2245 cards found
Angelic Destiny

Angelic Destiny {2}{W}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types.
When enchanted creature dies, return Angelic Destiny to its owner's hand.
Angelic Enforcer
Enduring Angel

Angelic Enforcer

Creature - Angel
(Color indicator: Angelic Enforcer is white)
Flying
You have hexproof.
Angelic Enforcer's power and toughness are each equal to your life total.
Whenever Angelic Enforcer attacks, double your life total.
*/*
Card has other part: Enduring Angel
Related card: Celestial Vault
Angelic Overseer

Angelic Overseer {3}{W}{W}

Creature - Angel
Flying
As long as you control a Human, Angelic Overseer has hexproof and indestructible.
From mortal hope immortal power springs.
5/3
  • Innistrad
Angrath, Minotaur Pirate

Angrath, Minotaur Pirate {4}{B}{R}

Legendary Planeswalker - Angrath
[+2]: Angrath, Minotaur Pirate deals 1 damage to target opponent or planeswalker and each creature that player or that planeswalker's controller controls.
[–3]: Return target Pirate card from your graveyard to the battlefield.
[–11]: Destroy all creatures target opponent controls. Angrath, Minotaur Pirate deals damage to that player equal to their total power.
Loyalty:
5
Related card: Angrath's Fury
  • Rivals of Ixalan
Angrath, the Flame-Chained

Angrath, the Flame-Chained {3}{B}{R}

Legendary Planeswalker - Angrath
[+1]: Each opponent discards a card and loses 2 life.
[–3]: Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Sacrifice it at the beginning of the next end step if it has mana value 3 or less.
[–8]: Each opponent loses life equal to the number of cards in their graveyard.
Loyalty:
4
Anguished Unmaking

Anguished Unmaking {1}{W}{B}

Instant
Exile target nonland permanent. You lose 3 life.
Somber Day in Omenport as Another Hero Laid to Rest
Anhelo, the Painter

Anhelo, the Painter {U}{B}{R}

Legendary Creature - Vampire Assassin
Deathtouch
The first instant or sorcery spell you cast each turn has casualty 2.
Every work of art is a hit.
1/3
Anikthea, Hand of Erebos

Anikthea, Hand of Erebos {2}{W}{B}{G}

Legendary Enchantment Creature - Demigod
Menace
Other enchantment creatures you control have menace.
Whenever Anikthea enters the battlefield or attacks, exile up to one target non-Aura enchantment card from your graveyard. Create a token that's a copy of that card, except it's a 3/3 black Zombie creature in addition to its other types.
4/4
Animar, Soul of Elements

Animar, Soul of Elements {G}{U}{R}

Legendary Creature - Elemental
Protection from white and from black
Whenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements.
Creature spells you cast cost {1} less to cast for each +1/+1 counter on Animar.
1/1
Anje Falkenrath

Anje Falkenrath {1}{B}{R}

Legendary Creature - Vampire
Haste
{T}, Discard a card: Draw a card.
Whenever you discard a card, if it has madness, untap Anje Falkenrath.
"We all hide a little madness behind our sophistication, do we not?"
1/3
Annie Flash, the Veteran

Annie Flash, the Veteran {3}{R}{G}{W}

Legendary Creature - Human Rogue
Flash
When Annie Flash, the Veteran enters the battlefield, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped.
Whenever Annie Flash becomes tapped, exile the top two cards of your library. You may play those cards this turn.
4/5
  • Outlaws of Thunder Junction Promos 190p 190s
  • Outlaws of Thunder Junction 190 291
Anowon, the Ruin Thief

Anowon, the Ruin Thief {2}{U}{B}

Legendary Creature - Vampire Rogue
Other Rogues you control get +1/+1.
Whenever one or more Rogues you control deal combat damage to a player, that player mills a card for each 1 damage dealt to them. If the player mills at least one creature card this way, you draw a card.
FLUENT IN ARCANE TONGUES. PREFERS MONEY TO DO THE TALKING.
2/4
Anya, Merciless Angel

Anya, Merciless Angel {3}{R}{W}

Legendary Creature - Angel
Flying
Anya, Merciless Angel gets +3/+3 for each opponent whose life total is less than half their starting life total.
As long as an opponent's life total is less than half their starting life total, Anya has indestructible.
4/4
Anzrag, the Quake-Mole

Anzrag, the Quake-Mole {2}{R}{G}

Legendary Creature - Mole God
Whenever Anzrag, the Quake-Mole becomes blocked, untap each creature you control. After this phase, there is an additional combat phase.
{3}{R}{R}{G}{G}: Anzrag must be blocked each combat this turn if able.
His claws tear at the foundations of civilization.
8/4
Ao, the Dawn Sky

Ao, the Dawn Sky {3}{W}{W}

Legendary Creature - Dragon Spirit
Flying, vigilance
When Ao, the Dawn Sky dies, choose one —
• Look at the top seven cards of your library. Put any number of nonland permanent cards with total mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
• Put two +1/+1 counters on each permanent you control that's a creature or Vehicle.
5/4
Apex Devastator

Apex Devastator {8}{G}{G}

Creature - Chimera Hydra
Cascade, cascade, cascade, cascade
10/10
Apex Observatory
Eye of Ojer Taq

Apex Observatory

Artifact
Apex Observatory enters the battlefield tapped. As it enters, choose a card type shared among two exiled cards used to craft it.
{T}: The next spell you cast this turn of the chosen type can be cast without paying its mana cost.
Though they had never left the Core, the Oltec knew the stars.
Card has other part: Eye of Ojer Taq
  • The Lost Caverns of Ixalan Commander 15b 35b
Apex of Power

Apex of Power {7}{R}{R}{R}

Sorcery
Exile the top seven cards of your library. Until end of turn, you may cast spells from among them.
If this spell was cast from your hand, add ten mana of any one color.
"As I desire, so it shall be."
—Nicol Bolas
Apocalypse Hydra

Apocalypse Hydra {X}{R}{G}

Creature - Hydra
Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it.
{1}{R}, Remove a +1/+1 counter from Apocalypse Hydra: It deals 1 damage to any target.
0/0
Applejack

Applejack {2}{G}{W}

Legendary Creature - Pony
Family Gathering — At the beginning of your end step, put a toy you own onto the battlefield as a 2/2 creature token with that toy's name, colors, and creature types. If the toy has wings, the token has flying. If the toy has a horn, scry 2. If it has neither, create a Food token.
"Believin' in somethin' can help you do amazin' things."
4/4
  • Secret Lair Drop
Approach of the Second Sun

Approach of the Second Sun {6}{W}

Sorcery
If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.
Related card: Key to the Archive
Aragorn and Arwen, Wed

Aragorn and Arwen, Wed {4}{G}{W}

Legendary Creature - Human Elf Noble
Vigilance
Whenever Aragorn and Arwen, Wed enters the battlefield or attacks, put a +1/+1 counter on each other creature you control. You gain 1 life for each other creature you control.
Aragorn the King Elessar wedded Arwen Undómiel, and the tale of their long waiting and labors came to fulfillment.
3/6
  • The Lord of the Rings: Tales of Middle-earth 287 394
Aragorn, Hornburg Hero

Aragorn, Hornburg Hero {1}{R}{G}{W}

Legendary Creature - Human Soldier
Attacking creatures you control have first strike and renown 1.
Whenever a renowned creature you control deals combat damage to a player, double the number of +1/+1 counters on it.
4/4
  • Tales of Middle-earth Commander 492 536
Aragorn, King of Gondor

Aragorn, King of Gondor {1}{U}{R}{W}

Legendary Creature - Human Noble
Vigilance, lifelink
When Aragorn, King of Gondor enters the battlefield, you become the monarch.
Whenever Aragorn attacks, up to one target creature can't block this turn. If you're the monarch, creatures can't block this turn.
"In this place will I abide, and my heirs, unto the ending of the world."
4/4
  • Tales of Middle-earth Commander 5 85 448
Aragorn, the Uniter

Aragorn, the Uniter {R}{G}{W}{U}

Legendary Creature - Human Noble
Whenever you cast a white spell, create a 1/1 white Human Soldier creature token.
Whenever you cast a blue spell, scry 2.
Whenever you cast a red spell, Aragorn, the Uniter deals 3 damage to target opponent.
Whenever you cast a green spell, target creature gets +4/+4 until end of turn.
5/5