This land enters tapped. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Cleric, Rogue, Warrior, or Wizard spell or to activate an ability of a Cleric, Rogue, Warrior, or Wizard.
Choose one — • Destroy all nonland permanent cards originally printed in the Mirrodin, Darksteel, Fifth Dawn, and Scars of Mirrodin expansions. • Destroy all nonland permanent cards originally printed in the Mirrodin Besieged, New Phyrexia, and Phyrexia: All Will Be One expansions.
When you set this scheme in motion, each opponent who has more than five cards in hand discards cards equal to the difference. Then if fewer than three cards were discarded this way, you draw three cards.
"I will craft exquisite tortures from the roiling depths of your terrified mind."
Equipped creature gets +1/+0 for each opponent you have. Whenever equipped creature is dealt damage, it deals that much damage to any target. Equip {4}
Wyleth emerged from the crater unscathed with the sun's fury trapped in his hands.
Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield.
{T}: Add {C}. {B/R}, {T}: Add {B}{B}, {B}{R}, or {R}{R}.
"Here did the Extinguisher steal the light from the world. Here will we sacrifice her to bring the Great Rekindling to our people." —Illulia of Nighthearth
{T}: Add one mana of any color. Spend this mana only to cast a creature spell. {T}: Until end of turn, target creature you control with power 4 or greater gains trample and "Whenever this creature deals combat damage to a player, draw a card."
Lifelink Whenever you gain life, put a +1/+1 counter on Aerith Gainsborough. When Aerith Gainsborough dies, put X +1/+1 counters on each legendary creature you control, where X is the number of +1/+1 counters on Aerith Gainsborough.
Lifelink Enchantment spells you cast have affinity for Auras. Whenever you cast an Aura spell that targets a modified permanent you control, draw a card.
This creature enters with a shield counter on it. Whenever this creature attacks, target creature you control has base power and toughness 4/4 until end of turn.