30714 cards found
Frantic Firebolt

Frantic Firebolt {2}{R}

Instant
Frantic Firebolt deals X damage to target creature, where X is 2 plus the number of cards in your graveyard that are instant cards, sorcery cards, and/or have an Adventure.
Johann's conjecture about draconic fire dispelling rainwater elementals proved to be correct. Now he just needed a way to dispel draconic fire.
  • Wilds of Eldraine
Frantic Inventory

Frantic Inventory {1}{U}

Instant
Draw a card, then draw cards equal to the number of cards named Frantic Inventory in your graveyard.
"Another village, another angry mob. Why do I even bother unpacking?"
  • Core Set 2021 50 394
Frantic Purification

Frantic Purification {2}{W}

Instant
Destroy target enchantment.
Madness {W}
By definition, madness ends in one of two ways: clarity . . . or death.
  • Torment
Frantic Salvage

Frantic Salvage {3}{W}

Instant
Put any number of target artifact cards from your graveyard on top of your library.
Draw a card.
"We will mourn when there is time. For now, we survive."
  • Mirrodin Besieged
Frantic Scapegoat

Frantic Scapegoat {R}

Creature - Goat
Haste
When this creature enters, suspect it.
Whenever one or more other creatures you control enter, if this creature is suspected, you may suspect one of the other creatures. If you do, this creature is no longer suspected.
1/1
  • Murders at Karlov Manor 126 347
Frantic Search

Frantic Search {2}{U}

Instant
Draw two cards, then discard two cards. Untap up to three lands.
Motivation was high in the academy once students realized flunking their exams could kill them.
Frantic Strength

Frantic Strength {2}{G}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +2/+2 and has trample.
With his friends dead and his weapons broken, Taros seized the only thing he could to defend himself.
  • Duskmourn: House of Horror
Fraying Line

Fraying Line {4}

Artifact
When this artifact enters, put a rope counter on target creature you control.
At the beginning of each player's upkeep, that player may pay {2}. If they do, they put a rope counter on a creature they control. Otherwise, exile this artifact and each creature without a rope counter on it, then remove all rope counters from all creatures.
Fraying Omnipotence

Fraying Omnipotence {3}{B}{B}

Sorcery
Each player loses half their life, then discards half the cards in their hand, then sacrifices half the creatures they control of their choice. Round up each time.
The Great Mending that healed the Multiverse also unraveled the threads of Nicol Bolas's power.
Fraying Sanity

Fraying Sanity {2}{U}

Enchantment - Aura Curse
Enchant player
At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn.
Those wound tightest are first to unravel.
Frazzle

Frazzle {3}{U}

Instant
Counter target nonblue spell.
The chant was interrupted, the components cooked, and Zok worried that it was his brain he smelled smoking.
  • Guildpact
Frazzled Editor

Frazzled Editor {1}{R}

Creature - Human Bureaucrat
Protection from wordy (Something is wordy if it has four or more lines of rules text.)
The pen is mightier than the sword.
2/2
Free from Flesh

Free from Flesh {R}

Instant
Target creature gets +2/+2 until end of turn. Put two oil counters on it.
He finally understood that phyresis was not an ending, but a new, perfect beginning.
  • Phyrexia: All Will Be One
Free the Fae

Free the Fae {1}{U}

Instant - Adventure
Mill four cards. Then put an instant, sorcery, or Faerie card from among the milled cards into your hand.
You can't cage mischief.
Card has other part: Picklock Prankster
  • Wilds of Eldraine
Free-Range Chicken

Free-Range Chicken {3}{G}

Creature - Bird
{1}{G}: Roll two six-sided dice. If both results are the same, this creature gets +X/+X until end of turn, where X is that result. If the total of those results is equal to any other total you have rolled this turn for this ability, sacrifice it. (For example, if you roll two 3s, it gets +3/+3. If you roll a 4 and a 2 for this ability later that turn, sacrifice it.)
3/3
Free-for-All

Free-for-All {3}{U}

Enchantment
When this enchantment enters, exile all creatures face down.
At the beginning of each player's upkeep, that player chooses a card exiled with this enchantment at random and puts it onto the battlefield.
When this enchantment leaves the battlefield, put all cards exiled with it into their owners' graveyards.
  • Unglued
Freed from the Real

Freed from the Real {2}{U}

Enchantment - Aura
Enchant creature
{U}: Tap enchanted creature.
{U}: Untap enchanted creature.
When a strong mind moves, form and energy shift to heed it.
Freejam Regent

Freejam Regent {4}{R}{R}

Creature - Cat Dragon
Improvise
Flying
{1}{R}: This creature gets +2/+0 until end of turn.
The dragons perching in Freejam's towers symbolize the zone's fierce independence.
4/4
Freelance Muscle

Freelance Muscle {4}{G}

Creature - Rhino Warrior
Whenever this creature attacks or blocks, it gets +X/+X until end of turn, where X is the greatest power and/or toughness among other creatures you control.
He never asks why. Just who, when, and where.
4/4
  • Streets of New Capenna
Freestrider Commando

Freestrider Commando {2}{G}

Creature - Centaur Mercenary
This creature enters with two +1/+1 counters on it if it wasn't cast or no mana was spent to cast it.
Plot {3}{G}
3/3
  • Outlaws of Thunder Junction
Freestrider Lookout

Freestrider Lookout {2}{G}

Creature - Human Rogue
Reach
Whenever you commit a crime, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. This ability triggers only once each turn.
3/3
  • Outlaws of Thunder Junction Promos 163p 163s
  • Outlaws of Thunder Junction 163 340
Freewind Equenaut

Freewind Equenaut {2}{W}

Creature - Human Archer
Flying
As long as this creature is enchanted, it has "{T}: This creature deals 2 damage to target attacking or blocking creature."
Confront her, and feel the hooves of her steed. Ignore her, and feel the sting of her arrow.
2/2
Freewind Falcon

Freewind Falcon {1}{W}

Creature - Bird
Flying, protection from red
"That does it! I'm going back to hunting chickens!"
—Rhirhok, goblin archer
1/1
Freeze in Place

Freeze in Place {1}{U}

Sorcery
Tap target creature an opponent controls and put three stun counters on it. Scry 2.
"I'm getting the sense we shouldn't expect a warm welcome."
—Kellan
  • Wilds of Eldraine
Frenemy of the Guildpact

Frenemy of the Guildpact {1}{G}

Creature - Spirit
Protection from enemy-colored multicolored (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything that's two enemy colors, such as blue and green.)
3/2