26565 cards found
Invasion of Karsus
Refraction Elemental

Invasion of Karsus {2}{R}{R}

Battle - Siege
When this Siege enters, it deals 3 damage to each creature and each planeswalker.
Defense: 4
Card has other part: Refraction Elemental
Invasion of Kylem
Valor's Reach Tag Team

Invasion of Kylem {2}{R}{W}

Battle - Siege
When this Siege enters, up to two target creatures each get +2/+0 and gain vigilance and haste until end of turn.
Defense: 5
Card has other part: Valor's Reach Tag Team
  • March of the Machine
Invasion of Lorwyn
Winnowing Forces

Invasion of Lorwyn {4}{B}{G}

Battle - Siege
When this Siege enters, destroy target non-Elf creature an opponent controls with power X or less, where X is the number of lands you control.
Defense: 5
Card has other part: Winnowing Forces
  • March of the Machine
Invasion of Mercadia
Kyren Flamewright

Invasion of Mercadia {1}{R}

Battle - Siege
When this Siege enters, you may discard a card. If you do, draw two cards.
Defense: 4
Card has other part: Kyren Flamewright
  • March of the Machine
Invasion of Moag
Bloomwielder Dryads

Invasion of Moag {2}{G}{W}

Battle - Siege
When this Siege enters, put a +1/+1 counter on each creature you control.
Defense: 5
Card has other part: Bloomwielder Dryads
  • March of the Machine
Invasion of Muraganda
Primordial Plasm

Invasion of Muraganda {4}{G}

Battle - Siege
When this Siege enters, put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control.
Defense: 6
Card has other part: Primordial Plasm
  • March of the Machine
Invasion of New Capenna
Holy Frazzle-Cannon

Invasion of New Capenna {W}{B}

Battle - Siege
When this Siege enters, you may sacrifice an artifact or creature. When you do, exile target artifact or creature an opponent controls.
Defense: 4
Card has other part: Holy Frazzle-Cannon
  • March of the Machine
Invasion of New Phyrexia
Teferi Akosa of Zhalfir

Invasion of New Phyrexia {X}{W}{U}

Battle - Siege
When this Siege enters, create X 2/2 white and blue Knight creature tokens with vigilance.
Defense: 6
Card has other part: Teferi Akosa of Zhalfir
Invasion of Pyrulea
Gargantuan Slabhorn

Invasion of Pyrulea {G}{U}

Battle - Siege
When this Siege enters, scry 3, then reveal the top card of your library. If it's a land or double-faced card, draw a card.
Defense: 4
Card has other part: Gargantuan Slabhorn
  • March of the Machine
Invasion of Ravnica
Guildpact Paragon

Invasion of Ravnica {5}

Battle - Siege
When this Siege enters, exile target nonland permanent an opponent controls that isn't exactly two colors.
Defense: 4
Card has other part: Guildpact Paragon
Invasion of Regatha
Disciples of the Inferno

Invasion of Regatha {2}{R}

Battle - Siege
When this Siege enters, it deals 4 damage to another target battle or opponent and 1 damage to up to one target creature.
Defense: 5
Card has other part: Disciples of the Inferno
  • March of the Machine
Invasion of Segovia
Caetus, Sea Tyrant of Segovia

Invasion of Segovia {2}{U}

Battle - Siege
When this Siege enters, create two 1/1 blue Kraken creature tokens with trample.
Defense: 4
Card has other part: Caetus, Sea Tyrant of Segovia
Invasion of Shandalar
Leyline Surge

Invasion of Shandalar {3}{G}{G}

Battle - Siege
When this Siege enters, return up to three target permanent cards from your graveyard to your hand.
Defense: 4
Card has other part: Leyline Surge
Invasion of Tarkir
Defiant Thundermaw

Invasion of Tarkir {1}{R}

Battle - Siege
When this Siege enters, reveal any number of Dragon cards from your hand. When you do, this Siege deals X plus 2 damage to any other target, where X is the number of cards revealed this way.
Defense: 5
Card has other part: Defiant Thundermaw
Invasion of Theros
Ephara, Ever-Sheltering

Invasion of Theros {2}{W}

Battle - Siege
When this Siege enters, search your library for an Aura, God, or Demigod card, reveal it, put it into your hand, then shuffle.
Defense: 4
Card has other part: Ephara, Ever-Sheltering
Invasion of Tolvada
The Broken Sky

Invasion of Tolvada {3}{W}{B}

Battle - Siege
When this Siege enters, return target nonbattle permanent card from your graveyard to the battlefield.
Defense: 5
Card has other part: The Broken Sky
Invasion of Ulgrotha
Grandmother Ravi Sengir

Invasion of Ulgrotha {4}{B}

Battle - Siege
When this Siege enters, it deals 3 damage to any other target and you gain 3 life.
Defense: 5
Card has other part: Grandmother Ravi Sengir
  • March of the Machine
Invasion of Vryn
Overloaded Mage-Ring

Invasion of Vryn {3}{U}

Battle - Siege
When this Siege enters, draw three cards, then discard a card.
Defense: 4
Card has other part: Overloaded Mage-Ring
  • March of the Machine
Invasion of Xerex
Vertex Paladin

Invasion of Xerex {2}{W}{U}

Battle - Siege
When this Siege enters, return up to one target creature to its owner's hand.
Defense: 4
Card has other part: Vertex Paladin
  • March of the Machine
Invasion of Zendikar
Awakened Skyclave

Invasion of Zendikar {3}{G}

Battle - Siege
When this Siege enters, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Defense: 3
Card has other part: Awakened Skyclave
  • March of the Machine
Invasion of the Giants

Invasion of the Giants {U}{R}

Enchantment - Saga
I — Scry 2.
II — Draw a card. Then you may reveal a Giant card from your hand. When you do, this Saga deals 2 damage to target opponent or planeswalker.
III — The next Giant spell you cast this turn costs {2} less to cast.
  • Kaldheim
Invasive Maneuvers

Invasive Maneuvers {1}{R}

Instant
Invasive Maneuvers deals 3 damage to target creature. It deals 5 damage instead if you control a Spacecraft.
"It saves a lot on ammunition. No, I'm not kidding."
—Captain Mayav, Kavaron Memorial Navy
  • Edge of Eternities
Invasive Species

Invasive Species {2}{G}

Creature - Insect
When this creature enters, return another permanent you control to its owner's hand.
It's easier to relocate a village that lies in their path than to turn the bugs aside.
3/3
  • Magic 2015
Invasive Surgery

Invasive Surgery {U}

Instant
Counter target sorcery spell.
Delirium — If there are four or more card types among cards in your graveyard, search the graveyard, hand, and library of that spell's controller for any number of cards with the same name as that spell, exile those cards, then that player shuffles.
Invent

Invent {4}{U}{R}

Instant
Search your library for an instant card and/or a sorcery card, reveal them, put them into your hand, then shuffle.
Card has other part: Invert
  • Guilds of Ravnica