33454 cards found
Mindspring Merfolk

Mindspring Merfolk {U}

Creature - Merfolk Wizard
Exhaust{X}{U}{U}, {T}: Draw X cards. Put a +1/+1 counter on each Merfolk creature you control.
The Invasion roused the reclusive jalpari from the depths. Since then, they had fully integrated into Avishkari society.
1/1
Mine Bearer

Mine Bearer {2}{W}

Creature - Human Soldier
{T}, Sacrifice this creature: Destroy target attacking creature.
"The Keldons may have explosive tempers, but I have explosives."
1/1
  • Prophecy
Mine Layer

Mine Layer {3}{R}

Creature - Dwarf
{1}{R}, {T}: Put a mine counter on target land.
Whenever a land with a mine counter on it becomes tapped, destroy it.
When this creature leaves the battlefield, remove all mine counters from all lands.
1/1
  • Odyssey
Miner's Guidewing

Miner's Guidewing {W}

Creature - Bird
Flying, vigilance
When this creature dies, target creature you control explores.
1/1
  • The Lost Caverns of Ixalan
Minister of Impediments

Minister of Impediments {2}{W/U}

Creature - Human Advisor
{T}: Tap target creature.
When it takes forever to learn all the rules, no time is left for breaking them.
1/1
  • Dissension
Minister of Inquiries

Minister of Inquiries {U}

Creature - Vedalken Advisor
When this creature enters, you get {E}{E}.
{T}, Pay {E}: Target player mills three cards.
"This research violates Consulate law."
1/2
Minn, Wily Illusionist

Minn, Wily Illusionist {1}{U}{U}

Legendary Creature - Gnome Wizard
Whenever you draw your second card each turn, create a 1/1 blue Illusion creature token with "This token gets +1/+0 for each other Illusion you control."
Whenever an Illusion you control dies, you may put a permanent card with mana value less than or equal to that creature's power from your hand onto the battlefield.
1/3
  • Forgotten Realms Commander 16 285
Minotaur Tactician

Minotaur Tactician {3}{R}

Creature - Minotaur
Haste
This creature gets +1/+1 as long as you control a white creature.
This creature gets +1/+1 as long as you control a blue creature.
1/1
  • Apocalypse
Miracle Worker

Miracle Worker {W}

Creature - Human Cleric
{T}: Destroy target Aura attached to a creature you control.
"Those blessed hands could bring surcease to even the most tainted soul."
—Sister Betje, Miracles of the Saints
1/1
  • The Dark
Mire Shade

Mire Shade {1}{B}

Creature - Shade
{B}, Sacrifice a Swamp: Put a +1/+1 counter on this creature. Activate only as a sorcery.
"We realized the bog had not given up a soul but had come to claim a new one."
—Scout Ekemet, final journal
1/1
  • Mirage
Mirko, Obsessive Theorist

Mirko, Obsessive Theorist {1}{U}{B}

Legendary Creature - Vampire Detective
Flying, vigilance
Whenever you surveil, put a +1/+1 counter on Mirko.
At the beginning of your end step, you may return target creature card with power less than Mirko's from your graveyard to the battlefield with a finality counter on it.
1/3
  • Murders at Karlov Manor Commander 2 50 316
Mirkwood Spider

Mirkwood Spider {G}

Creature - Spider
Deathtouch
Whenever this creature attacks, target legendary creature you control gains deathtouch until end of turn.
Far and wide Shelob's lesser broods spread from glen to glen, to Dol Guldur and the fastnesses of Mirkwood.
1/1
  • The Lord of the Rings: Tales of Middle-earth 178 629
Mirkwood Trapper

Mirkwood Trapper {1}{G}{U}

Creature - Elf Scout
Whenever a player attacks you, target attacking creature gets -2/-0 until end of turn.
Whenever a player attacks, if they aren't attacking you, that player chooses an attacking creature. It gets +2/+0 until end of turn.
Under the boughs of Mirkwood, there was deadly strife of Elves and evil beings.
1/4
  • Tales of Middle-earth Commander 62 144 469
Mirran Spy

Mirran Spy {2}{U}

Creature - Drone
Flying
Whenever you cast an artifact spell, you may untap target creature.
Accurate information is a precious commodity in times of war.
1/3
  • Mirrodin Besieged
Mirror Entity

Mirror Entity {2}{W}

Creature - Shapeshifter
Changeling
{X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.
Unaware of Lorwyn's diversity, it sees only itself, reflected a thousand times over.
1/1
Mischievous Catgeist
Catlike Curiosity

Mischievous Catgeist {1}{U}

Creature - Cat Spirit
Whenever this creature deals combat damage to a player, draw a card.
Disturb {2}{U}
"I never get any knitting done, but I don't entirely mind."
—Lorn, Lambholt innkeeper
1/1
Card has other part: Catlike Curiosity
Related card: Mischievous Catgeist (Alchemy)
Mischievous Catgeist (Alchemy)
Catlike Curiosity (Alchemy)

Mischievous Catgeist (Alchemy) {1}{U}

Creature - Cat Spirit
Whenever Mischievous Catgeist deals combat damage to a player, draw a card.
Disturb {1}{U}
1/1
Card has other part: Catlike Curiosity (Alchemy)
Related card: Mischievous Catgeist
  • Innistrad: Crimson Vow
Mischievous Poltergeist

Mischievous Poltergeist {2}{B}

Creature - Spirit
Flying
Pay 1 life: Regenerate this creature.
"The past is a ghost that haunts you from the moment it exists until the moment you don't."
—Gerrard of the Weatherlight
1/1
Misshapen Fiend

Misshapen Fiend {1}{B}

Creature - Horror Mercenary
Flying
You'd scarcely believe they could fly until they drop out of the sky onto you.
1/1
  • Mercadian Masques
Mist Intruder

Mist Intruder {1}{U}

Creature - Eldrazi Drone
Devoid
Flying
Ingest
The wastes spread as quickly as the wind.
1/2
  • Battle for Zendikar
Mist-Cloaked Herald

Mist-Cloaked Herald {U}

Creature - Merfolk Warrior
This creature can't be blocked.
With matchless stealth, the River Heralds fought a running battle against the three enemy forces.
1/1
Mistblade Shinobi

Mistblade Shinobi {2}{U}

Creature - Human Ninja
Ninjutsu {U}
Whenever this creature deals combat damage to a player, you may return target creature that player controls to its owner's hand.
1/1
Mistcaller

Mistcaller {U}

Creature - Merfolk Wizard
Sacrifice this creature: Until end of turn, if a nontoken creature would enter and it wasn't cast, exile it instead.
Hospitality is of little concern to those who do not wish to be disturbed.
1/1
Mister Gutsy

Mister Gutsy {2}

Artifact Creature - Robot Soldier
Whenever you cast an Aura or Equipment spell, put a +1/+1 counter on this creature.
When this creature dies, create X Junk tokens, where X is the number of +1/+1 counters on it.
1/1
Mistfolk

Mistfolk {U}{U}

Creature - Illusion
{U}: Counter target spell that targets this creature.
"Although my official log will state there is no evidence pointing to the existence of the Mistfolk, my certainty is lessened by the cursed consistency of the expedition's eyewitness accounts."
—Disa the Restless, journal entry
1/2