33523 cards found
Training Grounds

Training Grounds {U}

Enchantment
Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.
For those who survived, being prepared for the next crisis became one of the greatest virtues.
Related card: Trackhand Trainer
Matsu-Tribe Decoy

Matsu-Tribe Decoy {2}{G}

Creature - Snake Warrior
{2}{G}: Target creature blocks this creature this turn if able.
Whenever this creature deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
1/3
  • Champions of Kamigawa
Cursebreak

Cursebreak {1}{W}

Instant
Destroy target enchantment. You gain 2 life.
No longer the village pariah. No longer taunted and shamed. Sigrun was finally free.
  • Avacyn Restored
Reckless Wurm

Reckless Wurm {3}{R}{R}

Creature - Wurm
Trample
Madness {2}{R}
Bred for battle in the Grand Coliseum, these wurms annihilated whole ecosystems when released into the wild.
4/4
Related card: Arrogant Wurm
Mercurial Pretender

Mercurial Pretender {4}{U}

Creature - Shapeshifter
You may have this creature enter as a copy of a creature you control, except it has "{2}{U}{U}: Return this creature to its owner's hand."
The king went off to find himself. Imagine his terror when he succeeded.
0/0
Essence Symbiote

Essence Symbiote {1}{G}

Creature - Beast
Whenever a creature you control mutates, put a +1/+1 counter on that creature and you gain 2 life.
The Ozolith's appearance spawned a new era of wild mutation on Ikoria. Some creatures hunted different prey, lived in new habitats, and thrived on mutation itself.
2/2
  • Ikoria: Lair of Behemoths
Voice of Reason

Voice of Reason {3}{W}

Creature - Angel
Flying, protection from blue
"Next to Grace is Reason, and Reason must be retained. If the web of Reason comes unwoven, madness will escape."
—Song of All, canto 167
2/2
  • Urza's Destiny
Demolition Stomper

Demolition Stomper {6}

Artifact - Vehicle
This Vehicle can't be blocked by creatures with power 2 or less.
Crew 5
10/7
Related card: Experimental Pilot
Accursed Duneyard

Accursed Duneyard

Land
{T}: Add {C}.
{2}, {T}: Regenerate target Shade, Skeleton, Specter, Spirit, Vampire, Wraith, or Zombie.
  • Aetherdrift Commander 20 36
Shorikai, Genesis Engine

Shorikai, Genesis Engine {2}{W}{U}

Legendary Artifact - Vehicle
{1}, {T}: Draw two cards, then discard a card. Create a 1/1 colorless Pilot creature token with "This token crews Vehicles as though its power were 2 greater."
Crew 8
Shorikai, Genesis Engine can be your commander.
8/8
Tecutlan, the Searing Rift
Brass's Tunnel-Grinder

Tecutlan, the Searing Rift

Legendary Land - Cave
{T}: Add {R}.
Whenever you cast a permanent spell using mana produced by Tecutlan, discover X, where X is that spell's mana value.
Card has other part: Brass's Tunnel-Grinder
  • The Lost Caverns of Ixalan 135b 373b
Skewer Slinger

Skewer Slinger {1}{R}

Creature - Dwarf Knight
Reach
Whenever this creature blocks or becomes blocked by a creature, this creature deals 1 damage to that creature.
One way or another, dwarven meals end up in someone's stomach.
1/3
  • Wilds of Eldraine
Vedalken Certarch

Vedalken Certarch {U}

Creature - Vedalken Wizard
Metalcraft{T}: Tap target artifact, creature, or land. Activate only if you control three or more artifacts.
"An appropriately detailed model is indistinguishable from reality, and much easier to control."
1/1
Spiketail Drakeling

Spiketail Drakeling {1}{U}{U}

Creature - Drake
Flying
Sacrifice this creature: Counter target spell unless its controller pays {2}.
Drakelings fish with their tails, angling to snare succulent thoughts and memories on their psychic hooks.
2/2
Blue Sun's Twilight

Blue Sun's Twilight {X}{U}{U}

Sorcery
Gain control of target creature with mana value X or less. If X is 5 or more, create a token that's a copy of that creature.
"Where once there was ignorance, Jin-Gitaxias brought knowledge, and an age of progress dawned."
—Monument inscription
  • Phyrexia: All Will Be One Promos 43p 43s
  • Phyrexia: All Will Be One 43 379
Hullbreacher

Hullbreacher {2}{U}

Creature - Merfolk Pirate
Flash
If an opponent would draw a card except the first one they draw in each of their draw steps, instead you create a Treasure token.
"I don't need a map to find riches."
3/2
Petra Sphinx

Petra Sphinx {2}{W}{W}{W}

Creature - Sphinx
{T}: Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. If it doesn't, the player puts it into their graveyard.
What walks on four legs in the morning, two legs in the afternoon, and three legs in the evening?
3/4
Tel-Jilad Chosen

Tel-Jilad Chosen {1}{G}

Creature - Elf Warrior
Protection from artifacts
"It is my honor to keep safe Tel-Jilad's secrets, not to know them."
2/1
  • Mirrodin
Park Heights Maverick

Park Heights Maverick {2}{G}

Creature - Human Soldier
Dethrone
This creature can't be blocked by creatures with power 2 or less.
Whenever this creature deals combat damage to a player or dies, proliferate.
2/2
Urza

Urza

Vanguard
{3}: Urza deals 1 damage to any target.
An artificer of unparalleled renown, Urza was a powerful cipher even before he was able to planeswalk. Seeing the world as a large, integrated machine is his greatest strength and weakness, enabling him to solve almost any problem but blinding him to his solutions' effects on others.
Hand size bonus: -1
Life bonus: +10
  • Vanguard Series
Spawning Kraken

Spawning Kraken {5}{U}

Creature - Kraken
Whenever a Kraken, Leviathan, Octopus, or Serpent you control deals combat damage to a player, create a 9/9 blue Kraken creature token.
"I never imagined I'd lay eyes on a creature that makes Gyruda look small and harmless!"
—Lukka
6/6
Squad Captain

Squad Captain {4}{W}

Creature - Human Soldier
Vigilance
This creature enters with a +1/+1 counter on it for each other creature you control.
The strength of the one is the strength of the many.
2/2
Shadow, Mysterious Assassin

Shadow, Mysterious Assassin {2}{B}

Legendary Creature - Human Assassin
Deathtouch
Throw — Whenever Shadow deals combat damage to a player, you may sacrifice another nonland permanent. If you do, draw two cards and each opponent loses life equal to the mana value of the sacrificed permanent.
3/3
  • Final Fantasy Commander 50 148
Victory's Envoy

Victory's Envoy {3}{W}{W}

Creature - Human Cleric
At the beginning of your upkeep, put a +1/+1 counter on each other creature you control.
Her paean is the clash of spears, her prayer a battle cry.
3/3
Blood Operative

Blood Operative {1}{B}{B}

Creature - Vampire Assassin
Lifelink
When this creature enters, you may exile target card from a graveyard.
Whenever you surveil, if this card is in your graveyard, you may pay 3 life. If you do, return this card to your hand.
3/1