29796 cards found
Ghost Warden

Ghost Warden {1}{W}

Creature - Spirit
{T}: Target creature gets +1/+1 until end of turn.
"I thought of fate as an iron lattice, intricate but rigidly unchangeable. That was until some force bent fate's bars to spare my life."
—Ilromov, traveling storyteller
1/1
Ghost of Ramirez DePietro

Ghost of Ramirez DePietro {2}{U}

Legendary Creature - Spirit Pirate
Ghost of Ramirez DePietro can't be blocked by creatures with toughness 3 or greater.
Whenever Ghost of Ramirez DePietro deals combat damage to a player, choose up to one target card in a graveyard that was discarded or put there from a library this turn. Put that card into its owner's hand.
Partner
2/3
Ghost-Lit Drifter

Ghost-Lit Drifter {2}{U}

Creature - Spirit
Flying
{2}{U}: Another target creature gains flying until end of turn.
Channel{X}{U}, Discard this card: X target creatures gain flying until end of turn.
2/2
Ghost-Lit Nourisher

Ghost-Lit Nourisher {2}{G}

Creature - Spirit
{2}{G}, {T}: Target creature gets +2/+2 until end of turn.
Channel{3}{G}, Discard this card: Target creature gets +4/+4 until end of turn.
2/1
  • Saviors of Kamigawa
Ghost-Lit Raider

Ghost-Lit Raider {2}{R}

Creature - Spirit
{2}{R}, {T}: This creature deals 2 damage to target creature.
Channel{3}{R}, Discard this card: It deals 4 damage to target creature.
2/1
Ghost-Lit Redeemer

Ghost-Lit Redeemer {W}

Creature - Spirit
{W}, {T}: You gain 2 life.
Channel{1}{W}, Discard this card: You gain 4 life.
1/1
  • Saviors of Kamigawa
Ghost-Lit Stalker

Ghost-Lit Stalker {B}

Creature - Spirit
{4}{B}, {T}: Target player discards two cards. Activate only as a sorcery.
Channel{5}{B}{B}, Discard this card: Target player discards four cards. Activate only as a sorcery.
1/1
Ghost-Lit Warder

Ghost-Lit Warder {1}{U}

Creature - Spirit
{3}{U}, {T}: Counter target spell unless its controller pays {2}.
Channel{3}{U}, Discard this card: Counter target spell unless its controller pays {4}.
1/1
  • Saviors of Kamigawa
Ghost-Spider
Gwen Stacy

Ghost-Spider {2}{U}{R}{W}

Legendary Creature - Spider Human Hero
Flying, vigilance, haste
Whenever you play a land from exile or cast a spell from exile, put a +1/+1 counter on Ghost-Spider.
Remove two counters from Ghost-Spider: Exile the top card of your library. You may play that card this turn.
4/4
Card has other part: Gwen Stacy
Ghost-Spider, Gwen Stacy

Ghost-Spider, Gwen Stacy {3}{R}{R}

Legendary Creature - Spider Human Hero
Menace
Whenever Ghost-Spider attacks, she deals X damage to defending player, where X is the number of attacking creatures.
"No, it's fine. I'm late for practice again, but sure, I have time for a runaway bus."
4/4
  • Marvel's Spider-Man Eternal
Ghostblade Eidolon

Ghostblade Eidolon {2}{W}

Enchantment Creature - Spirit
Bestow {5}{W}
Double strike
Enchanted creature gets +1/+1 and has double strike.
1/1
Ghostfire

Ghostfire {2}{R}

Instant
Ghostfire is colorless.
Ghostfire deals 3 damage to any target.
Only those gifted with the eye of Ugin, the spirit dragon, can see his fiery breath.
Ghostfire Blade

Ghostfire Blade {1}

Artifact - Equipment
Equipped creature gets +2/+2.
Equip {3}
This Equipment's equip ability costs {2} less to activate if it targets a colorless creature.
If you fear the dragon's fire, you are unworthy to wield it.
Ghostfire Slice

Ghostfire Slice {2}{R}

Instant
Devoid
This spell costs {2} less to cast if an opponent controls a multicolored permanent.
Ghostfire Slice deals 4 damage to any target.
Just because you can't see it doesn't mean it won't hurt.
  • Modern Horizons 3
Ghostflame Sliver

Ghostflame Sliver {B}{R}

Creature - Sliver
All Slivers are colorless.
"This breed is on the cusp of evolution. It burns away the markings that connect it to a queen that no longer heeds its call. It seeks a new master. Perhaps I can give it one."
—Freyalise
2/2
Ghostform

Ghostform {1}{U}

Sorcery
Up to two target creatures can't be blocked this turn.
"Picking locks is for beginners."
Related card: Skywriter Djinn
Ghostly Castigator
Covetous Castaway

Ghostly Castigator

Creature - Spirit
(Color indicator: Ghostly Castigator is blue)
Flying
When this creature enters, you may shuffle up to three target cards from your graveyard into your library.
If Ghostly Castigator would be put into a graveyard from anywhere, exile it instead.
3/4
Card has other part: Covetous Castaway
Ghostly Changeling

Ghostly Changeling {2}{B}

Creature - Shapeshifter
Changeling
{1}{B}: This creature gets +1/+1 until end of turn.
In desolate places, changelings may take the shape of fancies, or memories, or fears.
2/2
Ghostly Dancers

Ghostly Dancers {3}{W}{W}

Creature - Spirit
Flying
When this creature enters, return an enchantment card from your graveyard to your hand or unlock a locked door of a Room you control.
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 3/1 white Spirit creature token with flying.
2/5
  • Duskmourn: House of Horror Promos 13p 13s
  • Duskmourn: House of Horror 13 302
Ghostly Flicker

Ghostly Flicker {2}{U}

Instant
Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.
Sometimes it's useful to take a break from existence.
Ghostly Keybearer

Ghostly Keybearer {3}{U}

Creature - Spirit
Flying
Whenever this creature deals combat damage to a player, unlock a locked door of up to one target Room you control.
Once charged with watching over every room in the original Vendrell house, it doggedly surveys the endless, ever-expanding labyrinth.
3/3
  • Duskmourn: House of Horror
Ghostly Pilferer

Ghostly Pilferer {1}{U}

Creature - Spirit Rogue
Whenever this creature becomes untapped, you may pay {2}. If you do, draw a card.
Whenever an opponent casts a spell from anywhere other than their hand, draw a card.
Discard a card: This creature can't be blocked this turn.
2/1
Ghostly Possession

Ghostly Possession {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature has flying.
Prevent all combat damage that would be dealt to and dealt by enchanted creature.
Ghostly Prison

Ghostly Prison {2}{W}

Enchantment
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
Destroyed in one of the first battles of the Kami War, the town of Reito still grieved.
Ghostly Sentinel

Ghostly Sentinel {4}{W}

Creature - Kor Spirit
Flying, vigilance
Mystics of the Stone Havens call upon the spirits of fallen heroes to defend the refuges.
3/3
  • Battle for Zendikar