34764 cards found
Sweet-Gum Recluse

Sweet-Gum Recluse {4}{G}{G}

Creature - Spider
Flash
Cascade
Reach
When this creature enters, put three +1/+1 counters on each of any number of target creatures that entered this turn.
0/3
Chain Devil

Chain Devil {3}{B}

Creature - Devil
Animate Chains — When this creature enters, each player sacrifices a nontoken creature of their choice.
To these fiends, there's no symphony more beautiful than the melodies of rattling chains and ripping flesh.
4/2
Get a Life

Get a Life {W}

Instant
Target player and each of that player's teammates exchange life totals.
Gimme five! (Or whatever you got.)
  • Unglued
Ajani's Welcome

Ajani's Welcome {W}

Enchantment
Whenever a creature you control enters, you gain 1 life.
"You cannot defend others if your own well-being is neglected."
Crime Novelist

Crime Novelist {2}{R}

Creature - Goblin Bard
Whenever you sacrifice an artifact, put a +1/+1 counter on this creature and add {R}.
"But then he peeled off the mask, revealing a sight that made Groja's blood run cold—Brulu was actually Vogos in disguise!"
1/3
  • Murders at Karlov Manor
Gerrard's Battle Cry

Gerrard's Battle Cry {W}

Enchantment
{2}{W}: Creatures you control get +1/+1 until end of turn.
Gerrard grinned and drew his sword. "This won't be a fair fight," he called to his crew. "They should have brought a second ship!"
Tyranid Invasion

Tyranid Invasion {3}{G}

Sorcery
Create a number of 3/3 green Tyranid Warrior creature tokens with trample equal to the number of opponents you have.
By the time the Blood Angels descended from the heavens, Phodia was a city transformed. Miles of flesh-filled rivers fed into the central digestion pools and up into the hive fleet above.
  • Warhammer 40,000 Commander 102 102★
Embodiment of Flame
Flame Channeler

Embodiment of Flame

Creature - Elemental Wizard
(Color indicator: Embodiment of Flame is red)
Whenever a spell you control deals damage, put a flame counter on this creature.
{1}, Remove a flame counter from this creature: Exile the top card of your library. You may play that card this turn.
Never again would she fear the dusk.
3/3
Card has other part: Flame Channeler
Mardu Roughrider

Mardu Roughrider {2}{R}{W}{B}

Creature - Orc Warrior
Whenever this creature attacks, target creature can't block this turn.
The most ferocious saddlebrutes lead the assault, ramming through massed pikes and stout barricades as if they were paper and silk.
5/4
Headlong Rush

Headlong Rush {1}{R}

Instant
Attacking creatures gain first strike until end of turn.
A landslide of goblins poured toward the defenders—tumbling, rolling, and bouncing their way down the steep hillside.
  • Urza's Saga
Phyrexian Boon

Phyrexian Boon {2}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+1 as long as it's black. Otherwise, it gets -1/-2.
"Phyrexia's touch is painful to all but the blackest of hearts."
—Gerda Äagesdotter, Archmage of the Unseen
Wilson, Fearsome Bear

Wilson, Fearsome Bear {1}{B}{G}

Legendary Creature - Bear Warrior
Menace, reach, trample
Ward {2}
{1}{B}{G}, Exile Wilson, Fearsome Bear from your graveyard: Target creature you control perpetually gains menace. Activate only as a sorcery.
4/4
Related cards: Wilson, Ardent Bear Wilson, Bear Comrade Wilson, Majestic Bear Wilson, Subtle Bear Wilson, Urbane Bear
  • Alchemy Horizons: Baldur's Gate
Yellow Scarves General

Yellow Scarves General {3}{R}

Creature - Human Soldier
Horsemanship
This creature can't block.
Zhang Jue, leader of the Yellow Scarves rebellion, was a Taoist master and tutored his soldiers in those arts.
2/2
  • Portal Three Kingdoms
Visitor from Planet Q

Visitor from Planet Q {1}{U}

Instant Creature - Alien
All creature cards you own with flash are instants in addition to their other types.
Whenever you cast another spell with two or more card types, you may draw a card, then discard a card.
0/4
Predator's Howl

Predator's Howl {3}{G}

Instant
Create a 2/2 green Wolf creature token.
Morbid — Create three 2/2 green Wolf creature tokens instead if a creature died this turn.
"And Muzzio says my arguments have no teeth."
—Selvala, ranger of the Lowlands
Mind Swords

Mind Swords {1}{B}

Sorcery
If you control a Swamp, you may sacrifice a creature rather than pay this spell's mana cost.
Each player exiles two cards from their hand.
  • Nemesis
Blessed Wind

Blessed Wind {7}{W}{W}

Sorcery
Target player's life total becomes 20.
"The fourth wind of ascension is Anointer, deifying the worthy."
—Keld Triumphant
  • Prophecy
Sygg's Command

Sygg's Command {1}{W}{U}

Kindred Sorcery - Merfolk
Choose two —
• Create a token that's a copy of target Merfolk you control.
• Creatures target player controls gain lifelink until end of turn.
• Target player draws a card.
• Tap target creature. Put a stun counter on it.
Contractual Safeguard

Contractual Safeguard {2}{W}

Instant
Addendum — If you cast this spell during your main phase, put a shield counter on a creature you control.
Choose a kind of counter on a creature you control. Put a counter of that kind on each other creature you control.
Chaotic Aether

Chaotic Aether

Phenomenon
When you encounter Chaotic Aether, each blank roll of the planar die is a {CHAOS} roll until a player planeswalks away from a plane.
Tempest Djinn

Tempest Djinn {U}{U}{U}

Creature - Djinn
Flying
This creature gets +1/+0 for each basic Island you control.
"Oh, yes, many have come to take my power for their own. They will tell you all about their exploits when you meet them on the sea floor."
0/4
Urza's Command

Urza's Command {2}{U}{U}

Instant
Choose two —
• Creatures you don't control get -2/-0 until end of turn.
• Create a tapped Powerstone token.
• Create a tapped 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."
• Scry 1, then draw a card.
Related card: Urza's Command (Alchemy)
Curse of the Fire Penguin

Curse of the Fire Penguin {4}{R}{R}

Enchantment - Aura
Enchant creature
This enchantment consumes and confuses enchanted creature.
Card has other part: Curse of the Fire Penguin Creature
  • Unhinged
Fiery Intervention

Fiery Intervention {4}{R}

Sorcery
Choose one —
• Fiery Intervention deals 5 damage to target creature.
• Destroy target artifact.
Burning something is easy. Choosing a target can be more difficult.
Supernatural Stamina

Supernatural Stamina {B}

Instant
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
"All are not equal—neither in life nor after death. Bontu's favorites will stand highest in eternity."
—Senifet, vizier of Bontu