31960 cards found
Kemba, Kha Enduring

Kemba, Kha Enduring {1}{W}

Legendary Creature - Cat Cleric
Whenever Kemba or another Cat you control enters, attach up to one target Equipment you control to that creature.
Equipped creatures you control get +1/+1.
{3}{W}{W}: Create a 2/2 white Cat creature token.
2/2
  • Phyrexia: All Will Be One Promos 19p 19s
  • Phyrexia: All Will Be One 19 330 423
Kemba, Kha Regent

Kemba, Kha Regent {1}{W}{W}

Legendary Creature - Cat Cleric
At the beginning of your upkeep, create a 2/2 white Cat creature token for each Equipment attached to Kemba.
"I am not Raksha. I never will be. But I refuse to be the kha who watched her pride be torn asunder."
2/4
Kemuri-Onna

Kemuri-Onna {4}{B}

Creature - Spirit
When this creature enters, target player discards a card.
Whenever you cast a Spirit or Arcane spell, you may return this creature to its owner's hand.
3/3
  • Saviors of Kamigawa
Kenessos, Priest of Thassa

Kenessos, Priest of Thassa {1}{U}

Legendary Creature - Merfolk Cleric
If you would scry a number of cards, scry that many cards plus one instead.
{3}{G/U}: Look at the top card of your library. If it's a Kraken, Leviathan, Octopus, or Serpent creature card, you may put it onto the battlefield. If you don't put the card onto the battlefield, you may put it on the bottom of your library.
1/3
  • Jumpstart 2022
Kenku Artificer

Kenku Artificer {2}{U}

Creature - Bird Artificer
Homunculus Servant — When this creature enters, put three +1/+1 counters on up to one target noncreature artifact. That artifact becomes a 0/0 Homunculus artifact creature with flying.
Though her words may be unoriginal, her creations are anything but.
1/1
Related card: Kenku Artificer (Alchemy)
Kenku Artificer (Alchemy)

Kenku Artificer (Alchemy) {2}{U}

Creature - Bird Artificer
Homunculus Servant — When Kenku Artificer enters, put three +1/+1 counters on up to one target noncreature artifact. That artifact becomes a 0/0 Homunculus artifact creature with flying.
1/3
Related card: Kenku Artificer
  • Alchemy Horizons: Baldur's Gate
Kenrith's Transformation

Kenrith's Transformation {1}{G}

Enchantment - Aura
Enchant creature
When this Aura enters, draw a card.
Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3.
Kenrith, the Returned King

Kenrith, the Returned King {4}{W}

Legendary Creature - Human Noble
{R}: All creatures gain trample and haste until end of turn.
{1}{G}: Put a +1/+1 counter on target creature.
{2}{W}: Target player gains 5 life.
{3}{U}: Target player draws a card.
{4}{B}: Put target creature card from a graveyard onto the battlefield under its owner's control.
5/5
Kentaro, the Smiling Cat

Kentaro, the Smiling Cat {1}{W}

Legendary Creature - Human Samurai
Bushido 1
You may pay {X} rather than pay the mana cost for Samurai spells you cast, where X is that spell's mana value.
"The bonds of bushido will draw the dishonored back someday, and I will be there waiting."
2/1
  • Betrayers of Kamigawa
Kenzo the Hardhearted

Kenzo the Hardhearted

Legendary Creature - Human Samurai
(Kenzo the Hardhearted keeps color and mana cost of Bushi Tenderfoot when flipped)
Double strike; bushido 2
3/4
Card has other part: Bushi Tenderfoot
  • Champions of Kamigawa
Keral Keep Disciples

Keral Keep Disciples {2}{R}{R}

Creature - Human Monk
Whenever you activate a loyalty ability of a Chandra planeswalker, this creature deals 1 damage to each opponent.
"You're not setting foot in here. Not on our watch!"
4/3
  • Core Set 2021
Keranos, God of Storms

Keranos, God of Storms {3}{U}{R}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to blue and red is less than seven, Keranos isn't a creature.
Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to any target.
6/5
Keruga, the Macrosage

Keruga, the Macrosage {3}{G/U}{G/U}

Legendary Creature - Dinosaur Hippo
Companion — Your starting deck contains only cards with mana value 3 or greater and land cards.
When Keruga enters, draw a card for each other permanent you control with mana value 3 or greater.
5/4
Keskit, the Flesh Sculptor

Keskit, the Flesh Sculptor {2}{B}

Legendary Creature - Phyrexian Human Artificer
{T}, Sacrifice three other artifacts and/or creatures: Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard.
Partner
"Perfection is elusive. Let us try again."
1/3
Kess, Dissident Mage

Kess, Dissident Mage {1}{U}{B}{R}

Legendary Creature - Human Wizard
Flying
Once during each of your turns, you may cast an instant or sorcery spell from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead.
"Loss has no meaning here. You cannot take from those who have nothing."
3/4
Kessig Cagebreakers

Kessig Cagebreakers {4}{G}

Creature - Human Rogue
Whenever this creature attacks, create a 2/2 green Wolf creature token that's tapped and attacking for each creature card in your graveyard.
"They put bars on these noble beasts and then wonder why werewolves target our towns."
3/4
Kessig Dire Swine

Kessig Dire Swine {4}{G}{G}

Creature - Boar Horror
Delirium — This creature has trample as long as there are four or more card types among cards in your graveyard.
In the quiet of the Somberwald, new horrors stir.
6/6
  • Shadows over Innistrad
Kessig Flamebreather

Kessig Flamebreather {1}{R}

Creature - Human Shaman
Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent.
"Hunter's fire" was meant for slaying monsters in the Ulvenwald, but that never stopped Ralen from showing it off.
1/3
Kessig Forgemaster
Flameheart Werewolf

Kessig Forgemaster {1}{R}

Creature - Human Shaman Werewolf
Whenever this creature blocks or becomes blocked by a creature, this creature deals 1 damage to that creature.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
2/1
Card has other part: Flameheart Werewolf
  • Shadows over Innistrad
Kessig Malcontents

Kessig Malcontents {2}{R}

Creature - Human Warrior
When this creature enters, it deals damage to target player or planeswalker equal to the number of Humans you control.
Discontent is a powerful weapon in the hands of a mob.
3/1
  • Avacyn Restored
Kessig Naturalist
Lord of the Ulvenwald

Kessig Naturalist {R}{G}

Creature - Human Werewolf
Whenever this creature attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end.
Daybound
"Far from home, little one? I know the feeling."
2/2
Card has other part: Lord of the Ulvenwald
Kessig Prowler
Sinuous Predator

Kessig Prowler {G}

Creature - Werewolf Horror
{4}{G}: Transform this creature.
In the wake of Emrakul, some werewolves' human forms were lost forever.
2/1
Card has other part: Sinuous Predator
  • Eldritch Moon
Kessig Recluse

Kessig Recluse {2}{G}{G}

Creature - Spider
Reach
Deathtouch
Its silk is highly prized, but then again, so is your life.
2/3
  • Dark Ascension
Kessig Wolf

Kessig Wolf {2}{R}

Creature - Wolf
{1}{R}: This creature gains first strike until end of turn.
"Don't be afraid when you hear the wolves howl. Be afraid when you don't hear them at all."
—Saint Trogen, the Slayer
3/1
  • Innistrad
Kessig Wolf Run

Kessig Wolf Run

Land
{T}: Add {C}.
{X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.
When a werewolf changes for the first time, that first howl is said to echo through the wilds till moonset.