34859 cards found
Dragonborn Looter

Dragonborn Looter {1}{U}

Creature - Dragon Rogue
{1}, {T}: Draw a card, then discard a card.
Erdur never thought of it as stealing. Treasure simply didn't deserve to be stuck underground where no one could admire it.
1/2
Related card: Dragonborn Looter (Alchemy)
Dragonborn Looter (Alchemy)

Dragonborn Looter (Alchemy) {U}

Creature - Dragon Rogue
{1}, {T}: Draw a card, then discard a card.
1/2
Related card: Dragonborn Looter
  • Alchemy Horizons: Baldur's Gate
Dragonfly Pilot

Dragonfly Pilot {W}

Creature - Fox Pilot
When this creature enters, conjure a card named Dragonfly Suit into your hand.
This creature crews Vehicles as though its power were 2 greater.
1/1
Related card: Dragonfly Suit
  • Alchemy: Kamigawa
Dragonlord's Servant

Dragonlord's Servant {1}{R}

Creature - Goblin Shaman
Dragon spells you cast cost {1} less to cast.
Atarka serving-goblins coat themselves with grease imbued with noxious herbs, hoping to discourage their ravenous masters from adding them to the meal.
1/3
Dragonmaster Outcast

Dragonmaster Outcast {R}

Creature - Human Shaman
At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.
"This world will be ruled by its rightful sovereigns, not these hideous pretenders."
1/1
Dragonologist

Dragonologist {2}{U}

Creature - Human Wizard
When this creature enters, look at the top six cards of your library. You may reveal an instant, sorcery, or Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Untapped Dragons you control have hexproof.
1/3
  • Tarkir: Dragonstorm 42 295
  • Tarkir: Dragonstorm Promos 42p 42s
Draining Whelk

Draining Whelk {4}{U}{U}

Creature - Illusion
Flash
Flying
When this creature enters, counter target spell. Put X +1/+1 counters on this creature, where X is that spell's mana value.
1/1
Drainpipe Vermin

Drainpipe Vermin {B}

Creature - Rat
When this creature dies, you may pay {B}. If you do, target player discards a card.
When times are tough, the poor eat the rats. When times are tougher, the rats eat the poor.
1/1
Drake Hatcher

Drake Hatcher {1}{U}

Creature - Human Wizard
Vigilance, prowess
Whenever this creature deals combat damage to a player, put that many incubation counters on it.
Remove three incubation counters from this creature: Create a 2/2 blue Drake creature token with flying.
1/3
Drake Hatchling

Drake Hatchling {2}{U}

Creature - Drake
Flying
{U}: This creature gets +1/+0 until end of turn. Activate only once each turn.
There is beauty in the space between learning to fly and taking it for granted.
1/3
  • Mercadian Masques
Drannith Magistrate

Drannith Magistrate {1}{W}

Creature - Human Wizard
Your opponents can't cast spells from anywhere other than their hands.
"Our sanctuaries must be beacons of reason and calm or else they will fall."
1/3
Dreadhorde Arcanist

Dreadhorde Arcanist {1}{R}

Creature - Zombie Wizard
Trample
Whenever this creature attacks, you may cast target instant or sorcery card with mana value less than or equal to this creature's power from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
1/3
Dreadhorde Butcher

Dreadhorde Butcher {B}{R}

Creature - Zombie Warrior
Haste
Whenever this creature deals combat damage to a player or planeswalker, put a +1/+1 counter on this creature.
When this creature dies, it deals damage equal to its power to any target.
1/1
  • War of the Spark
  • War of the Spark Promos 194p 194s
Dreadmalkin

Dreadmalkin {B}

Creature - Zombie Cat
Menace
{2}{B}, Sacrifice another creature or planeswalker: Put two +1/+1 counters on this creature.
The feline Eternal felt Liliana's command, looked at her disdainfully, flicked its paw, and scampered away across the rooftops.
1/1
Dreadwing

Dreadwing {B}

Creature - Zombie
{1}{U}{R}: This creature gets +3/+0 and gains flying until end of turn.
Dreadwings spring from lofty perches to surprise kathari in midflight. They smother their prey and then consume it as they glide gently toward the ground.
1/1
  • Conflux
Dream Beavers

Dream Beavers {B}

Creature - Beaver Nightmare
Flying
When this creature enters, each opponent loses 1 life and you gain 1 life. Scry 1.
"We've drained human life force for millennia. Then one day, turtles! Delectable! We'll suck you dry and spit out the shells!"
1/1
  • Teenage Mutant Ninja Turtles
Dream Fighter

Dream Fighter {2}{U}

Creature - Human Soldier
Whenever this creature blocks or becomes blocked by a creature, this creature and that creature phase out.
Not only the sleeping should fear dreams.
1/1
  • Mirage
Dream Prowler

Dream Prowler {2}{U}{U}

Creature - Illusion
This creature can't be blocked as long as it's attacking alone.
"To think that some find sleep a restful state."
—Volrath
1/5
Dream Stalker

Dream Stalker {1}{U}

Creature - Illusion
When this creature enters, return a permanent you control to its owner's hand.
What happens when it is the dream that wakes and the sleeper that fades into memory?
1/5
Dream Thrush

Dream Thrush {1}{U}

Creature - Bird
Flying
{T}: Target land becomes the basic land type of your choice until end of turn.
Whether for good or ill, their arrival always means change.
1/1
Dreamcatcher

Dreamcatcher {U}

Creature - Spirit
Whenever you cast a Spirit or Arcane spell, you may sacrifice this creature. If you do, draw a card.
"Be careful where your mind wanders. Even in the quietest moments, the kami are listening, and your thoughts give them shape."
—Lady Azami
1/1
  • Saviors of Kamigawa
Dreamscape Artist

Dreamscape Artist {1}{U}

Creature - Human Spellshaper
{2}{U}, {T}, Discard a card, Sacrifice a land: Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
He's mastered the art of sleight of land.
1/1
Dreamstealer

Dreamstealer {2}{B}

Creature - Human Wizard
Menace
Whenever this creature deals combat damage to a player, that player discards that many cards.
Eternalize {4}{B}{B}
1/2
Drifting Shade

Drifting Shade {3}{B}

Creature - Shade
Flying
{B}: This creature gets +1/+1 until end of turn.
It stalks the fens by the light of the full moon, gathering shadows as it floats among them.
1/1
  • Magic 2012
Drillworks Mole

Drillworks Mole {1}

Artifact Creature - Mole
{2}, {T}: Put a +1/+1 counter on this creature and a +1/+1 counter on up to one target commander creature you control.
The Flaming Fist soldiers prepared to face a bulette, or worse, but the cause of the rumblings turned out to be much more benign and bizarre.
1/1
  • Commander Legends: Battle for Baldur's Gate