31869 cards found
Flick a Coin

Flick a Coin {2}{R}

Instant
Flick a Coin deals 1 damage to any target. You create a Treasure token.
Draw a card.
"From here, hit the antique gong, ricochet off the suit of armor, and get Gunrudd on the nose? Is that all?"
  • Wilds of Eldraine
Flicker

Flicker {1}{W}

Sorcery
Exile target nontoken permanent, then return it to the battlefield under its owner's control.
Who is truer: you who are, or you who are to be?
  • Urza's Destiny
Flicker of Fate

Flicker of Fate {1}{W}

Instant
Exile target creature or enchantment, then return it to the battlefield under its owner's control.
An infinite journey in an infinitesimal time.
Flickerform

Flickerform {1}{W}

Enchantment - Aura
Enchant creature
{2}{W}{W}: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature.
Flickering Spirit

Flickering Spirit {3}{W}

Creature - Spirit
Flying
{3}{W}: Exile this creature, then return it to the battlefield under its owner's control.
It disappears each time with the hope that it will not return to the same desolation it left behind.
2/2
  • Time Spiral
Flickering Ward

Flickering Ward {W}

Enchantment - Aura
Enchant creature
As this Aura enters, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove this Aura.
{W}: Return this Aura to its owner's hand.
Flickerwisp

Flickerwisp {1}{W}{W}

Creature - Elemental
Flying
When this creature enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Its wings disturb more than air.
3/1
Flight

Flight {U}

Enchantment - Aura
Enchant creature
Enchanted creature has flying.
"Those who claim to know the world in its entirety rarely have the requisite perspective."
—Ulmarus the Wise
Flight of Equenauts

Flight of Equenauts {7}{W}

Creature - Human Knight
Convoke
Flying
"Yes, there's competition between our equenauts and the Boros skyjeks. At least they think it's a competition."
4/5
Flight of Fancy

Flight of Fancy {3}{U}

Enchantment - Aura
Enchant creature
When this Aura enters, draw two cards.
Enchanted creature has flying.
The view from above is an inspiration to the newly winged.
Flight-Deck Coordinator

Flight-Deck Coordinator {2}{W}

Creature - Human Soldier
At the beginning of your end step, if you control two or more tapped creatures, you gain 2 life.
The hidden might of the Sunstar Free Company is its technical staff.
3/3
  • Edge of Eternities
Fling

Fling {1}{R}

Instant
As an additional cost to cast this spell, sacrifice a creature.
Fling deals damage equal to the sacrificed creature's power to any target.
Giants believe that tossing redcaps at knights is the best way to deal with both.
Flint Golem

Flint Golem {4}

Artifact Creature - Golem
Whenever this creature becomes blocked, defending player mills three cards.
2/3
  • Nemesis
Flinthoof Boar

Flinthoof Boar {1}{G}

Creature - Boar
This creature gets +1/+1 as long as you control a Mountain.
{R}: This creature gains haste until end of turn.
Through the smoke and flames it hunts, sniffing out the panicked and confused.
2/2
Flip the Switch

Flip the Switch {2}{U}

Instant
Counter target spell unless its controller pays {4}. Create a 2/2 black Zombie creature token with decayed.
"Works every time! Well, every time they don't explode, anyway."
—Barton, stitcher
Flitterstep Eidolon

Flitterstep Eidolon {1}{U}

Enchantment Creature - Spirit
Bestow {5}{U}
This creature can't be blocked.
Enchanted creature gets +1/+1 and can't be blocked.
1/1
Flitting Guerrilla

Flitting Guerrilla {2}{B}

Creature - Faerie Rogue
Flying
When this creature dies, each player mills two cards. Then you may exile this card. When you do, put target creature or battle card from your graveyard on top of your library.
2/2
  • March of the Machine
Floating Shield

Floating Shield {2}{W}

Enchantment - Aura
Enchant creature
As this Aura enters, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove this Aura.
Sacrifice this Aura: Target creature gains protection from the chosen color until end of turn.
  • Torment
Floating-Dream Zubera

Floating-Dream Zubera {1}{U}

Creature - Zubera Spirit
When this creature dies, draw a card for each Zubera that died this turn.
When the Honden of Seeing Winds was forgotten, its attendants swarmed Kamigawa to uncover mortal secrets.
1/2
  • Champions of Kamigawa
Flock of Rabid Sheep

Flock of Rabid Sheep {X}{G}{G}

Sorcery
Flip X coins. For each flip you win, create a 2/2 green Sheep creature token named Rabid Sheep.
And their bleating was like a wet salmon slapped upon the land—slap! slap! slap!
  • Unglued
Flockchaser Phantom

Flockchaser Phantom {4}{W}{U}

Creature - Spirit
Convoke
Flying, vigilance
Whenever this creature attacks, the next spell you cast this turn has convoke.
5/5
  • March of the Machine Commander 41 128
Flood

Flood {U}

Enchantment
{U}{U}: Tap target creature without flying.
"A dash of cool water does wonders to clear a cluttered battlefield."
—Vibekke Ragnild, Witches and War
Flood Plain

Flood Plain

Land
This land enters tapped.
{T}, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Flood of Recollection

Flood of Recollection {U}{U}

Sorcery
Return target instant or sorcery card from your graveyard to your hand. Exile Flood of Recollection.
Jace tumbled down the waterfall and plunged deep into his past.
Related card: Skywriter Djinn
Flood of Tears

Flood of Tears {4}{U}{U}

Sorcery
Return all nonland permanents to their owners' hands. If you return four or more nontoken permanents you control this way, you may put a permanent card from your hand onto the battlefield.
"I have wept such a torrent as to scour the land clean."
—Mu Yanling