4452 cards found
Fiend of the Shadows

Fiend of the Shadows {3}{B}{B}

Creature - Vampire Wizard
Flying
Whenever this creature deals combat damage to a player, that player exiles a card from their hand. You may play that card for as long as it remains exiled.
Sacrifice a Human: Regenerate this creature.
3/3
Fighting Drake

Fighting Drake {2}{U}{U}

Creature - Drake
Flying
Scholars in their ivory towers call them "sharks of the sky." Scholars on the road don't call them at all.
2/4
Figure of Destiny

Figure of Destiny {R/W}

Creature - Kithkin
{R/W}: This creature becomes a Kithkin Spirit with base power and toughness 2/2.
{R/W}{R/W}{R/W}: If this creature is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4.
{R/W}{R/W}{R/W}{R/W}{R/W}{R/W}: If this creature is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.
1/1
Filigree Angel

Filigree Angel {5}{W}{W}{U}

Artifact Creature - Angel
Flying
When this creature enters, you gain 3 life for each artifact you control.
"I craved enlightenment, and Crucius's etherium opened my eyes. I would share my sight with you, but first you must believe."
4/4
Filigree Attendant

Filigree Attendant {2}{U}{U}

Artifact Creature - Homunculus
Flying
Filigree Attendant's power is equal to the number of artifacts you control.
"The perfect assistant is one that's responsive, dextrous, and capable of reaching all the high shelves."
—Coruk, Esper artificer
*/3
Filigree Crawler

Filigree Crawler {4}

Artifact Creature - Insect
When this creature dies, create a 1/1 colorless Thopter artifact creature token with flying.
"The most harmonious designs are based on relationships found in nature."
—Venand Kapur, the Gearherder
2/2
  • Aether Revolt
Final Iteration
Docent of Perfection

Final Iteration

Creature - Eldrazi Insect
Flying
Wizards you control get +2/+1 and have flying.
Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token.
6/5
Card has other part: Docent of Perfection
Final-Sting Faerie

Final-Sting Faerie {3}{B}

Creature - Faerie Assassin
Flying
When this creature enters, destroy target creature that was dealt damage this turn.
Many heroes' last sight is a grin at the other end of a rapier.
2/2
  • Morningtide
Final-Word Phantom

Final-Word Phantom {2}{U}

Creature - Spirit Detective
Flash
Flying
During each opponent's end step, you may cast spells as though they had flash.
"Just one more thing . . ."
1/4
  • Murders at Karlov Manor Commander 22 332
Finale of Glory

Finale of Glory {X}{W}{W}

Sorcery
Create X 2/2 white Soldier creature tokens with vigilance. If X is 10 or more, also create X 4/4 white Angel creature tokens with flying and vigilance.
The sky boiled over the citadel, dire and dark. Then the angels brought the dawn.
Finch Formation

Finch Formation {2}{U}

Creature - Bird Scout
Offspring {3}
Flying
When this creature enters, target creature you control gains flying until end of turn.
2/2
  • Bloomburrow
Fire Ants

Fire Ants {2}{R}

Creature - Insect
{T}: This creature deals 1 damage to each other creature without flying.
Visitors to Shiv fear the dragons, the goblins, or the viashino. Natives fear the ants.
2/1
Fire Dragon

Fire Dragon {6}{R}{R}{R}

Creature - Dragon
Flying
When this creature enters, it deals damage to target creature equal to the number of Mountains you control.
6/6
Fire Drake

Fire Drake {1}{R}{R}

Creature - Drake
Flying
{R}: This creature gets +1/+0 until end of turn. Activate only once each turn.
Brimstone marks this drake's territory. Unfortunately for travelers, all of the Burning Isles smell likewise.
1/2
Fire Navy Trebuchet

Fire Navy Trebuchet {2}{B}

Artifact Creature - Wall
Defender, reach
Whenever you attack, create a 2/1 colorless Construct artifact creature token with flying named Ballistic Boulder that's tapped and attacking. Sacrifice that token at the beginning of the next end step.
The trebuchets would be destructive enough even without the fire.
0/4
  • Avatar: The Last Airbender
Fire Sprites

Fire Sprites {1}{G}

Creature - Faerie
Flying
{G}, {T}: Add {R}.
1/1
Fire of Orthanc

Fire of Orthanc {3}{R}

Sorcery
Destroy target artifact or land. Creatures without flying can't block this turn.
The barricade was scattered as if by a thunderbolt.
  • The Lord of the Rings: Tales of Middle-earth 127 578
Fire-Omen Crane

Fire-Omen Crane {3}{R}{R}

Creature - Bird Spirit
Flying
Whenever this creature attacks, it deals 1 damage to target creature an opponent controls.
If you can see it clearly, you're already on fire.
3/3
Firefly

Firefly {3}{R}

Creature - Insect
Flying
{R}: This creature gets +1/+0 until end of turn.
"If they don't pinch, they burn. Can't ya eat any of da bugs here?"
—Squee, goblin cabin hand
1/1
  • Tempest
Firemane Angel

Firemane Angel {3}{R}{W}{W}

Creature - Angel
Flying, first strike
At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life.
{6}{R}{R}{W}{W}: Return this card from your graveyard to the battlefield. Activate only during your upkeep.
4/3
Firemane Avenger

Firemane Avenger {2}{R}{W}

Creature - Angel
Flying
Battalion — Whenever this creature and at least two other creatures attack, this creature deals 3 damage to any target and you gain 3 life.
Firemane Nevena led the victorious assault on the Barbu Rooftop rebels. Now the Gateless have marked her for death.
3/3
Firemane Commando

Firemane Commando {3}{W}

Creature - Angel Soldier
Flying
Whenever you attack with two or more creatures, draw a card.
Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you.
4/3
  • March of the Machine Commander 73 81
Firespitter Whelp

Firespitter Whelp {2}{R}

Creature - Dragon
Flying
Whenever you cast a noncreature or Dragon spell, this creature deals 1 damage to each opponent.
In subsequent terms, first-year students were prohibited from enrolling in Introduction to Dragonkeeping.
2/2
Firespout

Firespout {2}{R/G}

Sorcery
Firespout deals 3 damage to each creature without flying if {R} was spent to cast this spell and 3 damage to each creature with flying if {G} was spent to cast this spell.
Firestorm Hellkite

Firestorm Hellkite {4}{U}{R}

Creature - Dragon
Flying, trample
Cumulative upkeep {U}{R}
"If it can scar the sky with fire, do not share its destination."
—Mwani, Mtenda herder
6/6
  • Visions