17363 cards found
Scholar of the Lost Trove

Scholar of the Lost Trove {5}{U}{U}

Creature - Sphinx
Flying
When this creature enters, you may cast target instant, sorcery, or artifact card from your graveyard without paying its mana cost. If an instant or sorcery spell cast this way would be put into your graveyard, exile it instead.
5/5
  • Jumpstart 14 496
Scholarship Sponsor

Scholarship Sponsor {3}{W}

Creature - Human Advisor
When this creature enters, each player who controls fewer lands than the player who controls the most lands searches their library for a number of basic land cards less than or equal to the difference, puts those cards onto the battlefield tapped, then shuffles.
3/3
School Daze

School Daze {3}{U}{U}
(Outsmart the Amateur)

Instant
Choose one —
• Do Homework — Draw three cards.
• Fight Crime — Counter target spell. Draw a card.
School of Piranha

School of Piranha {1}{U}

Creature - Fish
At the beginning of your upkeep, sacrifice this creature unless you pay {1}{U}.
Some schools aren't worth getting into.
3/3
  • Exodus
School of the Unseen

School of the Unseen

Land
{T}: Add {C}.
{2}, {T}: Add one mana of any color.
After the terrible retribution visited upon Lat-Nam, this school of mages chose to hide from the eyes of the world.
  • Alliances
Scion Summoner

Scion Summoner {2}{G}

Creature - Eldrazi Drone
Devoid
When this creature enters, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}."
2/2
Scion of Calamity

Scion of Calamity {3}{G}{G}

Creature - Dinosaur
Myriad
Whenever this creature deals combat damage to a player, destroy target artifact or enchantment that player controls.
5/5
  • The Lost Caverns of Ixalan Commander 61 93
Scion of Darkness

Scion of Darkness {5}{B}{B}{B}

Creature - Avatar
Trample
Whenever this creature deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.
Cycling {3}
6/6
Related card: Dark Supplicant
Scion of Draco

Scion of Draco {12}

Artifact Creature - Dragon
Domain — This spell costs {2} less to cast for each basic land type among lands you control.
Flying
Each creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green.
4/4
Scion of Glaciers

Scion of Glaciers {2}{U}{U}

Creature - Elemental
{U}: This creature gets +1/-1 until end of turn.
"There is nothing so free as the spring river born of winter's ice."
—Nitula, the Hunt Caller
2/5
Scion of Oona

Scion of Oona {2}{U}

Creature - Faerie Soldier
Flash
Flying
Other Faerie creatures you control get +1/+1.
Other Faeries you control have shroud.
1/1
Scion of Opulence

Scion of Opulence {2}{R}

Creature - Vampire Noble
Whenever this creature or another nontoken Vampire you control dies, create a Treasure token.
{R}, Sacrifice two artifacts: Exile the top card of your library. You may play that card this turn.
3/1
Scion of Shiv

Scion of Shiv {2}{R}{R}

Creature - Dragon
Flying
{2}{R}: Scion of Shiv perpetually gets +1/+0.
3/3
  • Jumpstart: Historic Horizons
Scion of Ugin

Scion of Ugin {6}

Creature - Dragon Spirit
Flying
For hundreds of years Ugin slept, encased in the cocoon of stone and magic Sarkhan had created using a shard of a Zendikari hedron. As Ugin lay dormant, his spectral guardians kept vigil.
4/4
Scion of the Swarm

Scion of the Swarm {3}{B}{B}

Creature - Vampire Cleric
Flying
Whenever you gain life, put a +1/+1 counter on this creature.
Vampires are now masters of their own fates, commanders of their own legions.
3/3
Scion of the Ur-Dragon

Scion of the Ur-Dragon {W}{U}{B}{R}{G}

Legendary Creature - Dragon Avatar
Flying
{2}: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle.
"I am the blood of the ur-dragon, coursing through all dragonkind."
4/4
Scissors Lizard

Scissors Lizard {4}

Artifact Creature - Lizard
Creatures named Paper Tiger can't attack or block.
Nothing beats the lizard's shear power.
4/3
Related cards: Paper Tiger Rock Lobster
Scorch Spitter

Scorch Spitter {R}

Creature - Elemental Lizard
Whenever this creature attacks, it deals 1 damage to the player or planeswalker it's attacking.
"Yes, she can be a nuisance. But at least my tea never gets cold."
—Marlan Farthwald, innkeeper
1/1
Scorched Earth

Scorched Earth {X}{R}

Sorcery
As an additional cost to cast this spell, discard X land cards.
Destroy X target lands.
"Fire cleanses as well as destroys; that is the nature of change."
—Oracle en-Vec
Scorched Ruins

Scorched Ruins

Land
If this land would enter, sacrifice two untapped lands instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard.
{T}: Add {C}{C}{C}{C}.
  • Weatherlight
Scorched Rusalka

Scorched Rusalka {R}

Creature - Spirit
{R}, Sacrifice a creature: This creature deals 1 damage to target player or planeswalker.
Each small blaze she sets jogs her memory, letting her piece together the mystery of her own fiery end.
1/1
Scorching Dragonfire

Scorching Dragonfire {1}{R}

Instant
Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
As the blaze raced toward her, Syr Ameril closed her eyes and pictured Castle Ardenvale so her last thoughts would be of home.
Scorching Spear

Scorching Spear {R}

Sorcery
Scorching Spear deals 1 damage to any target.
Lift your spear as you might lift your glass, and toast your enemy.
Scorching Winds

Scorching Winds {R}

Instant
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Scorching Winds deals 1 damage to each attacking creature.
  • Portal
Scoria Cat

Scoria Cat {3}{R}{R}

Creature - Cat
This creature gets +3/+3 as long as you control no untapped lands.
Like a volcano, it too can erupt without warning.
3/3