224 cards found
Glittermonger (Alchemy)

Glittermonger (Alchemy) {3}{G}

Creature - Elf Rogue
{T}: Create a Treasure token.
2/4
Related card: Glittermonger
  • Streets of New Capenna
Gnarlid Colony (Alchemy)

Gnarlid Colony (Alchemy) {1}{G}

Creature - Beast
Kicker {2}{G}
If Gnarlid Colony was kicked, it enters the battlefield with four +1/+1 counters on it.
Each creature you control with a +1/+1 counter on it has trample.
2/2
Related card: Gnarlid Colony
  • Zendikar Rising
Goggles of Night (Alchemy)

Goggles of Night (Alchemy) {1}{U}

Artifact - Equipment
Whenever equipped creature deals combat damage to a player, scry 1, then draw a card.
Equip {1}
Related card: Goggles of Night
  • Alchemy Horizons: Baldur's Gate
Goma Fada Vanguard (Alchemy)

Goma Fada Vanguard (Alchemy) {1}{R}

Creature - Human Warrior
Whenever Goma Fada Vanguard attacks, target creature an opponent controls with power less than or equal to the number of Warriors and Equipment you control can't block this turn.
"Her weapon's impressive, sure. But you should see her wield it."
—Gred, expedition warrior
2/2
Related card: Goma Fada Vanguard
  • Zendikar Rising
Graveyard Shift (Alchemy)

Graveyard Shift (Alchemy) {4}{B}

Sorcery
This spell has flash as long as there are five or more mana values among cards in your graveyard.
Return target creature card from your graveyard to the battlefield with an additional +1/+1 counter on it.
Related card: Graveyard Shift
  • Streets of New Capenna
Guildsworn Prowler (Alchemy)

Guildsworn Prowler (Alchemy) {1}{B}

Creature - Tiefling Rogue Assassin
Deathtouch
When Guildsworn Prowler dies, if it wasn't blocking, draw a card.
1/1
Related card: Guildsworn Prowler
  • Alchemy Horizons: Baldur's Gate
Gutter Shortcut (Alchemy)
Gutter Skulker (Alchemy)

Gutter Shortcut (Alchemy)

Enchantment - Aura
(Color indicator: Gutter Shortcut (Alchemy) is blue)
Enchant creature
Enchanted creature gets +3/+0. It can't be blocked as long as it's attacking alone.
If Gutter Shortcut would be put into a graveyard from anywhere, exile it instead.
Card has other part: Gutter Skulker (Alchemy)
Related card: Gutter Shortcut
  • Innistrad: Crimson Vow
Gutter Skulker (Alchemy)
Gutter Shortcut (Alchemy)

Gutter Skulker (Alchemy) {2}{U}

Creature - Spirit
Gutter Skulker can't be blocked as long as it's attacking alone.
Disturb {2}{U}
3/3
Card has other part: Gutter Shortcut (Alchemy)
Related card: Gutter Skulker
  • Innistrad: Crimson Vow
Hagra Constrictor (Alchemy)

Hagra Constrictor (Alchemy) {1}{B}

Creature - Snake
Hagra Constrictor enters the battlefield with two +1/+1 counters on it.
Each creature you control with a +1/+1 counter on it has menace.
0/0
Related card: Hagra Constrictor
  • Zendikar Rising
Hakka, Whispering Raven (Alchemy)
Alrund, God of the Cosmos (Alchemy)

Hakka, Whispering Raven (Alchemy) {1}{U}

Legendary Creature - Bird
Flying
Whenever Hakka, Whispering Raven deals combat damage to a player, return it to its owner's hand, then scry 2.
3/3
Card has other part: Alrund, God of the Cosmos (Alchemy)
Related card: Hakka, Whispering Raven
  • Kaldheim
Hall of Tagsin (Alchemy)

Hall of Tagsin (Alchemy)

Land
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
{3}, {T}: Create a tapped Powerstone token.
Related card: Hall of Tagsin
  • The Brothers' War
Harald Unites the Elves (Alchemy)

Harald Unites the Elves (Alchemy) {2}{B}{G}

Enchantment - Saga
I — Mill five cards. You may put an Elf or Tyvar card from your graveyard onto the battlefield.
II — Put a +1/+1 counter on each Elf you control.
III — Whenever an Elf you control attacks this turn, target creature an opponent controls gets -1/-1 until end of turn.
Related card: Harald Unites the Elves
  • Kaldheim
Harald, King of Skemfar (Alchemy)

Harald, King of Skemfar (Alchemy) {1}{B}{G}

Legendary Creature - Elf Warrior
Menace
When Harald, King of Skemfar enters the battlefield, look at the top seven cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
3/2
Related card: Harald, King of Skemfar
  • Kaldheim
Haywire Mite (Alchemy)

Haywire Mite (Alchemy) {1}

Artifact Creature - Insect
When Haywire Mite dies, you gain 3 life.
{G}, Sacrifice Haywire Mite: Exile target noncreature artifact or noncreature enchantment.
1/2
Related card: Haywire Mite
  • The Brothers' War
High-Rise Sawjack (Alchemy)

High-Rise Sawjack (Alchemy) {2}{G}

Creature - Elf Citizen
Reach
Whenever High-Rise Sawjack blocks a creature with flying, High-Rise Sawjack gets +3/+0 until end of turn.
1/4
Related card: High-Rise Sawjack
  • Streets of New Capenna
Hobbling Zombie (Alchemy)

Hobbling Zombie (Alchemy) {1}{B}

Creature - Zombie
Deathtouch
When Hobbling Zombie dies, create a 2/2 black Zombie creature token with decayed.
"I see someone tried to stop you, my pet. How delightful."
—Ghoulcaller Gisa
2/2
Related card: Hobbling Zombie
  • Innistrad: Midnight Hunt
Imperial Subduer (Alchemy)

Imperial Subduer (Alchemy) {1}{W}

Creature - Human Samurai
Whenever a Samurai or Warrior you control attacks alone, tap target creature you don't control.
3/1
Related card: Imperial Subduer
  • Kamigawa: Neon Dynasty
Incriminate (Alchemy)

Incriminate (Alchemy) {B}

Sorcery
Choose two target creatures controlled by the same player. That player sacrifices one of them.
Related card: Incriminate
  • Streets of New Capenna
Iridescent Hornbeetle (Alchemy)

Iridescent Hornbeetle (Alchemy) {3}{G}

Creature - Insect
At the beginning of your end step, create a 1/1 green Insect creature token for each +1/+1 counter you've put on creatures under your control this turn.
3/3
Related card: Iridescent Hornbeetle
  • Zendikar Rising
Jackhammer (Alchemy)

Jackhammer (Alchemy) {R}

Artifact - Equipment
Equipped creature gets +2/+0.
Equip {2}
Related card: Jackhammer
  • Streets of New Capenna
Jade Orb of Dragonkind (Alchemy)

Jade Orb of Dragonkind (Alchemy) {2}{G}

Artifact
{T}: Add one mana of any color. When you spend this mana to cast a Dragon creature spell, it enters the battlefield with an additional +1/+1 counter on it and gains hexproof until your next turn.
Related card: Jade Orb of Dragonkind
  • Alchemy Horizons: Baldur's Gate
Kargan Intimidator (Alchemy)

Kargan Intimidator (Alchemy) {1}{R}

Creature - Human Warrior
Cowards can't block Warriors.
{1}: Choose one that hasn't been chosen this turn —
• Target Warrior gets +1/+1 and gains trample until end of turn.
• Target creature becomes a Coward until end of turn.
3/1
Related card: Kargan Intimidator
  • Zendikar Rising
Kargan Warleader (Alchemy)

Kargan Warleader (Alchemy) {1}{R}{W}

Creature - Human Warrior
Ward {1}
Other Warriors you control get +1/+1 and have ward {1}.
3/3
Related card: Kargan Warleader
  • Zendikar Rising
Karn, Living Legacy (Alchemy)

Karn, Living Legacy (Alchemy) {4}

Legendary Planeswalker - Karn
[+1]: Create a tapped Powerstone token.
[0]: Pay any amount of mana. Look at that many cards from the top of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order.
[–6]: You get an emblem with "Tap an untapped artifact you control: This emblem deals 1 damage to any target."
Loyalty:
4
Related card: Karn, Living Legacy
  • Dominaria United
Kenku Artificer (Alchemy)

Kenku Artificer (Alchemy) {2}{U}

Creature - Bird Artificer
Homunculus Servant — When Kenku Artificer enters the battlefield, put three +1/+1 counters on up to one target noncreature artifact. That artifact becomes a 0/0 Homunculus artifact creature with flying.
1/3
Related card: Kenku Artificer
  • Alchemy Horizons: Baldur's Gate