4835 cards found
Dauntless Aven

Dauntless Aven {2}{W}

Creature - Bird Warrior
Flying
Whenever this creature attacks, untap target creature you control.
In the chaos brought by the new gods, swift-winged aven served as pathfinders, leading the last of the people away from the ruins of Naktamun.
2/1
Dauntless Avenger
Bereaved Survivor

Dauntless Avenger

Creature - Human Soldier
(Color indicator: Dauntless Avenger is white)
Whenever this creature attacks, return target creature card with mana value 2 or less from your graveyard to the battlefield tapped and attacking.
"It was Sigarda who lifted me from despair and gave me the strength to fight on."
3/2
Card has other part: Bereaved Survivor
Dauntless Bodyguard

Dauntless Bodyguard {W}

Creature - Human Knight
As this creature enters, choose another creature you control.
Sacrifice this creature: The chosen creature gains indestructible until end of turn.
The Benalish aristocracy is hereditary, but the loyalty of its subjects is earned.
2/1
Related card: Raddic, Tal Zealot
Dauntless Cathar

Dauntless Cathar {2}{W}

Creature - Human Soldier
{1}{W}, Exile this card from your graveyard: Create a 1/1 white Spirit creature token with flying. Activate only as a sorcery.
"The harder they try to extinguish my faith, the brighter it burns in the darkness."
3/2
Dauntless Dismantler

Dauntless Dismantler {1}{W}

Creature - Human Artificer
Artifacts your opponents control enter tapped.
{X}{X}{W}, Sacrifice this creature: Destroy each artifact with mana value X.
To their dismay, Brazen Coalition explorers soon found that the Oltec were not impressed by cannons.
1/4
  • The Lost Caverns of Ixalan
Dauntless Onslaught

Dauntless Onslaught {2}{W}

Instant
Up to two target creatures each get +2/+2 until end of turn.
"The people of Akros must learn from our leonin adversaries. If we match their staunch ferocity with our superior faith, we cannot fail."
—Cymede, queen of Akros
Dauntless Unity

Dauntless Unity {1}{W}

Instant
Kicker {1}{W}
Creatures you control get +1/+1 until end of turn. If this spell was kicked, those creatures get +2/+1 until end of turn instead.
Dauntless Veteran

Dauntless Veteran {1}{W}{W}

Creature - Human Soldier
Whenever this creature attacks, creatures you control get +1/+1 until end of turn.
"Courage is not the absence of fear. Courage is choosing to face your fear, spit in its face, and refuse to let it hold you back."
2/2
  • Foundations
Dawn

Dawn {3}{W}{W}

Sorcery
Aftermath
Return all creature cards with power 2 or less from your graveyard to your hand.
Card has other part: Dusk
Dawn Charm

Dawn Charm {1}{W}

Instant
Choose one —
• Prevent all combat damage that would be dealt this turn.
• Regenerate target creature.
• Counter target spell that targets you.
Dawn Elemental

Dawn Elemental {W}{W}{W}{W}

Creature - Elemental
Flying
Prevent all damage that would be dealt to this creature.
It was midnight on the Daru Plains, yet it seemed the sun was rising.
3/3
  • Scourge
Dawn Evangel

Dawn Evangel {2}{W}

Enchantment Creature - Human Cleric
Whenever a creature dies, if an Aura you controlled was attached to it, return target creature card with mana value 2 or less from your graveyard to your hand.
Is there a greater promise than the glory of the sunrise?
2/3
  • Theros Beyond Death
Dawn Gryff

Dawn Gryff {2}{W}

Creature - Hippogriff
Flying
After facing so many horrors, the survivors of Videns parish couldn't comprehend the hope that the gryff represented.
2/2
Dawn of Hope

Dawn of Hope {1}{W}

Enchantment
Whenever you gain life, you may pay {2}. If you do, draw a card.
{3}{W}: Create a 1/1 white Soldier creature token with lifelink.
"To wage war, secure peace within yourself."
—Emmara
Dawn of a New Age

Dawn of a New Age {1}{W}

Enchantment
This enchantment enters with a hope counter on it for each creature you control.
At the beginning of your end step, remove a hope counter from this enchantment. If you do, draw a card. Then if this enchantment has no hope counters on it, sacrifice it and you gain 4 life.
Dawn to Dusk

Dawn to Dusk {2}{W}{W}

Sorcery
Choose one or both —
• Return target enchantment card from your graveyard to your hand.
• Destroy target enchantment.
"The numbers of Nyxborn among us have swelled. Is this a sign of the gods' favor, or does it portend something else?"
Dawn's Truce

Dawn's Truce {1}{W}

Instant
Gift a card
You and permanents you control gain hexproof until end of turn. If the gift was promised, permanents you control also gain indestructible until end of turn.
  • Bloomburrow Promos 9p 9s
  • Bloomburrow 9 295
Dawnbreak Reclaimer

Dawnbreak Reclaimer {4}{W}{W}

Creature - Angel
Flying
At the beginning of your end step, choose a creature card in an opponent's graveyard, then that player chooses a creature card in your graveyard. You may return those cards to the battlefield under their owners' control.
5/5
Dawnbringer Charioteers

Dawnbringer Charioteers {2}{W}{W}

Creature - Human Soldier
Flying, lifelink
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature.
"Nyx may belong to the gods, but the skies of Theros are ours."
2/4
Dawnbringer Cleric

Dawnbringer Cleric {1}{W}

Creature - Human Cleric
When this creature enters, choose one —
• Cure Wounds — You gain 2 life.
• Dispel Magic — Destroy target enchantment.
• Gentle Repose — Exile target card from a graveyard.
1/3
Related card: Dawnbringer Cleric (Alchemy)
Dawnbringer Cleric (Alchemy)

Dawnbringer Cleric (Alchemy) {1}{W}

Creature - Human Cleric
When Dawnbringer Cleric enters, choose one —
• Cure Wounds — You gain 2 life.
• Dispel Magic — Destroy target enchantment.
• Gentle Repose — Exile target card from a graveyard.
1/4
Related card: Dawnbringer Cleric
Dawnfeather Eagle

Dawnfeather Eagle {4}{W}

Creature - Bird
Flying
When this creature enters, creatures you control get +1/+1 and gain vigilance until end of turn.
"It came to rest upon the angel's arm, and then the weight of their gazes fell upon me."
—Aeronaut's journal
3/3
Dawnfluke

Dawnfluke {3}{W}

Creature - Elemental
Flash
When this creature enters, prevent the next 3 damage that would be dealt to any target this turn.
Evoke {W}
0/3
  • Lorwyn
Dawnglare Invoker

Dawnglare Invoker {2}{W}

Creature - Kor Wizard
Flying
{8}: Tap all creatures target player controls.
"What we knew as Emeria, Ula, and Cosi were not divine beings at all, but a cruel trick, and a grave error."
—The Invokers' Tales
2/1
Dawnhart Geist

Dawnhart Geist {1}{W}

Creature - Spirit Warlock
Whenever you cast an enchantment spell, you gain 2 life.
"Our bodies may lie slain, but perhaps we can still complete the ritual. I'd rather not spend my afterlife in this wretched eternal night."
1/3