33454 cards found
Yarok, the Desecrated

Yarok, the Desecrated {2}{B}{G}{U}

Legendary Creature - Elemental Horror
Deathtouch, lifelink
If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
"Yarok grieves within the waste
Of Bala Ged's corrupted land."
—Lament for Bala Ged, stanza 1
3/5
Visage of Dread
Dread Osseosaur

Visage of Dread {1}{B}

Artifact
When this artifact enters, target opponent reveals their hand. You choose an artifact or creature card from it. That player discards that card.
Craft with two creatures {5}{B}
Card has other part: Dread Osseosaur
  • The Lost Caverns of Ixalan
Haunt the Network

Haunt the Network {3}{U}{B}

Sorcery
Choose target opponent. Create two 1/1 colorless Thopter artifact creature tokens with flying. Then the chosen player loses X life and you gain X life, where X is the number of artifacts you control.
  • Aetherdrift
Wear Away

Wear Away {G}{G}

Instant - Arcane
Destroy target artifact or enchantment.
Splice onto Arcane {3}{G}
  • Champions of Kamigawa
Elite Archers

Elite Archers {5}{W}

Creature - Human Soldier Archer
{T}: This creature deals 3 damage to target attacking or blocking creature.
They fletch their arrows with the feathers of angels.
3/3
Crystal Slipper

Crystal Slipper {1}{R}

Artifact - Equipment
Equipped creature gets +1/+0 and has haste.
Equip {1}
"After the death of her mother, Cassia found that things that appear fragile can be very strong indeed."
—Beyond the Great Henge
  • Throne of Eldraine
Ravenous Bloodseeker

Ravenous Bloodseeker {1}{R}

Creature - Vampire Berserker
Discard a card: This creature gets +2/-2 until end of turn.
"Nothing will cool the fire in their blood. They are too far gone. We must keep them away from our towns at any cost."
—Cosper Lowe of the Silbern Guard
1/3
Forsaken Crossroads

Forsaken Crossroads

Land
Forsaken Crossroads enters the battlefield tapped.
As Forsaken Crossroads enters the battlefield, choose a color.
When Forsaken Crossroads enters the battlefield, scry 1. If you weren't the starting player, you may untap Forsaken Crossroads instead.
{T}: Add one mana of the chosen color.
Dialogue Tree

Dialogue Tree {U}

Sorcery
Scry 1. When you do, choose one —
• Yes, I understand my mission. — Draw a card.
• Could you repeat that again? — Exile Dialogue Tree. Return it to its owner's hand at the beginning of the next end step.
  • Unknown Event
Haywire Mite (Alchemy)

Haywire Mite (Alchemy) {1}

Artifact Creature - Insect
When Haywire Mite dies, you gain 3 life.
{G}, Sacrifice Haywire Mite: Exile target noncreature artifact or noncreature enchantment.
1/2
Related card: Haywire Mite
  • The Brothers' War
Vesuvan Duplimancy

Vesuvan Duplimancy {3}{U}

Enchantment
Whenever you cast a spell that targets only a single artifact or creature you control, create a token that's a copy of that artifact or creature, except it's not legendary.
"There hasn't been an original thought on Vesuva in centuries."
—Emmest, Tolarian chronicler
Cao Ren, Wei Commander

Cao Ren, Wei Commander {2}{B}{B}

Legendary Creature - Human Soldier Warrior
Horsemanship
When Cao Ren enters, you lose 3 life.
Cao Cao's cousin, Cao Ren was known throughout the three kingdoms as the fiercest of warriors.
3/3
Realm-Cloaked Giant

Realm-Cloaked Giant {5}{W}{W}

Creature - Giant
Vigilance
7/7
Card has other part: Cast Off
Chromatic Star

Chromatic Star {1}

Artifact
{1}, {T}, Sacrifice this artifact: Add one mana of any color.
When this artifact is put into a graveyard from the battlefield, draw a card.
Acceptable Losses

Acceptable Losses {3}{R}

Sorcery
As an additional cost to cast this spell, discard a card at random.
Acceptable Losses deals 5 damage to target creature.
  • Odyssey
Start Your Engines

Start Your Engines {3}{R}

Sorcery
Vehicles you control become artifact creatures until end of turn. Creatures you control get +2/+0 until end of turn.
Inventors from around the world have come to the Fair hoping their creations will fly, drive, or sail their way to a top prize.
  • Kaladesh
Windmill Slam

Windmill Slam {7}

Sorcery
Create a 4/4 Windmill artifact creature token with defender. When you do, it deals damage equal to its power to any target.
Miracle {0} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
  • Unknown Event
Phelddagrif

Phelddagrif {1}{G}{W}{U}

Legendary Creature - Phelddagrif
{G}: Phelddagrif gains trample until end of turn. Target opponent creates a 1/1 green Hippo creature token.
{W}: Phelddagrif gains flying until end of turn. Target opponent gains 2 life.
{U}: Return Phelddagrif to its owner's hand. Target opponent may draw a card.
4/4
The Crystal's Chosen

The Crystal's Chosen {5}{W}{W}

Sorcery
Create four 1/1 colorless Hero creature tokens. Then put a +1/+1 counter on each creature you control.
Within the light, the will of the crystal surged through them. They decided to accept their destiny. And so began a journey to dispel the darkness and return light to the world ...
  • Final Fantasy
Skyward Spider

Skyward Spider {W/U}{W/U}

Creature - Spider Human Hero
Ward {2}
This creature has flying as long as it's modified.
"What would Uncle Jonah do if he saw me now?"
—Spider-Woman, Mattie Franklin
2/2
  • Marvel's Spider-Man
Lu Bu, Master-at-Arms

Lu Bu, Master-at-Arms {5}{R}

Legendary Creature - Human Soldier Warrior
Haste; horsemanship
"Dong Zhuo's man, Lu Bu, warrior without peer, / Far surpassed the champions of his sphere."
4/3
Ramosian Greatsword

Ramosian Greatsword {4}{R}

Artifact - Equipment
Convoke
Equipped creature gets +3/+1 and has trample.
Equip {2}
  • March of the Machine
Drana, the Last Bloodchief

Drana, the Last Bloodchief {3}{B}{B}

Legendary Creature - Vampire Cleric
Flying
Whenever Drana attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types.
4/4
Rhet-Crop Spearmaster

Rhet-Crop Spearmaster {2}{W}

Creature - Human Warrior
You may exert this creature as it attacks. When you do, it gets +1/+0 and gains first strike until end of turn.
"In the afterlife, I'll have no need of sleep. And until then, I have no time for it!"
3/1
Boros Charm

Boros Charm {R}{W}

Instant
Choose one —
• Boros Charm deals 4 damage to target player or planeswalker.
• Permanents you control gain indestructible until end of turn.
• Target creature gains double strike until end of turn.