30284 cards found
Hedron Rover

Hedron Rover {4}

Artifact Creature - Construct
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
"Now that it has woken up and wandered off, we should go see what it was guarding."
—Gotzen, Bulwark explorer
2/2
  • Worldwake
Hedron Scrabbler

Hedron Scrabbler {2}

Artifact Creature - Construct
Landfall — Whenever a land you control enters, this creature gets +1/+1 until end of turn.
"I don't care when the hedrons awoke. Why is the question that really matters."
—Anowon, the Ruin Sage
1/1
  • Zendikar
Hedron-Field Purists

Hedron-Field Purists {2}{W}

Creature - Human Cleric
Level up {2}{W}
LEVEL 1-4
1/4
If a source would deal damage to you or a creature you control, prevent 1 of that damage.
LEVEL 5+
2/5
If a source would deal damage to you or a creature you control, prevent 2 of that damage.
0/3
  • Rise of the Eldrazi
Heed the Mists

Heed the Mists {3}{U}{U}

Sorcery - Arcane
Mill a card, then draw cards equal to the milled card's mana value.
"Once, I looked to the mists for wisdom. Now I wish only for understanding."
  • Betrayers of Kamigawa
Heedless One

Heedless One {3}{G}

Creature - Elf Avatar
Trample
Heedless One's power and toughness are each equal to the number of Elves on the battlefield.
"Channel your vitality through me."
*/*
Heidar, Rimewind Master

Heidar, Rimewind Master {4}{U}

Legendary Creature - Human Wizard
{2}, {T}: Return target permanent to its owner's hand. Activate only if you control four or more snow permanents.
"The umber stain of the Thaw will be bleached away. Once again the world will be sharp, white, perfect!"
3/3
  • Coldsnap
Heidegger, Shinra Executive

Heidegger, Shinra Executive {3}{W}

Legendary Creature - Human Soldier
At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is the number of Soldiers you control.
At the beginning of your end step, create a number of 1/1 white Soldier creature tokens equal to the number of opponents who control more creatures than you.
3/3
  • Final Fantasy Commander 21 136
Heightened Awareness

Heightened Awareness {3}{U}{U}

Enchantment
As this enchantment enters, discard your hand.
At the beginning of your draw step, draw an additional card.
"It startles me how alive one feels on the edge of death."
—Barrin, master wizard
  • Prophecy
Heightened Reflexes

Heightened Reflexes {R}

Instant
Target creature gets +1/+0 until end of turn. Put a first strike counter on it.
Some crystals glow in the presence of monsters, forming a convenient warning system. Some monsters have learned to outrun the light.
  • Ikoria: Lair of Behemoths
Heiko Yamazaki, the General

Heiko Yamazaki, the General {3}{R}

Legendary Creature - Human Samurai
Trample
Whenever a Samurai or Warrior you control attacks alone, you may cast target artifact card from your graveyard this turn.
"I prefer to let my sword do the talking."
3/3
Related card: Imperial Blademaster
  • Kamigawa: Neon Dynasty 146 321
Heir of Falkenrath
Heir to the Night

Heir of Falkenrath {1}{B}

Creature - Vampire
Discard a card: Transform this creature. Activate only once each turn.
Among vampires, there has long been the belief that the urge to feed must be balanced by the poise of nobility.
2/1
Card has other part: Heir to the Night
Heir of the Ancient Fang

Heir of the Ancient Fang {2}{G}

Creature - Snake Samurai
This creature enters with a +1/+1 counter on it if you control a modified creature.
On the last day of a Jukai agent's training, they are bequeathed a powerful relic blessed by the kami.
2/3
Heir of the Wilds

Heir of the Wilds {1}{G}

Creature - Human Warrior
Deathtouch
Ferocious — Whenever this creature attacks, if you control a creature with power 4 or greater, this creature gets +1/+1 until end of turn.
In the high caves of the Qal Sisma mountains, young hunters quest to hear the echoes of their fierce ancestors.
2/2
Heir to the Night
Heir of Falkenrath

Heir to the Night

Creature - Vampire Berserker
(Color indicator: Heir to the Night is black)
Flying
The Falkenrath have relinquished all pretense at nobility, losing themselves completely to their all-consuming thirst.
3/2
Card has other part: Heir of Falkenrath
Heirloom Blade

Heirloom Blade {3}

Artifact - Equipment
Equipped creature gets +3/+1.
Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order.
Equip {1}
Heirloom Epic

Heirloom Epic {1}

Artifact
{4}, {T}: Draw a card. For each mana in this ability's activation cost, you may tap an untapped creature you control rather than pay that mana. Activate only as a sorcery.
"The beasts feared fire, and little else. Lily of Valley raised Cragflame and..."
  • Bloomburrow
Heirloom Mirror
Inherited Fiend

Heirloom Mirror {1}{B}

Artifact
{1}, {T}, Pay 1 life, Discard a card: Draw a card, mill a card, then put a ritual counter on this artifact. Then if it has three or more ritual counters on it, remove them and transform it. Activate only as a sorcery.
"Speak my name thrice, and be rewarded."
Card has other part: Inherited Fiend
Heirs of Stromkirk

Heirs of Stromkirk {2}{R}{R}

Creature - Vampire
Intimidate
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
2/2
  • Avacyn Restored
Hekma Sentinels

Hekma Sentinels {2}{U}

Creature - Human Cleric
Whenever you cycle or discard a card, this creature gets +1/+1 until end of turn.
"The God-Pharaoh created the Hekma to protect us from the horrors beyond and to surround us in his love."
2/3
Helbrute

Helbrute {3}{B}{R}

Artifact Creature - Astartes Dreadnought
Haste
Sarcophagus — You may cast this card from your graveyard by exiling another creature card from your graveyard in addition to paying its other costs.
"No. No! Not the sarcophagus . . . Khorne damn you, you disloyal curs. JUST KILL ME!"
—Kalos the Ravager
5/4
  • Warhammer 40,000 Commander 125 125★
Helga, Skittish Seer

Helga, Skittish Seer {G}{W}{U}

Legendary Creature - Frog Druid
Whenever you cast a creature spell with mana value 4 or greater, you draw a card, gain 1 life, and put a +1/+1 counter on Helga.
{T}: Add X mana of any one color, where X is Helga's power. Spend this mana only to cast creature spells with mana value 4 or greater or creature spells with {X} in their mana costs.
1/3
Helica Glider

Helica Glider {2}{W}

Creature - Nightmare Squirrel
This creature enters with your choice of a flying counter or a first strike counter on it.
It could subsist on seeds but its preferred fare is your face.
2/2
  • Ikoria: Lair of Behemoths
Heliod's Emissary

Heliod's Emissary {3}{W}

Enchantment Creature - Elk
Bestow {6}{W}
Whenever this creature or enchanted creature attacks, tap target creature an opponent controls.
Enchanted creature gets +3/+3.
3/3
  • Theros
Heliod's Intervention

Heliod's Intervention {X}{W}{W}

Instant
Choose one —
• Destroy X target artifacts and/or enchantments.
• Target player gains twice X life.
"I bring a dawn that no night can follow."
Heliod's Pilgrim

Heliod's Pilgrim {2}{W}

Creature - Human Cleric
When this creature enters, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.
1/2