32549 cards found
Laboratory Drudge

Laboratory Drudge {3}{U}

Creature - Zombie Horror
At the beginning of each end step, draw a card if you've cast a spell from a graveyard or activated an ability of a card in a graveyard this turn.
"Many hands make light work."
—Ludevic, necro-alchemist
3/4
Laboratory Maniac

Laboratory Maniac {2}{U}

Creature - Human Wizard
If you would draw a card while your library has no cards in it, you win the game instead.
His mind whirled with grand plans, never thinking of what might happen if he were to succeed.
2/2
Labro Bot

Labro Bot {5}

Host Artifact Creature - Dog
When this creature enters, return target host card or card with augment from your graveyard to your hand.
3/3
  • Unstable
Labyrinth Adversary

Labyrinth Adversary {3}{R}

Creature - Minotaur
Trample
Whenever you attack, you may pay {1}{R}. When you do, target creature can't block this turn.
It had claimed many lives in the Labyrinth before it met its end by Kassandra's hand.
4/3
  • Assassin's Creed
Labyrinth Champion

Labyrinth Champion {3}{R}

Creature - Human Warrior
Heroic — Whenever you cast a spell that targets this creature, this creature deals 2 damage to any target.
"It used to be a lair. Now it's just a tunnel."
2/2
Labyrinth Guardian

Labyrinth Guardian {1}{U}

Creature - Illusion Warrior
When this creature becomes the target of a spell, sacrifice it.
Embalm {3}{U}
2/3
Labyrinth Minotaur

Labyrinth Minotaur {3}{U}

Creature - Minotaur
Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step.
"I doubt any labyrinth minotaurs still live—but then we minotaurs are stubborn beings."
—Onatah, Anaba shaman
1/4
Related card: Apocalypse Chime
Labyrinth Raptor

Labyrinth Raptor {B}{R}

Creature - Nightmare Dinosaur
Menace
Whenever a creature you control with menace becomes blocked, defending player sacrifices a creature of their choice that's blocking it.
{B}{R}: Creatures you control with menace get +1/+0 until end of turn.
2/2
Laccolith Grunt

Laccolith Grunt {2}{R}

Creature - Beast
Whenever this creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, this creature assigns no combat damage this turn.
They leave a trail of ash and sorrow.
2/2
  • Nemesis
Laccolith Rig

Laccolith Rig {R}

Enchantment - Aura
Enchant creature
Whenever enchanted creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, the first creature assigns no combat damage this turn.
  • Nemesis
Laccolith Titan

Laccolith Titan {5}{R}{R}

Creature - Beast
Whenever this creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, this creature assigns no combat damage this turn.
Proximity guarantees injury or death.
6/6
  • Nemesis
Laccolith Warrior

Laccolith Warrior {2}{R}{R}

Creature - Beast Warrior
Whenever this creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, this creature assigns no combat damage this turn.
The screams are brief. The silence lingers.
3/3
  • Nemesis
Laccolith Whelp

Laccolith Whelp {R}

Creature - Beast
Whenever this creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, this creature assigns no combat damage this turn.
They don't feed; they stoke.
1/1
  • Nemesis
Lace with Moonglove

Lace with Moonglove {2}{G}

Instant
Target creature gains deathtouch until end of turn.
Draw a card.
"Which is more filled with poison: the flower of the moonglove or the minds of elves?"
—Vessifrus, flamekin demagogue
Lacerate Flesh

Lacerate Flesh {4}{R}

Sorcery
Lacerate Flesh deals 4 damage to target creature. Create a number of Blood tokens equal to the amount of excess damage dealt to that creature this way.
Ladies' Knight

Ladies' Knight {3}{W}

Creature - Human Knight
Flying
Spells cast by players wearing at least one item of women's clothing cost {1} less to cast. (You can define women's clothing as you see fit. Be reasonable.)
"I said 'Put him in a core set, not a corset!'"
—Richard Garfield, Ph.D.
2/2
  • Unhinged
Lady Caleria

Lady Caleria {3}{G}{G}{W}{W}

Legendary Creature - Elf Archer
{T}: Lady Caleria deals 3 damage to target attacking or blocking creature.
3/6
Lady Evangela

Lady Evangela {W}{U}{B}

Legendary Creature - Human Cleric
{W}{B}, {T}: Prevent all combat damage that would be dealt by target creature this turn.
"When milady was young, the sight of a rainbow would fill her soul with peace. As she grew, she learned to share her rapture with others."
—Lady Gabriella
1/2
Lady Octopus, Inspired Inventor

Lady Octopus, Inspired Inventor {U}

Legendary Creature - Human Scientist Villain
Whenever you draw your first or second card each turn, put an ingenuity counter on Lady Octopus.
{T}: You may cast an artifact spell from your hand with mana value less than or equal to the number of ingenuity counters on Lady Octopus without paying its mana cost.
0/2
Lady Orca

Lady Orca {5}{B}{R}

Legendary Creature - Demon
"I do not remember what he said to her. I remember her fiery eyes, fixed upon him for an instant. I remember a flash, and the hot breath of sudden flames made me turn away. When I looked again, Angus was gone."
—A Wayfarer, on meeting Lady Orca
7/4
Lady Sun

Lady Sun {1}{U}{U}

Legendary Creature - Human Advisor
{T}: Return Lady Sun and another target creature to their owners' hands. Activate only during your turn, before attackers are declared.
Sister to Sun Quan and wife to Liu Bei, Lady Sun often felt her loyalty to both tested.
1/1
Lady Zhurong, Warrior Queen

Lady Zhurong, Warrior Queen {4}{G}

Legendary Creature - Human Soldier Warrior
Horsemanship
"A man, and such a fool! I, a woman, will fight them for you."
—Lady Zhurong to her husband Meng Huo, before leading an army against the Shu
4/3
Lady of Laughter

Lady of Laughter {3}{W}{W}

Creature - Faerie Noble
Flying
Celebration — At the beginning of your end step, if two or more nonland permanents entered the battlefield under your control this turn, draw a card.
4/5
  • Wilds of Eldraine 309 370
Lae'zel's Acrobatics

Lae'zel's Acrobatics {3}{W}

Instant
Exile all nontoken creatures you control, then roll a d20.
1—9 | Return those cards to the battlefield under their owner's control at the beginning of the next end step.
10—20 | Return those cards to the battlefield under their owner's control, then exile them again. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Lae'zel, Blessed Warrior

Lae'zel, Blessed Warrior {3}{W}{W}

Legendary Creature - Gith Warrior
Double strike
When this creature enters or specializes, seek a nonland permanent card with mana value 3 or less.
3/6
Related cards: Lae'zel, Callous Warrior Lae'zel, Githyanki Warrior Lae'zel, Illithid Thrall Lae'zel, Primal Warrior Lae'zel, Wrathful Warrior
  • Alchemy Horizons: Baldur's Gate