33330 cards found
Kylox, Visionary Inventor

Kylox, Visionary Inventor {5}{U}{R}

Legendary Creature - Lizard Artificer
Menace, ward {2}, haste
Whenever Kylox attacks, sacrifice any number of other creatures, then exile the top X cards of your library, where X is their total power. You may cast any number of instant and/or sorcery spells from among the exiled cards without paying their mana costs.
4/4
  • Murders at Karlov Manor Promos 214p 214s
  • Murders at Karlov Manor 214 365
Atzocan Archer

Atzocan Archer {2}{G}

Creature - Human Archer
Reach
When this creature enters, you may have it fight another target creature.
His arrows are fletched with feathers from the greatest of the winged dinosaurs.
1/4
  • Ixalan
Atog

Atog {1}{R}

Creature - Atog
Sacrifice an artifact: This creature gets +2/+2 until end of turn.
On Dominaria, a scavenger. On Mirrodin, a predator.
1/2
Related card: Golgothian Sylex
Scornful Aether-Lich

Scornful Aether-Lich {3}{U}

Artifact Creature - Zombie Wizard
{W}{B}: This creature gains fear and vigilance until end of turn.
"With no flesh, there is no pain, no hesitation, no emotion of any kind. He is crafted perfection."
—Tezzeret
2/4
  • Conflux
Deathgazer

Deathgazer {3}{B}

Creature - Lizard
Whenever this creature blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.
Your entire life passes before its eyes.
2/2
Argothian Uprooting

Argothian Uprooting {X}{G}

Sorcery
Put two +1/+1 counters on each of X target lands you control. They each become 0/0 Elemental creatures with reach, haste, and "When this creature leaves the battlefield, conjure a card named Forest onto the battlefield tapped." They're still lands.
Related card: Forest
  • Alchemy: The Brothers' War
Ray of Frost

Ray of Frost {1}{U}

Enchantment - Aura
Flash
Enchant creature
When this Aura enters, if enchanted creature is red, tap it.
As long as enchanted creature is red, it loses all abilities.
Enchanted creature doesn't untap during its controller's untap step.
Distracting Geist
Clever Distraction

Distracting Geist {2}{W}

Creature - Spirit
Whenever this creature attacks, tap target creature defending player controls.
Disturb {4}{W}
"I never did enjoy studying."
2/1
Card has other part: Clever Distraction
Nissa, Vital Force

Nissa, Vital Force {3}{G}{G}

Legendary Planeswalker - Nissa
[+1]: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land.
[–3]: Return target permanent card from your graveyard to your hand.
[–6]: You get an emblem with "Whenever a land you control enters, you may draw a card."
Loyalty:
5
Thieving Aven

Thieving Aven {2}{U}

Creature - Bird Rogue
Flying
Whenever Thieving Aven deals combat damage to a player, heist target opponent's library.
Whenever you cast a spell you don't own, put a +1/+1 counter on Thieving Aven.
1/4
  • Alchemy: Outlaws of Thunder Junction
Inner Calm, Outer Strength

Inner Calm, Outer Strength {2}{G}

Instant - Arcane
Target creature gets +X/+X until end of turn, where X is the number of cards in your hand.
The ghostly objects around the kami circled faster and faster, creating a dizzying cyclone of motion. When it opened its eyes, it struck.
  • Saviors of Kamigawa
Seismic Assault

Seismic Assault {R}{R}{R}

Enchantment
Discard a land card: This enchantment deals 2 damage to any target.
Earth arms itself with fire.
Dromoka Captain

Dromoka Captain {2}{W}

Creature - Human Soldier
First strike
Whenever this creature attacks, bolster 1.
"We fight not out of fear, but for honor."
1/1
  • Dragons of Tarkir
Haunted Library

Haunted Library {1}{W}

Enchantment
Whenever a creature an opponent controls dies, you may pay {1}. If you do, create a 1/1 white Spirit creature token with flying.
The library of Moormanor had been open to all before the Travails, and it continues to attract curious visitors.
Hapato's Might

Hapato's Might {2}{B}

Instant
Target creature gets +X/+0 until end of turn, where X is a number from 0 to 6 chosen at random.
  • Sega Dreamcast Cards
Shivan Zombie

Shivan Zombie {B}{R}

Creature - Phyrexian Barbarian Zombie
Protection from white
Barbarians long for a glorious death in battle. Phyrexia was eager to grant that wish.
2/2
  • Invasion
Persistent Petitioners

Persistent Petitioners {1}{U}

Creature - Human Advisor
{1}, {T}: Target player mills a card.
Tap four untapped Advisors you control: Target player mills twelve cards.
A deck can have any number of cards named Persistent Petitioners.
1/3
Killer Cosplay

Killer Cosplay {G}

Artifact - Equipment
Whenever this Equipment becomes attached to a creature, choose a creature card name with an identical mana cost. That creature becomes a copy of the card with the chosen name until this Equipment becomes unattached from it.
Equip {3}
"Ach! Hans, run! Get the camera. He's adorable!"
—Steffi Bobsdotter, next words
  • Unfinity 145 431
Westvale Abbey
Ormendahl, Profane Prince

Westvale Abbey

Land
{T}: Add {C}.
{5}, {T}, Pay 1 life: Create a 1/1 white and black Human Cleric creature token.
{5}, {T}, Sacrifice five creatures: Transform this land, then untap it.
Card has other part: Ormendahl, Profane Prince
Scrap

Scrap {2}{R}

Instant
Destroy target artifact.
Cycling {2}
Related card: Farid, Enterprising Salvager
  • Urza's Saga
Serpentine Basilisk

Serpentine Basilisk {2}{G}{G}

Creature - Basilisk
Whenever this creature deals combat damage to a creature, destroy that creature at end of combat.
Morph {1}{G}{G}
2/3
  • Onslaught
Serene Master

Serene Master {1}{W}

Creature - Human Monk
Whenever this creature blocks, exchange its power and the power of target creature it's blocking until end of combat.
"A great warrior studies many different disciplines and takes the best from each."
—Gideon Jura
0/2
  • Commander 2013
Evelyn, the Covetous

Evelyn, the Covetous {2}{U/B}{B}{B/R}

Legendary Creature - Vampire Rogue
Flash
Whenever Evelyn or another Vampire you control enters, exile the top card of each player's library with a collection counter on it.
Once each turn, you may play a card from exile with a collection counter on it if it was exiled by an ability you controlled, and you may spend mana as though it were mana of any color to cast it.
2/5
Awe for the Guilds

Awe for the Guilds {2}{R}

Sorcery
Monocolored creatures can't block this turn.
When the guilds cooperate, the guildless celebrate their peaceful society. When the guilds clash, the guildless just try to keep out of the way.
  • Dragon's Maze
Kolaghan Monument

Kolaghan Monument {3}

Artifact
{T}: Add {B} or {R}.
{4}{B}{R}: This artifact becomes a 4/4 black and red Dragon artifact creature with flying until end of turn.
Kolaghan has no lasting home, but her disciples leave relics to mark her conquests.