31697 cards found
Arahbo, the First Fang

Arahbo, the First Fang {2}{W}

Legendary Creature - Cat Avatar
Other Cats you control get +1/+1.
Whenever Arahbo or another nontoken Cat you control enters, create a 1/1 white Cat creature token.
It's said all cats in the Multiverse trace their lineage back to him, from the meekest kitten to the mightiest lion.
2/2
Arashi, the Sky Asunder

Arashi, the Sky Asunder {3}{G}{G}

Legendary Creature - Spirit
{X}{G}, {T}: Arashi deals X damage to target creature with flying.
Channel{X}{G}{G}, Discard this card: It deals X damage to each creature with flying.
5/5
Arashin Cleric

Arashin Cleric {1}{W}

Creature - Human Cleric
When this creature enters, you gain 3 life.
"We'll have time to put out the fires when those trapped within the ruins are safe."
1/3
  • Fate Reforged
Arashin Foremost

Arashin Foremost {1}{W}{W}

Creature - Human Warrior
Double strike
Whenever this creature enters or attacks, another target Warrior creature you control gains double strike until end of turn.
"I would gladly give my life if it would inspire my clan to victory."
2/2
Arashin Sovereign

Arashin Sovereign {5}{G}{W}

Creature - Dragon
Flying
When this creature dies, you may put it on your choice of the top or bottom of its owner's library.
Dromoka dragons foster trust among their subjects, while the other clans must spend their time quelling rebellion.
6/6
Arashin Sunshield

Arashin Sunshield {3}{W}

Creature - Human Warrior
When this creature enters, exile up to two target cards from a single graveyard.
{W}, {T}: Tap target creature.
"The best way to protect the citizens is to defend Arashin, not hunt dragonstorms across Tarkir."
—Sadesh of House Mevak
3/4
  • Tarkir: Dragonstorm
Arashin War Beast

Arashin War Beast {5}{G}{G}

Creature - Beast
Whenever this creature deals combat damage to one or more blocking creatures, manifest the top card of your library.
6/6
Arasta of the Endless Web

Arasta of the Endless Web {2}{G}{G}

Legendary Enchantment Creature - Spider
Reach
Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach.
Her webs, spun from her own hair, reach from Nyx to the mortal world and even into the Underworld.
3/5
Araumi of the Dead Tide

Araumi of the Dead Tide {1}{U}{B}

Legendary Creature - Merfolk Wizard
{T}, Exile cards from your graveyard equal to the number of opponents you have: Target creature card in your graveyard gains encore until end of turn. The encore cost is equal to its mana cost.
1/4
Araña, Heart of the Spider

Araña, Heart of the Spider {1}{R}{W}

Legendary Creature - Spider Human Hero
Whenever you attack, put a +1/+1 counter on target attacking creature.
Whenever a modified creature you control deals combat damage to a player, exile the top card of your library. You may play that card this turn.
3/3
Arbaaz Mir

Arbaaz Mir {R}{W}

Legendary Creature - Human Assassin
Whenever Arbaaz Mir or another nontoken historic permanent you control enters, Arbaaz Mir deals 1 damage to each opponent and you gain 1 life.
"Until you have found a cause worth fighting for, you cannot know what you will sacrifice for it."
2/2
Arbalest Elite

Arbalest Elite {2}{W}{W}

Creature - Human Archer
{2}{W}, {T}: This creature deals 3 damage to target attacking or blocking creature. This creature doesn't untap during your next untap step.
There are few things as satisfying as a good, healthy thunk.
2/3
  • Magic 2012
Arbalest Engineers

Arbalest Engineers {1}{R}{G}

Creature - Human Artificer
When this creature enters, choose one —
• This creature deals 1 damage to any target.
• Put a +1/+1 counter on target creature. It gains trample and haste until end of turn.
• Create a tapped Powerstone token.
2/2
  • The Brothers' War
Arbiter of Knollridge

Arbiter of Knollridge {6}{W}

Creature - Giant Wizard
Vigilance
When this creature enters, each player's life total becomes the highest life total among all players.
Though giants are mortal, they live so long and on such a grand scale that many small folk don't believe they ever truly die.
5/5
Arbiter of Woe

Arbiter of Woe {4}{B}{B}

Creature - Demon
As an additional cost to cast this spell, sacrifice a creature.
Flying
When this creature enters, each opponent discards a card and loses 2 life. You draw a card and gain 2 life.
5/4
  • Foundations
Arbiter of the Ideal

Arbiter of the Ideal {4}{U}{U}

Creature - Sphinx
Flying
Inspired — Whenever this creature becomes untapped, reveal the top card of your library. If it's an artifact, creature, or land card, you may put it onto the battlefield with a manifestation counter on it. That permanent is an enchantment in addition to its other types.
4/5
Arbor Adherent

Arbor Adherent {3}{G}

Creature - Dog Druid
{T}: Add one mana of any color.
{T}: Add X mana of any one color, where X is the greatest toughness among other creatures you control.
"Many hands make light work! Or two hands and a trunk, as the case may be."
—Sanzar, Kin-Tree Warden
2/4
  • Tarkir: Dragonstorm Commander 42 82
Arbor Armament

Arbor Armament {G}

Instant
Put a +1/+1 counter on target creature. That creature gains reach until end of turn.
"Llanowar's boughs are ever ready
To unleash an autumn of steel leaves."
—"Song of Freyalise"
Arbor Colossus

Arbor Colossus {2}{G}{G}{G}

Creature - Giant
Reach
{3}{G}{G}{G}: Monstrosity 3.
When this creature becomes monstrous, destroy target creature with flying an opponent controls.
6/6
Arbor Elf

Arbor Elf {G}

Creature - Elf Druid
{T}: Untap target Forest.
"The forest will surround you with its life if you are still and calm."
1/1
Arborback Stomper

Arborback Stomper {3}{G}{G}

Creature - Beast
Trample
When this creature enters, you gain 5 life.
The power of aether draws creatures to it like a magnetic force, and those that are touched by it are forever altered.
5/4
Arborea Pegasus

Arborea Pegasus {3}{W}

Creature - Pegasus
Flying
When this creature enters, target creature gets +1/+1 and gains flying until end of turn.
The noble steeds of the elven gods can sometimes be persuaded to allow mere mortals on their backs.
2/3
  • Adventures in the Forgotten Realms 2 299
Arboreal Alliance

Arboreal Alliance {X}{G}{G}

Enchantment
When this enchantment enters, create an X/X green Treefolk creature token.
Whenever you attack with one or more Elves, populate.
"First name the four, the free peoples:
Eldest of all, the elf-children . . ."
—Long List of the Ents
  • Tales of Middle-earth Commander 497 541
Arboreal Grazer

Arboreal Grazer {G}

Creature - Sloth Beast
Reach
When this creature enters, you may put a land card from your hand onto the battlefield tapped.
"We fight to stop a tyrant, but we also fight for the gentle creatures who have no concept of what befalls their world."
—Vivien Reid
0/3
Arboretum Elemental

Arboretum Elemental {7}{G}{G}

Creature - Elemental
Convoke
Hexproof
7/5
  • Guilds of Ravnica