33454 cards found
Coretapper

Coretapper {2}

Artifact Creature - Myr
{T}: Put a charge counter on target artifact.
Sacrifice this creature: Put two charge counters on target artifact.
It converts the faintest surges of power from Mirrodin's core into usable energy, providing endless power for Memnarch's creations on the surface.
1/1
Might of Murasa

Might of Murasa {1}{G}

Instant
Kicker {2}{G}
Target creature gets +3/+3 until end of turn. If this spell was kicked, that creature gets +5/+5 until end of turn instead.
The continent of Murasa is defined by irrepressible growth, both natural and otherwise.
  • Zendikar Rising
Laboratory Drudge

Laboratory Drudge {3}{U}

Creature - Zombie Horror
At the beginning of each end step, draw a card if you've cast a spell from a graveyard or activated an ability of a card in a graveyard this turn.
"Many hands make light work."
—Ludevic, necro-alchemist
3/4
Offalsnout

Offalsnout {2}{B}

Creature - Elemental
Flash
When this creature leaves the battlefield, exile target card from a graveyard.
Evoke {B}
2/2
Parallel Thoughts

Parallel Thoughts {3}{U}{U}

Enchantment
When this enchantment enters, search your library for seven cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library.
If you would draw a card, you may instead put the top card of the pile you exiled into your hand.
  • Scourge
Flametongue Yearling

Flametongue Yearling {R}{R}

Creature - Kavu
Multikicker {2}
This creature enters with a +1/+1 counter on it for each time it was kicked.
When this creature enters, it deals damage equal to its power to target creature.
2/1
  • Modern Horizons 2 125 350
Gandalf the White

Gandalf the White {3}{W}{W}

Legendary Creature - Avatar Wizard
Flash
You may cast legendary spells and artifact spells as though they had flash.
If a legendary permanent or an artifact entering or leaving the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
4/5
Gogo, Mysterious Mime

Gogo, Mysterious Mime {3}{R}

Legendary Creature - Wizard
At the beginning of combat on your turn, you may have Gogo become a copy of another target creature you control until end of turn, except its name is Gogo, Mysterious Mime. If you do, Gogo and that creature each get +2/+0 and gain haste until end of turn and attack this turn if able.
2/2
  • Final Fantasy Commander 56 153
Demon-Possessed Witch
Kindly Stranger

Demon-Possessed Witch

Creature - Human Shaman
(Color indicator: Demon-Possessed Witch is black)
When this creature transforms into Demon-Possessed Witch, you may destroy target creature.
"It looks like you could use some protection of your own."
4/3
Card has other part: Kindly Stranger
Sunbringer's Touch

Sunbringer's Touch {2}{G}{G}

Sorcery
Bolster X, where X is the number of cards in your hand. Each creature you control with a +1/+1 counter on it gains trample until end of turn.
  • Dragons of Tarkir
Volatile Chimera

Volatile Chimera {2}{R}

Creature - Elemental Chimera
Before you shuffle your deck to start the game, you may reveal this card from your deck and exile three or more creature cards you drafted that aren't in your deck.
{1}{R}: Choose a card at random you exiled with cards named Volatile Chimera. This creature becomes a copy of that card, except it has this ability.
3/2
  • Conspiracy: Take the Crown
Curiosity

Curiosity {U}

Enchantment - Aura
Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.
"Surely you know the joy of the hunt, my furry friend. My kind of hunt just takes a different form than yours."
Related cards: Giant Secrets Keen Sense Stormkeld Curator
River Bear

River Bear {3}{G}

Creature - Bear
Islandwalk
The bears had been isolated on an island for hundreds of years, until the island sank and the bears didn't.
3/3
Glasspool Shore
Glasspool Mimic

Glasspool Shore

Land
This land enters tapped.
{T}: Add {U}.
"Past and possibility come together in the vastness of infinite reflection."
—Ashen Wal, Akoum Expeditionary House
Card has other part: Glasspool Mimic
Seed Spark

Seed Spark {3}{W}

Instant
Destroy target artifact or enchantment. If {G} was spent to cast this spell, create two 1/1 green Saproling creature tokens.
"If you ask me, those root-lovers value mindless dogma over progress."
—Trivaz, Izzet mage
The Disciple of Vess

The Disciple of Vess {2}{B}{B}

Legendary Creature - Human Cleric
Whenever The Disciple of Vess attacks, you may put a planeswalker card from your hand onto the battlefield. If you don't, create a token that's a copy of a Liliana planeswalker chosen at random.
(There are currently thirteen. Perhaps look up the list and roll a D20?)
PERSON
2/2
  • Unknown Event
Dwynen's Elite

Dwynen's Elite {1}{G}

Creature - Elf Warrior
When this creature enters, if you control another Elf, create a 1/1 green Elf Warrior creature token.
Call one, call them all.
2/2
Svyelunite Temple

Svyelunite Temple

Land
This land enters tapped.
{T}: Add {U}.
{T}, Sacrifice this land: Add {U}{U}.
You See a Pair of Goblins

You See a Pair of Goblins {2}{R}

Instant
Choose one —
• Charge Them — Creatures you control get +2/+0 until end of turn.
• Befriend Them — Create two 1/1 red Goblin creature tokens.
"I have the shot. Shall I take it?"
—Varis, Silverymoon ranger
  • Adventures in the Forgotten Realms
Deflection

Deflection {3}{U}

Instant
Change the target of target spell with a single target.
The golden rule of revenge: Do unto others what they tried to do unto you.
Victory

Victory {2}{W}

Sorcery
Aftermath
Target creature gains double strike until end of turn.
Card has other part: Onward
Sol Ring

Sol Ring {1}

Artifact
{T}: Add {C}{C}.
Related card: Ring Out
Growth Spasm

Growth Spasm {2}{G}

Sorcery
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add {C}."
Scour the Scene

Scour the Scene {W}{U}

Enchantment
When Scour the Scene enters, create a 2/2 white and blue Detective creature token.
Whenever you sacrifice an artifact, choose a creature card in your hand or a creature you control. It perpetually gets +1/+0.
  • Alchemy: Murders at Karlov Manor
Rhystic Syphon

Rhystic Syphon {3}{B}{B}

Sorcery
Unless target player pays {3}, that player loses 5 life and you gain 5 life.
Jamuraan wizards are linked together by magic, a bond that only the wicked dare exploit.
  • Prophecy