33490 cards found
Fever Charm

Fever Charm {R}

Instant
Choose one —
• Target creature gains haste until end of turn.
• Target creature gets +2/+0 until end of turn.
• Fever Charm deals 3 damage to target Wizard creature.
  • Onslaught
Rionya, Fire Dancer

Rionya, Fire Dancer {3}{R}{R}

Legendary Creature - Human Wizard
At the beginning of combat on your turn, create X tokens that are copies of another target creature you control, where X is one plus the number of instant and sorcery spells you've cast this turn. They gain haste. Exile them at the beginning of the next end step.
3/4
Song of the Worldsoul

Song of the Worldsoul {4}{W}{W}

Enchantment
Whenever you cast a spell, populate.
"Mat'Selesnya sings out, and life flourishes in answer."
  • Commander 2019
Feedback

Feedback {2}{U}

Enchantment - Aura
Enchant enchantment
At the beginning of the upkeep of enchanted enchantment's controller, this Aura deals 1 damage to that player.
Vodalian Illusionist

Vodalian Illusionist {2}{U}

Creature - Merfolk Wizard
{U}{U}, {T}: Target creature phases out.
"Torahn gore these shifty fishtails! You can't even get close to one."
—Tahngarth of the Weatherlight
2/2
Screamer-Killer

Screamer-Killer {4}{R}

Creature - Tyranid
Trample
Bio-Plasmic Scream — Whenever you cast a creature spell with mana value 5 or greater, this creature deals 5 damage to any target.
Its shriek is unintelligible, but armored bulkheads seem to understand the intent well enough.
5/5
  • Warhammer 40,000 Commander 84 84★
Lethal Scheme

Lethal Scheme {2}{B}{B}

Instant
Convoke
Destroy target creature or planeswalker. Each creature that convoked this spell connives.
Killers (1981)
Spell Swindle

Spell Swindle {3}{U}{U}

Instant
Counter target spell. Create X Treasure tokens, where X is that spell's mana value.
Ogre Battledriver

Ogre Battledriver {2}{R}{R}

Creature - Ogre Warrior
Whenever another creature you control enters, that creature gets +2/+0 and gains haste until end of turn.
Ogres are driven by passion, rage, and another ogre standing behind them with a whip.
3/3
Related card: Protean War Engine
Rejuvenate

Rejuvenate {3}{G}

Sorcery
You gain 6 life.
Cycling {2}
  • Urza's Saga
Stone Catapult

Stone Catapult {4}{B}

Creature - Human Soldier
{T}: Destroy target tapped nonblack creature. Activate only during your turn, before attackers are declared.
1/2
  • Portal Three Kingdoms
Grapeshot Catapult

Grapeshot Catapult {4}

Artifact Creature - Construct
{T}: This creature deals 1 damage to target creature with flying.
The Southern Paladin taught the airborne vermin to fear the storm that rains upward.
2/3
Related card: Golgothian Sylex
Rebuff the Wicked

Rebuff the Wicked {W}

Instant
Counter target spell that targets a permanent you control.
"I cannot teach you their brand of magic, but I can teach you how to defend against it."
—Tavalus, priest of Korlis
Omo, Queen of Vesuva

Omo, Queen of Vesuva {2}{G/U}

Legendary Creature - Shapeshifter Noble
Whenever Omo enters or attacks, put an everything counter on each of up to one target land and up to one target creature.
Each land with an everything counter on it is every land type in addition to its other types.
Each nonland creature with an everything counter on it is every creature type.
1/5
Zookeeper Mechan

Zookeeper Mechan {1}{R}

Artifact Creature - Robot
{T}: Add {R}.
{6}{R}: Target creature you control gets +4/+0 until end of turn. Activate only as a sorcery.
Infinite Guideline's "Fauna from Sothera" exhibit proved popular. Unfortunately, the biological zookeepers kept getting eaten.
1/3
  • Edge of Eternities
Vine Kami

Vine Kami {6}{G}

Creature - Spirit
Menace
Soulshift 6
4/4
  • Champions of Kamigawa
Academy Manufactor

Academy Manufactor {3}

Artifact Creature - Assembly-Worker
If you would create a Clue, Food, or Treasure token, instead create one of each.
Automated systems at the Tolarian Academy sort new acquisitions for optimal use, determining which should be studied, eaten, or sold.
1/3
Strata Scythe

Strata Scythe {3}

Artifact - Equipment
Imprint — When this Equipment enters, search your library for a land card, exile it, then shuffle.
Equipped creature gets +1/+1 for each land on the battlefield with the same name as the exiled card.
Equip {3}
Horribly Awry

Horribly Awry {1}{U}

Instant
Devoid
Counter target creature spell with mana value 4 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
"We are nothing but dust to them—our bodies, our actions, even our words."
—Jori En, expedition leader
  • Battle for Zendikar
Agent of Masks

Agent of Masks {3}{W}{B}

Creature - Human Advisor
At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.
"You say that I am two-faced? Enough with the flattery. We have business to conduct."
2/3
Rakalite

Rakalite {6}

Artifact
{2}: Prevent the next 1 damage that would be dealt to any target this turn. Return this artifact to its owner's hand at the beginning of the next end step.
Urza was the first to understand that the war would not be lost for lack of power, but for lack of troops.
Related card: Golgothian Sylex
Refraction Elemental
Invasion of Karsus

Refraction Elemental

Creature - Elemental
(Color indicator: Refraction Elemental is red)
Ward—Pay 2 life.
Whenever you cast a spell, this creature deals 2 damage to each opponent.
The crystal landslide stirred over the shattered forms of the Machine Legion vanguard, and then it rose and rearranged itself into an avenging colossus.
4/4
Card has other part: Invasion of Karsus
Crucias, Titan of the Waves

Crucias, Titan of the Waves {1}{B}{R}

Legendary Creature - Human Pirate
At the beginning of your end step, you may discard a card. If you do, create a Treasure token and choose ambitious or expedient. If you chose ambitious, seek a card with greater mana value than the discarded card. If you chose expedient, seek a card with lesser mana value than the discarded card.
3/1
  • Alchemy: The Brothers' War
Ravine Raider

Ravine Raider {B}

Creature - Lizard Rogue
Menace
{1}{B}: This creature gets +1/+1 until end of turn.
The path to the Cliff of Heroes is rife with bandits, expertly camouflaged in the dense flora of Valley.
1/1
  • Bloomburrow
Dawnglow Infusion

Dawnglow Infusion {X}{G/W}

Sorcery
You gain X life if {G} was spent to cast this spell and X life if {W} was spent to cast this spell.
Dawnglove bloom is a potent nostrum, but the dawnglow brewed from its sap is nothing less than life itself.
  • Shadowmoor