25781 cards found
Harvest Season

Harvest Season {2}{G}

Sorcery
Search your library for up to X basic land cards, where X is the number of tapped creatures you control, put those cards onto the battlefield tapped, then shuffle.
A true reflection of nature: death fostering life.
Harvest Wurm

Harvest Wurm {1}{G}

Creature - Wurm
When this creature enters, sacrifice it unless you return a basic land card from your graveyard to your hand.
The wurm's weave
—Elvish expression meaning "plowed fields"
3/2
Harvester Druid

Harvester Druid {1}{G}

Creature - Human Druid
{T}: Add one mana of any color that a land you control could produce.
"In the end, the same soil lies atop the field, within the mountain, and under the sea."
1/1
Harvester Troll

Harvester Troll {3}{G}

Creature - Troll
When this creature enters, you may sacrifice a creature or land. If you do, put two +1/+1 counters on this creature.
Having no interest in the greater conflict, the trolls continue to prey upon whatever wanders into their domain.
2/3
  • Oath of the Gatewatch
Harvester of Misery

Harvester of Misery {3}{B}{B}

Creature - Spirit
Menace
When this creature enters, other creatures get -2/-2 until end of turn.
{1}{B}, Discard this card: Target creature gets -2/-2 until end of turn.
5/4
Harvester of Souls

Harvester of Souls {4}{B}{B}

Creature - Demon
Deathtouch
Whenever another nontoken creature dies, you may draw a card.
"He is judge, jury, and executioner because he killed them all."
—Bishop Cawle of Elgaud
5/5
Harvestguard Alseids

Harvestguard Alseids {2}{W}

Enchantment Creature - Nymph
Constellation — Whenever this creature or another enchantment you control enters, prevent all damage that would be dealt to target creature this turn.
Not all shields are forged of iron or bronze.
2/3
  • Journey into Nyx
Harvestrite Host

Harvestrite Host {2}{W}

Creature - Rabbit Citizen
Whenever this creature or another Rabbit you control enters, target creature you control gets +1/+0 until end of turn. Then draw a card if this is the second time this ability has resolved this turn.
"Many paws grew this feast, and many paws should share it!"
3/3
  • Bloomburrow
Harvesttide Assailant
Harvesttide Infiltrator

Harvesttide Assailant

Creature - Werewolf
(Color indicator: Harvesttide Assailant is red)
Trample
Nightbound
When Tovolar's howl sounded from the woods, it was answered from the heart of the festival.
4/4
Card has other part: Harvesttide Infiltrator
Harvesttide Infiltrator
Harvesttide Assailant

Harvesttide Infiltrator {2}{R}

Creature - Human Werewolf
Trample
Daybound
He was one masked stranger among many. Blending in was child's play.
3/2
Card has other part: Harvesttide Assailant
Harvesttide Sentry

Harvesttide Sentry {1}{G}

Creature - Human Warrior
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, this creature can't be blocked by creatures with power 2 or less this turn.
She patrols the darkness so that others can forget their worries for one bright evening.
3/1
Hashep Oasis

Hashep Oasis

Land - Desert
{T}: Add {C}.
{T}, Pay 1 life: Add {G}.
{1}{G}{G}, {T}, Sacrifice a Desert: Target creature gets +3/+3 until end of turn. Activate only as a sorcery.
Hasran Ogress

Hasran Ogress {B}{B}

Creature - Ogre
Whenever this creature attacks, it deals 3 damage to you unless you pay {2}.
3/2
Related card: City in a Bottle
Haste Magic

Haste Magic {1}{R}

Instant
Target creature gets +3/+1 and gains haste until end of turn. Exile the top card of your library. You may play it until your next end step.
"Double time."
  • Final Fantasy
Hatchery Spider

Hatchery Spider {5}{G}{G}

Creature - Spider
Reach
Undergrowth — When you cast this spell, reveal the top X cards of your library, where X is the number of creature cards in your graveyard. You may put a green permanent card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
5/7
Related card: Ishkanah, Broodmother
Hatchet Bully

Hatchet Bully {3}{R}

Creature - Goblin Warrior
{2}{R}, {T}, Put a -1/-1 counter on a creature you control: This creature deals 2 damage to any target.
"It's not much for eating, but I think we can find somethin' to do with it."
3/3
Hatching Plans

Hatching Plans {1}{U}

Enchantment
When this enchantment is put into a graveyard from the battlefield, draw three cards.
So wondrous to behold, so delicate and finely crafted—and yet, such a pleasure to smash.
Hate Weaver

Hate Weaver {1}{B}

Creature - Zombie Wizard
{2}: Target blue or red creature gets +1/+0 until end of turn.
"Let my hate fuel your fury."
2/1
Hateflayer

Hateflayer {5}{R}{R}

Creature - Elemental
Wither
{2}{R}, {Q}: This creature deals damage equal to its power to any target.
It has no safe side.
5/5
  • Eventide
Hateful Eidolon

Hateful Eidolon {B}

Enchantment Creature - Spirit
Lifelink
Whenever an enchanted creature dies, draw a card for each Aura you controlled that was attached to it.
From the echoes of a violent life, a terrible foe is born.
1/2
  • Theros Beyond Death
Hatred

Hatred {3}{B}{B}

Instant
As an additional cost to cast this spell, pay X life.
Target creature gets +X/+0 until end of turn.
"I will flay the skin from your flesh and the flesh from your bones and scrape your bones dry. And still you will not have suffered enough."
—Greven il-Vec, to Gerrard
Haughty Djinn

Haughty Djinn {1}{U}{U}

Creature - Djinn
Flying
Haughty Djinn's power is equal to the number of instant and sorcery cards in your graveyard.
Instant and sorcery spells you cast cost {1} less to cast.
"I adore your outfit. It's so . . . rustic."
*/4
Hauken's Insight
Jacob Hauken, Inspector

Hauken's Insight

Legendary Enchantment
(Color indicator: Hauken's Insight is blue)
At the beginning of your upkeep, exile the top card of your library face down. You may look at that card for as long as it remains exiled.
Once during each of your turns, you may play a land or cast a spell from among the cards exiled with this permanent without paying its mana cost.
Card has other part: Jacob Hauken, Inspector
Haunt the Network

Haunt the Network {3}{U}{B}

Sorcery
Choose target opponent. Create two 1/1 colorless Thopter artifact creature tokens with flying. Then the chosen player loses X life and you gain X life, where X is the number of artifacts you control.
  • Aetherdrift
Haunted Angel

Haunted Angel {2}{W}

Creature - Angel
Flying
When this creature dies, exile it and each other player creates a 3/3 black Angel creature token with flying.
3/3
  • Apocalypse