33454 cards found
Wild Swing

Wild Swing {3}{R}

Sorcery
Choose three target nonenchantment permanents. Destroy one of them at random.
Though the shaman rarely got what she wanted, she was never disappointed in the result.
Smelt-Ward Ignus

Smelt-Ward Ignus {1}{R}

Creature - Elemental
{2}{R}, Sacrifice this creature: Gain control of target creature with power 3 or less until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.
"Come in, yes? Is warm!"
2/1
  • Ravnica Allegiance
Eron the Relentless

Eron the Relentless {3}{R}{R}

Legendary Creature - Human Rogue
Haste
{R}{R}{R}: Regenerate Eron.
"Eron would be much less of a hassle if only he were mortal."
—Reyhan, Samite alchemist
5/2
Related card: Apocalypse Chime
Evil Eye of Orms-by-Gore

Evil Eye of Orms-by-Gore {4}{B}

Creature - Eye
Non-Eye creatures you control can't attack.
This creature can't be blocked except by Walls.
The highway of fear is the shortest route to defeat.
3/6
Drumhunter

Drumhunter {3}{G}

Creature - Human Druid Warrior
At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card.
{T}: Add {C}.
"I feel the vine-rhythm as my friends drive the beast to me. I will not miss my mark."
2/2
Traumatic Visions

Traumatic Visions {3}{U}{U}

Instant
Counter target spell.
Basic landcycling {1}{U}
Junkyo Bell

Junkyo Bell {4}

Artifact
At the beginning of your upkeep, you may have target creature you control get +X/+X until end of turn, where X is the number of creatures you control. If you do, sacrifice that creature at the beginning of the next end step.
  • Champions of Kamigawa
Giant's Amulet

Giant's Amulet {U}

Artifact - Equipment
When this Equipment enters, you may pay {3}{U}. If you do, create a 4/4 blue Giant Wizard creature token, then attach this Equipment to it.
Equipped creature gets +0/+1 and has "This creature has hexproof as long as it's untapped."
Equip {2}
  • Kaldheim
First Little Pig

First Little Pig {1}{G/W}

Creature - Boar
{1}{G/W}: Exile target artifact or enchantment. Activate only once.
2/2
Related cards: Drover of the Swine Lend a Ham Porcine Portent Swine Rebellion
  • Alchemy: Wilds of Eldraine
Circle of Dreams Druid

Circle of Dreams Druid {G}{G}{G}

Creature - Elf Druid
{T}: Add {G} for each creature you control.
The realms protected by druids of the Circle of Dreams are gleaming, fruitful places, where dream and reality blur together and the weary can find rest.
2/1
Knowledge Is Power

Knowledge Is Power {3}{W}{U}

Enchantment
Creatures you control get +X/+X, where X is the number of cards you've drawn this turn.
"Tremble, criminal, before the overwhelming might of meticulously organized evidence!"
  • Murders at Karlov Manor Commander 42 352
This Is How It Ends

This Is How It Ends {3}{B}

Instant
Target creature's owner shuffles it into their library, then faces a villainous choice — They lose 5 life, or they shuffle another creature they own into their library.
"There's a gravestone here for someone with the same name as me."
Hate Weaver

Hate Weaver {1}{B}

Creature - Zombie Wizard
{2}: Target blue or red creature gets +1/+0 until end of turn.
"Let my hate fuel your fury."
2/1
Silent Gravestone

Silent Gravestone {1}

Artifact
Cards in graveyards can't be the targets of spells or abilities.
{4}, {T}: Exile this artifact and all cards from all graveyards. Draw a card.
Made to ward off the Grim Captain and silence the lure of undeath.
  • Rivals of Ixalan
  • Rivals of Ixalan Promos 182p 182s
Fangblade Eviscerator
Fangblade Brigand

Fangblade Eviscerator

Creature - Werewolf
(Color indicator: Fangblade Eviscerator is red)
{1}{R}: This creature gets +1/+0 and gains first strike until end of turn.
{4}{R}: Creatures you control get +2/+0 until end of turn.
Nightbound
4/5
Card has other part: Fangblade Brigand
Overgrown Armasaur

Overgrown Armasaur {3}{G}{G}

Creature - Dinosaur
Enrage — Whenever this creature is dealt damage, create a 1/1 green Saproling creature token.
It embodies the riotous growth of the jungle, where creatures crowd upon creatures, where roots sprawl and vines swarm.
4/4
Related card: Loose in the Park
Throwing Knife

Throwing Knife {2}

Artifact - Equipment
Equipped creature gets +2/+0.
Whenever equipped creature attacks, you may sacrifice this Equipment. If you do, this Equipment deals 2 damage to any target.
Equip {2}
  • Magic Origins
Tariff

Tariff {1}{W}

Sorcery
Each player sacrifices the creature they control with the greatest mana value unless they pay that creature's mana cost. If two or more creatures a player controls are tied for greatest, that player chooses one.
Frenetic Ogre

Frenetic Ogre {4}{R}

Creature - Ogre
{R}, Discard a card at random: This creature gets +3/+0 until end of turn.
The best thing about ogres is that they never try to sneak up on you.
2/3
  • Odyssey
Resonance Technician

Resonance Technician {3}{U/R}{U/R}

Creature - Weird Detective
Flying
When this creature enters, you may discard a card. If you do, investigate twice.
{T}, Tap X untapped artifacts you control: Copy target instant or sorcery spell you control with mana value X. You may choose new targets for the copy.
4/4
  • Ravnica: Clue Edition
Mountain Goat

Mountain Goat {R}

Creature - Goat
Mountainwalk
"Up, yes, in the branches,
the purple blossoms go pale at the edges;
there is meaning in the shifting of the sap,
and I see in them traces
of last year, but then they hadn't grown so strong,
and their limbs were more like wires."
—N'or Waulk, flamekin prophet
1/1
Sphinx of New Prahv

Sphinx of New Prahv {W}{W}{U}{U}

Creature - Sphinx
Flying, vigilance
Spells your opponents cast that target this creature cost {2} more to cast.
Azorius sphinxes are loyal to the precepts of the law, not to any particular guildmaster—even one of their own kind.
4/3
Greedy Freebooter

Greedy Freebooter {B}

Creature - Human Pirate
When this creature dies, scry 1 and create a Treasure token.
Neither Nurgam nor the mycoid who laid the trap could quite believe their luck.
1/1
  • The Lost Caverns of Ixalan
Canyon Lurkers

Canyon Lurkers {4}{R}

Creature - Human Rogue
Morph {3}{R}
The broken Qal Sisma foothills make poor terrain for cavalry, but a perfect setting for ambushes.
5/2
Banewasp Affliction

Banewasp Affliction {1}{B}

Enchantment - Aura
Enchant creature
When enchanted creature dies, that creature's controller loses life equal to its toughness.
The consuming undeath of Grixis terrifies the survivors of Vithia, but its fauna is just as fearsome.