
*/3
Mending Hands

Mending Hands {W}

Instant
Prevent the next 4 damage that would be dealt to any target this turn.
"I can staunch their blood, mend their flesh, and knit their bones. But I cannot restore their hope."
—Tender-Hand, kitsune healer
Mending Touch

Mending Touch {G}

Instant
Regenerate target creature.
"The gift of life must be freely given. Anything less would diminish us all."
—Arin, Selesnya healer
  • Dragon's Maze
Meneldor, Swift Savior

Meneldor, Swift Savior {3}{U}

Legendary Creature - Bird Soldier
Flying
Whenever Meneldor deals combat damage to a player, exile up to one target creature you own, then return it to the battlefield under your control.
"Then come! We have need of speed greater than any wind, outmatching the wings of the Nazgûl."
—Gandalf
3/3
  • The Lord of the Rings: Tales of Middle-earth 62 513
Meng Huo's Horde

Meng Huo's Horde {4}{G}

Creature - Human Soldier
Through his allies, Meng Huo commanded several hundred thousand troops composed of cavalry, rattan-armored warriors, infantry, naked men with swords, and wild animals.
4/5
Meng Huo, Barbarian King

Meng Huo, Barbarian King {3}{G}{G}

Legendary Creature - Human Barbarian Soldier
Other green creatures you control get +1/+1.
The stubborn Meng Huo was captured and released by Kongming seven times before finally surrendering.
4/4
Mental Agony

Mental Agony {3}{B}

Sorcery
Target player discards two cards and loses 2 life.
"His mind is feeble. Feed him to the bats."
  • Avacyn Restored
Mental Discipline

Mental Discipline {1}{U}{U}

Enchantment
{1}{U}, Discard a card: Draw a card.
Barrin drowned his doubts about Urza's project by delving ever deeper into its details.
  • Urza's Destiny
Mental Journey

Mental Journey {4}{U}{U}

Instant
Draw three cards.
Basic landcycling {1}{U}
"My wandering mind has always been an asset."
  • Modern Horizons 2
Mental Misstep

Mental Misstep {U/P}

Instant
Counter target spell with mana value 1.
"Your first mistake was thinking I would let you live long enough to make a second."
—Sarnvax, Gitaxian sective
Mental Modulation

Mental Modulation {1}{U}

Instant
This spell costs {1} less to cast during your turn.
Tap target artifact or creature.
Draw a card.
Illvoi nervous systems are decentralized. Even as one part runs calculations, another might contemplate the depths of Uthros.
  • Edge of Eternities
Mental Note

Mental Note {U}

Instant
Mill two cards.
Draw a card.
Some minds are more open than others.
Mental Vapors

Mental Vapors {3}{B}

Sorcery
Target player discards a card.
Cipher
  • Gatecrash
Mentor of the Meek

Mentor of the Meek {2}{W}

Creature - Human Soldier
Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card.
"In these halls there is no pass or fail. Your true test comes with the first full moon."
2/2
Mentor's Guidance

Mentor's Guidance {2}{U}

Sorcery
When you cast this spell, copy it if you control a planeswalker, Cleric, Druid, Shaman, Warlock, or Wizard.
Scry 1, then draw a card.
Kasmina had encouraged the twins to apply. Strixhaven would test not only their magical potential, but also their character.
Related card: Mentor's Guidance (Alchemy)
  • Strixhaven: School of Mages
Mephidross Vampire

Mephidross Vampire {4}{B}{B}

Creature - Vampire
Flying
Each creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature."
3/4
Mephitic Draught

Mephitic Draught {1}{B}

Artifact
When this artifact enters or is put into a graveyard from the battlefield, you draw a card and you lose 1 life.
"Don't look at me. I'm not drinking it."
—Dranach, Dire Fleet boatswain
  • The Lost Caverns of Ixalan
Mephitic Ooze

Mephitic Ooze {4}{B}

Creature - Ooze
This creature gets +1/+0 for each artifact you control.
Whenever this creature deals combat damage to a creature, destroy that creature. The creature can't be regenerated.
In Mephidross, refuse doesn't last long—it's all scavenged, reanimated, or consumed.
0/5
  • Darksteel
Mephitic Vapors

Mephitic Vapors {2}{B}

Sorcery
All creatures get -1/-1 until end of turn.
Surveil 2.
Ravnica's safest strongholds are often neither.
Mer-Ek Nightblade

Mer-Ek Nightblade {3}{B}

Creature - Orc Assassin
Outlast {B}
Each creature you control with a +1/+1 counter on it has deathtouch.
2/3