33454 cards found
Cerebral Vortex

Cerebral Vortex {1}{U}{R}

Instant
Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards they've drawn this turn.
Izzet brains and Izzet boilers: contents under pressure.
Ceremonial Groundbreaker

Ceremonial Groundbreaker {1}{G}{W}

Artifact - Equipment
Equipped creature gets +2/+1 and has trample.
Equip Citizen {1}
Equip {3}
Construction in New Capenna is imbued with tradition and ritual.
  • Streets of New Capenna
Ceremonial Guard

Ceremonial Guard {2}{R}

Creature - Human Soldier
When this creature attacks or blocks, destroy it at end of combat.
"These guards are the most disciplined military unit in the city. They couldn't fight their way out of a broom closet, but they've got discipline."
—Gerrard, to Sisay
3/4
Cessation

Cessation {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
"The face of Light will shine upon them, and they will know war no more."
—Song of All, canto 918
  • Urza's Legacy
Ceta Sanctuary

Ceta Sanctuary {2}{U}

Enchantment
At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.
  • Apocalypse
Chainflail Centipede

Chainflail Centipede {2}{B}

Artifact Creature - Equipment Insect
Whenever this creature or equipped creature attacks, it gets +2/+0 until end of turn.
Reconfigure {2}
2/2
  • Kamigawa: Neon Dynasty
Chains of Custody

Chains of Custody {2}{W}

Enchantment - Aura
Enchant creature you control
When this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield.
Enchanted creature has ward {2}.
Chalice of Death
Chalice of Life

Chalice of Death

Artifact
{T}: Target player loses 5 life.
The bitter taste of life's only certainty.
Card has other part: Chalice of Life
  • Innistrad Remastered 257b 471b
  • Dark Ascension
Chalice of Life
Chalice of Death

Chalice of Life {3}

Artifact
{T}: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform this artifact.
The sweet taste of hope's promise.
Card has other part: Chalice of Death
  • Innistrad Remastered 257a 471a
  • Dark Ascension
Chambered Nautilus

Chambered Nautilus {2}{U}

Creature - Nautilus Beast
Whenever this creature becomes blocked, you may draw a card.
What's merely a home for the nautilus can become exquisite jewelry in the hands of Saprazzan artisans.
2/2
  • Mercadian Masques
Champion of Dusan

Champion of Dusan {2}{G}

Creature - Human Warrior
Trample
Renew{1}{G}, Exile this card from your graveyard: Put a +1/+1 counter and a trample counter on target creature. Activate only as a sorcery.
Dusan boxing matches allow contestants no weapons, no allies, and no excuses.
4/2
  • Tarkir: Dragonstorm
Champion of Lambholt

Champion of Lambholt {1}{G}{G}

Creature - Human Warrior
Creatures with power less than this creature's power can't block creatures you control.
Whenever another creature you control enters, put a +1/+1 counter on this creature.
1/1
Champion of Wits

Champion of Wits {2}{U}

Creature - Snake Wizard
When this creature enters, you may draw cards equal to its power. If you do, discard two cards.
Eternalize {5}{U}{U}
2/1
Champion's Helm

Champion's Helm {3}

Artifact - Equipment
Equipped creature gets +2/+2.
As long as equipped creature is legendary, it has hexproof.
Equip {1}
Related card: Masterpiece Vault
Chance for Glory

Chance for Glory {1}{R}{W}

Instant
Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
"It is not your time. The Legion still needs your blade."
  • Guilds of Ravnica
Chance-Met Elves

Chance-Met Elves {2}{G}

Creature - Elf Warrior
Whenever you scry, put a +1/+1 counter on this creature. This ability triggers only once each turn.
"It is said, 'Go not to the Elves for counsel, for they will say both no and yes.'"
—Frodo
3/2
  • The Lord of the Rings: Tales of Middle-earth 157 608
Chandra's Phoenix

Chandra's Phoenix {1}{R}{R}

Creature - Phoenix
Flying
Haste
Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return this card from your graveyard to your hand.
2/2
Chandra's Spitfire

Chandra's Spitfire {2}{R}

Creature - Elemental
Flying
Whenever an opponent is dealt noncombat damage, this creature gets +3/+0 until end of turn.
"I've lit most everything on fire—trees, rocks, even the water. Now it's time to burn the clouds."
1/3
Chandra, Acolyte of Flame

Chandra, Acolyte of Flame {1}{R}{R}

Legendary Planeswalker - Chandra
[0]: Put a loyalty counter on each red planeswalker you control.
[0]: Create two 1/1 red Elemental creature tokens. They gain haste. Sacrifice them at the beginning of the next end step.
[–2]: You may cast target instant or sorcery card with mana value 3 or less from your graveyard. If that spell would be put into your graveyard, exile it instead.
Loyalty:
4
  • Core Set 2020 Promos 126p 126s
  • Core Set 2020
Chandra, Dressed to Kill

Chandra, Dressed to Kill {1}{R}{R}

Legendary Planeswalker - Chandra
[+1]: Add {R}. Chandra deals 1 damage to up to one target player or planeswalker.
[+1]: Exile the top card of your library. If it's red, you may cast it this turn.
[–7]: Exile the top five cards of your library. You may cast red spells from among them this turn. You get an emblem with "Whenever you cast a red spell, this emblem deals X damage to any target, where X is the amount of mana spent to cast that spell."
Loyalty:
3
Chandra, Fire of Kaladesh
Chandra, Roaring Flame

Chandra, Fire of Kaladesh {1}{R}{R}

Legendary Creature - Human Shaman
Whenever you cast a red spell, untap Chandra.
{T}: Chandra deals 1 damage to target player or planeswalker. If Chandra has dealt 3 or more damage this turn, exile her, then return her to the battlefield transformed under her owner's control.
2/2
Card has other part: Chandra, Roaring Flame
Chandra, Roaring Flame
Chandra, Fire of Kaladesh

Chandra, Roaring Flame

Legendary Planeswalker - Chandra
(Color indicator: Chandra, Roaring Flame is red)
[+1]: Chandra deals 2 damage to target player or planeswalker.
[–2]: Chandra deals 2 damage to target creature.
[–7]: Chandra deals 6 damage to each opponent. Each player dealt damage this way gets an emblem with "At the beginning of your upkeep, this emblem deals 3 damage to you."
Loyalty:
4
Card has other part: Chandra, Fire of Kaladesh
Chant of the Skifsang

Chant of the Skifsang {2}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets -13/-0.
The skifsang, seafarers of Nephalia, craft spells like other sailors craft nets—making them strong enough to snare even the deadliest catch.
  • Dark Ascension
Chaos

Chaos {2}{R}

Instant
Creatures can't block this turn.
Card has other part: Order
Chaos Dragon

Chaos Dragon {1}{R}{R}

Creature - Dragon
Flying, haste
This creature attacks each combat if able.
At the beginning of combat on your turn, each player rolls a d20. If one or more opponents had the highest result, this creature can't attack those players or planeswalkers they control this combat.
4/4
  • Commander Legends: Battle for Baldur's Gate
  • Forgotten Realms Commander 30 299