32550 cards found
Ian the Reckless

Ian the Reckless {1}{R}

Legendary Creature - Human Warrior
Whenever Ian the Reckless attacks, if it's modified, you may have it deal damage equal to its power to you and any target.
"I may not be a very good fighter any more, but I'm good enough to best the likes of you!"
2/1
  • Fallout 59 587
Ib Halfheart, Goblin Tactician

Ib Halfheart, Goblin Tactician {3}{R}

Legendary Creature - Goblin Advisor
Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it.
Sacrifice two Mountains: Create two 1/1 red Goblin creature tokens.
"Everybody but me—CHARGE!"
3/2
Icatian Crier

Icatian Crier {2}{W}

Creature - Human Spellshaper
{1}{W}, {T}, Discard a card: Create two 1/1 white Citizen creature tokens.
A thousand years removed from her home, her news of war had lost its context, but not its relevance.
1/1
Icatian Infantry

Icatian Infantry {W}

Creature - Human Soldier
{1}: This creature gains first strike until end of turn.
{1}: This creature gains banding until end of turn.
The Icatian army easily repelled early surprise attacks by the Orcs on border towns like Montford.
1/1
Icatian Javelineers

Icatian Javelineers {W}

Creature - Human Soldier
This creature enters with a javelin counter on it.
{T}, Remove a javelin counter from this creature: It deals 1 damage to any target.
1/1
Icatian Lieutenant

Icatian Lieutenant {W}{W}

Creature - Human Soldier
{1}{W}: Target Soldier creature gets +1/+0 until end of turn.
To become an officer, an Icatian Soldier had to pass a series of tests. These evaluated not only fighting and leadership skills, but also integrity, honor, and moral strength.
1/2
Icatian Moneychanger

Icatian Moneychanger {W}

Creature - Human
This creature enters with three credit counters on it.
When this creature enters, it deals 3 damage to you.
At the beginning of your upkeep, put a credit counter on this creature.
Sacrifice this creature: You gain 1 life for each credit counter on this creature. Activate only during your upkeep.
0/2
Icatian Phalanx

Icatian Phalanx {4}{W}

Creature - Human Soldier
Banding
Even after the wall was breached in half a dozen places, the phalanxes fought on, standing solidly against the onrushing raiders. Disciplined and dedicated, they held their ranks to the end, even in the face of tremendous losses.
2/4
Icatian Priest

Icatian Priest {W}

Creature - Human Cleric
{1}{W}{W}: Target creature gets +1/+1 until end of turn.
Grelden knelt and felt the cool, dry hand of the priest on his brow. Hours later, when his wits returned, he was covered in his enemies' blood on the field of victory.
1/1
Icatian Scout

Icatian Scout {W}

Creature - Human Soldier Scout
{1}, {T}: Target creature gains first strike until end of turn.
"In these, our final days, I offer this. Though we could not save Icatia, we gave our children time to grow, and love, before it fell."
—Ailis Connaut, diary
1/1
Icatian Skirmishers

Icatian Skirmishers {3}{W}

Creature - Human Soldier
First strike; banding
Whenever this creature attacks, all creatures banded with it gain first strike until end of turn.
Skirmishers engaged raiders before they could reach the towns. Although these units typically suffered huge losses, they never lacked volunteers.
1/1
  • Fallen Empires
Icatian Store

Icatian Store

Land
This land enters tapped.
You may choose not to untap this land during your untap step.
At the beginning of your upkeep, if this land is tapped, put a storage counter on it.
{T}, Remove any number of storage counters from this land: Add {W} for each storage counter removed this way.
Icatian Town

Icatian Town {5}{W}

Sorcery
Create four 1/1 white Citizen creature tokens.
Icatia's once-peaceful towns faced increasing attacks from orcs and goblins as the climate cooled. By the time the empire fell, they were little more than armed camps.
Ice

Ice {1}{U}

Instant
Tap target permanent.
Draw a card.
Card has other part: Fire
Ice Cage

Ice Cage {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
When enchanted creature becomes the target of a spell or ability, destroy this Aura.
Ice Cauldron

Ice Cauldron {4}

Artifact
{X}, {T}: You may exile a nonland card from your hand. You may cast that card for as long as it remains exiled. Put a charge counter on this artifact and note the type and amount of mana spent to pay this activation cost. Activate only if there are no charge counters on this artifact.
{T}, Remove a charge counter from this artifact: Add this artifact's last noted type and amount of mana. Spend this mana only to cast the last card exiled with this artifact.
Ice Cave

Ice Cave {3}{U}{U}

Enchantment
Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell.
Even the oppressive cold of the cave could not temper Eladamri's ire.
Ice Flan

Ice Flan {4}{U}{U}

Creature - Elemental Ooze
When this creature enters, tap target artifact or creature an opponent controls. Put a stun counter on it.
Islandcycling {2}
5/4
  • Final Fantasy
Ice Floe

Ice Floe

Land
You may choose not to untap this land during your untap step.
{T}: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as this land remains tapped.
Ice Magic

Ice Magic {1}{U}

Instant
Tiered
• Blizzard — {0} — Return target creature to its owner's hand.
• Blizzara — {2} — Target creature's owner puts it on their choice of the top or bottom of their library.
• Blizzaga — {5}{U} — Target creature's owner shuffles it into their library.
  • Final Fantasy
Ice Out

Ice Out {1}{U}{U}

Instant
Bargain
This spell costs {1} less to cast if it's bargained.
Counter target spell.
Hylda built an ice statuary from all those who couldn't understand "go away."
Ice Over

Ice Over {1}{U}

Enchantment - Aura
Enchant artifact or creature
Enchanted permanent doesn't untap during its controller's untap step.
"Slow the Consulate with whatever you've got!"
—Jasi Ganin, master siphoner
Ice Storm

Ice Storm {2}{G}

Sorcery
Destroy target land.
Nothing could survive in the wake of Storm's blizzard, not even the land itself.
Ice Tunnel

Ice Tunnel

Snow Land - Island Swamp
({T}: Add {U} or {B}.)
This land enters tapped.
"The ice cracked underfoot; strange shapes swam beneath the surface. Who else has walked this blighted path?"
—Iskene, Kannah storyteller
  • Kaldheim
Ice-Fang Coatl

Ice-Fang Coatl {G}{U}

Snow Creature - Snake
Flash
Flying
When this creature enters, draw a card.
This creature has deathtouch as long as you control at least three other snow permanents.
1/1