33504 cards found
Ninja of the Deep Hours

Ninja of the Deep Hours {3}{U}

Creature - Human Ninja
Ninjutsu {1}{U}
Whenever this creature deals combat damage to a player, you may draw a card.
2/2
Nirkana Cutthroat

Nirkana Cutthroat {2}{B}

Creature - Vampire Warrior
Level up {2}{B}
LEVEL 1-2
4/3
Deathtouch
LEVEL 3+
5/4
First strike, deathtouch
3/2
Nissa, Vastwood Seer
Nissa, Sage Animist

Nissa, Vastwood Seer {2}{G}

Legendary Creature - Elf Scout
When Nissa enters, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle.
Whenever a land you control enters, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control.
2/2
Card has other part: Nissa, Sage Animist
Nivix Guildmage

Nivix Guildmage {U}{R}

Creature - Human Wizard
{1}{U}{R}: Draw a card, then discard a card.
{2}{U}{R}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
"The only action worth taking is one with an unknown outcome."
2/2
Nivmagus Elemental

Nivmagus Elemental {U/R}

Creature - Elemental
Exile an instant or sorcery spell you control: Put two +1/+1 counters on this creature.
When it escaped, the experimenters hesitated. It would cause untold havoc, yet they wished to see it in action.
1/2
  • Return to Ravnica
No-Regrets Egret

No-Regrets Egret {1}{U}

Creature - Bird Scout
Flying
Any time you could mulligan and No-Regrets Egret is in your hand, you may reveal No-Regrets Egret. If you do, look at the top two cards of your library. (Put those cards back in the same order. You can still mulligan.)
2/2
  • Mystery Booster 2
Noble Benefactor

Noble Benefactor {2}{U}

Creature - Human Cleric
When this creature dies, each player may search their library for a card and put that card into their hand. Then each player who searched their library this way shuffles.
2/2
Noble Elephant

Noble Elephant {3}{W}

Creature - Elephant
Trample; banding
"Proud am I, / strong am I, / courageous in defending my children / and fierce in punishing what stands in my way."
—"So the Elephant Speaks," Zhalfirin song
2/2
  • Mirage
Noble Vestige

Noble Vestige {2}{W}

Creature - Spirit
Flying
{T}: Prevent the next 1 damage that would be dealt to target player or planeswalker this turn.
Most spirits are chained to this world by their despair, but he remains tethered by his hope for better days.
1/2
  • Zendikar
Nocturno of Myra's Marvels

Nocturno of Myra's Marvels {2}{B}{B}

Legendary Creature - Vampire Performer
As Nocturno of Myra's Marvels enters, choose a word with five or more letters.
Whenever you cast a spell with the chosen word in its rules text, you draw a card and you lose 2 life.
Partner (You can have two commanders if both have partner.)
2/2
Noggle Bandit

Noggle Bandit {1}{U/R}{U/R}

Creature - Noggle Rogue
This creature can't be blocked except by creatures with defender.
Noggles believe that they were the first race ever to walk Shadowmoor. They don't "steal." They just take back what's rightfully theirs.
2/2
Noggle Hedge-Mage

Noggle Hedge-Mage {2}{U/R}

Creature - Noggle Wizard
When this creature enters, if you control two or more Islands, you may tap two target permanents.
When this creature enters, if you control two or more Mountains, you may have this creature deal 2 damage to target player or planeswalker.
2/2
Noise Marine

Noise Marine {4}{R}

Creature - Astartes Warrior
Cascade
Sonic Blaster — When this creature enters, it deals damage equal to the number of spells you've cast this turn to any target.
3/2
  • Warhammer 40,000 Commander 82 82★
Nomad Decoy

Nomad Decoy {2}{W}

Creature - Human Nomad
{W}, {T}: Tap target creature.
Threshold{W}{W}, {T}: Tap two target creatures. Activate only if seven or more cards are in your graveyard.
If you can take something from a nomad, it's probably bait.
1/2
Nomad Mythmaker

Nomad Mythmaker {2}{W}

Creature - Human Nomad Cleric
{W}, {T}: Put target Aura card from a graveyard onto the battlefield under your control attached to a creature you control.
On the wild steppes, history vanishes in the dust. Only the mythmakers remain to say what was, and is, and will be.
2/2
Nomadic Elf

Nomadic Elf {1}{G}

Creature - Elf Nomad
{1}{G}: Add one mana of any color.
"I've journeyed across Dominaria. Phyrexians are everywhere. Plague is everywhere. There's no place left to hide."
2/2
Noose Constrictor

Noose Constrictor {1}{G}

Creature - Snake
Reach
Discard a card: This creature gets +1/+1 until end of turn.
"More rope may not be necessary."
—Kep, Lunarch inquisitor
2/2
Norika Yamazaki, the Poet

Norika Yamazaki, the Poet {2}{W}

Legendary Creature - Human Samurai
Vigilance
Whenever a Samurai or Warrior you control attacks alone, you may cast target enchantment card from your graveyard this turn.
"The blades will have their say, but peace is built with words."
3/2
Related card: Imperial Blademaster
  • Kamigawa: Neon Dynasty 31 311
Norin and Feldon

Norin and Feldon {1}{R}

Legendary Creature - Human Warrior Artificer
{2}{R}, {T}: Create a token that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types, gains haste, and has "Whenever a player casts a spell or a creature attacks, exile this token." Activate only as a sorcery.
2/2
  • Unknown Event
Norwood Ranger

Norwood Ranger {G}

Creature - Elf Scout Ranger
The song of the forest is in perfect harmony. If a single note is out of place, the elves will find its source.
1/2
Norwood Warrior

Norwood Warrior {2}{G}

Creature - Elf Warrior
Whenever this creature becomes blocked, it gets +1/+1 until end of turn.
"The woods hold peace for those who desire it, but those who seek battle will find me."
2/2
  • Portal Second Age
Notorious Assassin

Notorious Assassin {3}{B}

Creature - Human Spellshaper Assassin
{2}{B}, {T}, Discard a card: Destroy target nonblack creature. It can't be regenerated.
He wears his infamy like a fine silk shirt.
2/2
  • Mercadian Masques
Nova Chaser

Nova Chaser {3}{R}

Creature - Elemental Warrior
Trample
Champion an Elemental
10/2
  • Lorwyn
Nova Cleric

Nova Cleric {W}

Creature - Human Cleric
{2}{W}, {T}, Sacrifice this creature: Destroy all enchantments.
"Our noblest thoughts are our very first and our very last."
1/2
Novice Inspector

Novice Inspector {W}

Creature - Human Detective
When this creature enters, investigate.
"If the perfect evidence appears at your feet, your first task is to rule out misdirection."
—The Ravnican Agency of Magicological Investigations handbook
1/2
  • Murders at Karlov Manor