33074 cards found
Heretic's Punishment

Heretic's Punishment {4}{R}

Enchantment
{3}{R}: Choose any target, then mill three cards. This enchantment deals damage to that permanent or player equal to the greatest mana value among the milled cards.
  • Innistrad
Herigast, Erupting Nullkite

Herigast, Erupting Nullkite {9}

Legendary Creature - Eldrazi Dragon
Emerge {6}{R}{R}
When you cast this spell, you may exile your hand. If you do, draw three cards.
Flying
Each creature spell you cast has emerge. The emerge cost is equal to its mana cost.
6/6
Heritage Druid

Heritage Druid {G}

Creature - Elf Druid
Tap three untapped Elves you control: Add {G}{G}{G}.
"Study the great spirits of our age and those of the past. Prune secrets from the branching traceries of our lineage."
—Twila, Gilt-Leaf archdruid
1/1
Heritage Reclamation

Heritage Reclamation {1}{G}

Instant
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile up to one target card from a graveyard. Draw a card.
With an echoing crash the effigy fell, the symbol of Atarka's tyranny expunged from Temur lands.
  • Tarkir: Dragonstorm
Hermes, Overseer of Elpis

Hermes, Overseer of Elpis {3}{U}

Legendary Creature - Elder Wizard
Whenever you cast a noncreature spell, create a 1/1 blue Bird creature token with flying and vigilance.
Whenever you attack with one or more Birds, scry 2.
"For us, there may be no higher purpose than to live for our world, but what of the other living beings out there?"
2/4
  • Final Fantasy Commander 36 141
Hermetic Study

Hermetic Study {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature has "{T}: This creature deals 1 damage to any target."
"At last! I have discovered a way to weaponize one of Tolaria's most abundant resources: horseshoe crabs."
Hermit Druid

Hermit Druid {1}{G}

Creature - Human Druid
{G}, {T}: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.
"The woods are not unknowable. Certainty and order are woven with the roots."
1/1
Hermit Druid Avatar

Hermit Druid Avatar

Vanguard
At the beginning of your upkeep, put a land card from your library chosen at random onto the battlefield.
Hand size bonus: -2
Life bonus: -2
  • Magic Online Avatars
Hermit of the Natterknolls
Lone Wolf of the Natterknolls

Hermit of the Natterknolls {2}{G}

Creature - Human Werewolf
Whenever an opponent casts a spell during your turn, draw a card.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
He hates company . . .
2/3
Card has other part: Lone Wolf of the Natterknolls
  • Shadows over Innistrad
Hermitic Nautilus

Hermitic Nautilus {1}{U}

Artifact Creature - Nautilus
Vigilance
{1}{U}: This creature gets +3/-3 until end of turn.
It devoured the shell's original owner long ago, but it's just about ready to start looking for a new home—and a meal to go with it.
1/4
  • The Lost Caverns of Ixalan
Hero of Bladehold

Hero of Bladehold {2}{W}{W}

Creature - Human Knight
Battle cry
Whenever this creature attacks, create two 1/1 white Soldier creature tokens that are tapped and attacking.
3/4
Related card: Bladehold Cleaver
Hero of Bretagard

Hero of Bretagard {2}{W}

Creature - Human Warrior
Whenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, put that many +1/+1 counters on this creature.
As long as this creature has five or more counters on it, it has flying and is an Angel in addition to its other types.
As long as this creature has ten or more counters on it, it has indestructible and is a God in addition to its other types.
1/1
  • Kaldheim Commander
Hero of Goma Fada

Hero of Goma Fada {4}{W}

Creature - Human Knight Ally
Rally — Whenever this creature or another Ally you control enters, creatures you control gain indestructible until end of turn.
"They seek to break us. Let us show them our strength!"
4/3
Hero of Iroas

Hero of Iroas {1}{W}

Creature - Human Soldier
Aura spells you cast cost {1} less to cast.
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature.
"My left has felled a cyclops. My right has slain a giant. I bring both to every fight."
2/2
Hero of Leina Tower

Hero of Leina Tower {G}

Creature - Human Warrior
Heroic — Whenever you cast a spell that targets this creature, you may pay {X}. If you do, put X +1/+1 counters on this creature.
"You cannot achieve greatness if its seed has not already been planted in your heart."
1/1
Hero of Oxid Ridge

Hero of Oxid Ridge {2}{R}{R}

Creature - Human Knight
Haste
Battle cry
Whenever this creature attacks, creatures with power 1 or less can't block this turn.
4/2
Related card: Bladehold Cleaver
  • Mirrodin Besieged
Hero of Precinct One

Hero of Precinct One {1}{W}

Creature - Human Warrior
Whenever you cast a multicolored spell, create a 1/1 white Human creature token.
When the established order falters, what remains are ordinary people and their struggle to survive.
2/2
Hero of the Dunes

Hero of the Dunes {3}{W}{B}

Creature - Human Soldier
When this creature enters, return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield.
Creatures you control with mana value 3 or less get +1/+0.
History forgot her name but not her victories.
3/2
  • The Brothers' War
Hero of the Games

Hero of the Games {2}{R}

Creature - Human Soldier
Whenever you cast a spell that targets this creature, creatures you control get +1/+0 until end of turn.
Winners of the Iroan Games are forever remembered as heroes of their people.
3/2
Hero of the Nyxborn

Hero of the Nyxborn {1}{R}{W}

Enchantment Creature - Human Soldier
When this creature enters, create a 1/1 white Human Soldier creature token.
Whenever you cast a spell that targets this creature, creatures you control get +1/+0 until end of turn.
Heroic deeds inspire new heroes.
2/2
  • Theros Beyond Death
Hero of the Pride

Hero of the Pride {1}{W}

Creature - Cat Soldier
Whenever you cast a spell that targets this creature, creatures you control get +1/+0 until end of turn.
Leonin fight for neither god nor polis; their loyalty is to their pride.
2/2
  • Theros Beyond Death
Hero of the Winds

Hero of the Winds {3}{W}

Creature - Human Soldier
Flying
Whenever you cast a spell that targets this creature, creatures you control get +1/+0 until end of turn.
To tame a griffin is to ride into legend.
1/4
  • Theros Beyond Death
Hero's Blade

Hero's Blade {2}

Artifact - Equipment
Equipped creature gets +3/+2.
Whenever a legendary creature you control enters, you may attach this Equipment to it.
Equip {4}
The best swords are forged with dragonfire.
Hero's Demise

Hero's Demise {1}{B}

Instant
Destroy target legendary creature.
"What will it say on our graves, Lord Konda? Will it say we led our world to conquer immortal forces or that we were crushed by our own arrogance? At each defeat, I wonder."
—Sensei Hisoka, letter to Lord Konda
  • Betrayers of Kamigawa
Hero's Downfall

Hero's Downfall {1}{B}{B}

Instant
Destroy target creature or planeswalker.
Odric resisted the vampire's curse with all his strength. But after a lifetime of fighting monsters, he was doomed to become one himself.