33549 cards found
Chandra, Legacy of Fire

Chandra, Legacy of Fire {4}{R}

Legendary Planeswalker - Chandra
At the beginning of your end step, Chandra deals X damage to each opponent, where X is the number of planeswalkers you control.
[+1]: Add {R} for each planeswalker you control.
[0]: Remove a loyalty counter from each of any number of permanents you control. Exile that many cards from the top of your library. You may play them this turn.
Loyalty:
3
  • Commander Masters
Makeshift Mannequin

Makeshift Mannequin {3}{B}

Instant
Return target creature card from your graveyard to the battlefield with a mannequin counter on it. For as long as that creature has a mannequin counter on it, it has "When this creature becomes the target of a spell or ability, sacrifice it."
"This vulgar mimicry will end now."
—Desmera, perfect of Wren's Run
Cooperation

Cooperation {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature has banding.
"The Elves train our healers, and we keep the Orcs at bay. Most Elvish bargains aren't as fair."
—General Jarkeld, the Arctic Fox
  • Ice Age
Veteran Warleader

Veteran Warleader {1}{G}{W}

Creature - Human Soldier Ally
Veteran Warleader's power and toughness are each equal to the number of creatures you control.
Tap another untapped Ally you control: This creature gains your choice of first strike, vigilance, or trample until end of turn.
*/*
Forestfolk

Forestfolk {2}{U}{G}

Creature - Elf Wizard
When Forestfolk enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
When Forestfolk leaves the battlefield, draw a card.
2/2
  • Unknown Event
Grapeshot Catapult

Grapeshot Catapult {4}

Artifact Creature - Construct
{T}: This creature deals 1 damage to target creature with flying.
The Southern Paladin taught the airborne vermin to fear the storm that rains upward.
2/3
Related card: Golgothian Sylex
Diregraf Ghoul

Diregraf Ghoul {B}

Creature - Zombie
This creature enters tapped.
"At least this one still has arms and legs. Well, most of its legs."
—Enslow, ghoulcaller of Nephalia
2/2
Echoing Boon

Echoing Boon

Conspiracy
Hidden agenda
Whenever you cast an instant or sorcery spell, if it targets a creature you control with the chosen name, you may copy that spell and may choose new targets for the copy.
  • Conspiracy: Take the Crown
Keepsake Gorgon

Keepsake Gorgon {3}{B}{B}

Creature - Gorgon
Deathtouch
{5}{B}{B}: Monstrosity 1.
When this creature becomes monstrous, destroy target non-Gorgon creature an opponent controls.
2/5
Fists of Flame

Fists of Flame {1}{R}

Instant
Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn.
"Fire has always been my most faithful companion."
—Jared Carthalion
Ramosian Rally

Ramosian Rally {3}{W}

Instant
If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.
Creatures you control get +1/+1 until end of turn.
Demonic Consultation

Demonic Consultation {B}

Instant
Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.
Malachite Golem

Malachite Golem {6}

Artifact Creature - Golem
{1}{G}: This creature gains trample until end of turn.
Centuries before the first branches of the Tangle gave shelter from the suns' cold light, the shadows of golems were Mirrodin's only shade.
5/3
  • Mirrodin
Search for Dagger

Search for Dagger {1}{W}

Enchantment
Whenever your commander enters or attacks, look at the top six cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
"Dagger is more important to me than anything else."
  • Final Fantasy Commander
Charnel Troll

Charnel Troll {1}{B}{G}

Creature - Troll
Trample
At the beginning of your upkeep, exile a creature card from your graveyard. If you do, put a +1/+1 counter on this creature. Otherwise, sacrifice it.
{B}{G}, Discard a creature card: Put a +1/+1 counter on this creature.
4/4
  • Guilds of Ravnica
Storm of Forms

Storm of Forms {3}{U}

Instant
When you cast this spell, copy it for each kind of counter among permanents you control. You may choose new targets for the copies.
Return target nonland permanent to its owner's hand.
Beware the fine print.
Orzhov Signet

Orzhov Signet {2}

Artifact
{1}, {T}: Add {W}{B}.
The form of the sigil is just as important as the sigil itself. If it's carried on a medallion, its bearer is a master. If it's tattooed on the body, its bearer is a slave.
Related card: Relics of the Rubblebelt
Halo Hopper

Halo Hopper {3}

Artifact Creature - Frog
Convoke
Folded by an imaginative child, animated by a mischievous kami, and blessed by an otherworldly angel.
3/2
  • March of the Machine
Icehide Golem

Icehide Golem {S}

Snow Artifact Creature - Golem
In colder climates, ice is more obedient than stone.
2/2
  • Modern Horizons
Truce

Truce {2}{W}

Instant
Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.
Not all victories require defeat.
—Onean idiom
Related card: Apocalypse Chime
Blackblade Reforged

Blackblade Reforged {2}

Legendary Artifact - Equipment
Equipped creature gets +1/+1 for each land you control.
Equip legendary creature {3}
Equip {7}
It spilled the blood of one elder dragon. In Gideon's hands, it may yet taste another's.
Elvish Healer

Elvish Healer {2}{W}

Creature - Elf Cleric
{T}: Prevent the next 1 damage that would be dealt to any target this turn. If it's a green creature, prevent the next 2 damage instead.
"The Kjeldorans keep the Orcs at bay and we train their healers. Most human bargains aren't as fair."
—Laina of the Elvish Council
1/2
  • Ice Age
Volt Charge

Volt Charge {2}{R}

Instant
Volt Charge deals 3 damage to any target. Proliferate.
"There's a war brewing between Norn and Urabrask. Exploit the chaos, and we can take them both down for good."
—Koth
Deathknell Kami

Deathknell Kami {1}{B}

Creature - Spirit
Flying
{2}: This creature gets +1/+1 until end of turn. Sacrifice it at the beginning of the next end step.
Soulshift 1
0/1
  • Saviors of Kamigawa
Regress

Regress {2}{U}

Instant
Return target permanent to its owner's hand.
"Never look too deep, where the waters turn dark. What the sea has hidden there may not stay down forever."
—Jaby, Silundi Sea nomad