32467 cards found
Feed the Swarm

Feed the Swarm {1}{B}

Sorcery
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Buzzard-wasps single-mindedly scour the Si Wong Desert in search of dead or dying prey.
Feedback

Feedback {2}{U}

Enchantment - Aura
Enchant enchantment
At the beginning of the upkeep of enchanted enchantment's controller, this Aura deals 1 damage to that player.
Feedback Bolt

Feedback Bolt {4}{R}

Instant
Feedback Bolt deals damage to target player or planeswalker equal to the number of artifacts you control.
The path of least resistance is often through your enemies.
  • Fifth Dawn
Feeding Frenzy

Feeding Frenzy {2}{B}

Instant
Target creature gets -X/-X until end of turn, where X is the number of Zombies on the battlefield.
It wasn't as much a strategy as a dim instinct to drown their prey.
  • Onslaught
Feeding Grounds

Feeding Grounds

Plane - Muraganda
Red spells cost {1} less to cast.
Green spells cost {1} less to cast.
Whenever chaos ensues, put X +1/+1 counters on target creature, where X is that creature's mana value.
Feeling of Dread

Feeling of Dread {1}{W}

Instant
Tap up to two target creatures.
Flashback {1}{U}
People only say "I'm sure it was nothing" when they're sure it was something.
Feign Death

Feign Death {B}

Instant
Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it."
A drastic measure for dangerous times.
  • The List
  • Adventures in the Forgotten Realms
Feint

Feint {R}

Instant
Tap all creatures blocking target attacking creature. Prevent all combat damage that would be dealt this turn by that creature and each creature blocking it.
  • Legends
Feisty Stegosaurus

Feisty Stegosaurus {4}{R}

Host Creature - Dinosaur
When this creature enters, roll a six-sided die. This creature deals damage equal to the result to target creature an opponent controls.
2/1
  • Unstable
Feiyi Snake

Feiyi Snake {1}{G}

Creature - Snake
Reach
Two bodies, twice the malice.
2/1
Feldon of the Third Path

Feldon of the Third Path {1}{R}{R}

Legendary Creature - Human Artificer
{2}{R}, {T}: Create a token that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.
"She will come back to me."
2/3
Feldon's Cane

Feldon's Cane {1}

Artifact
{T}, Exile this artifact: Shuffle your graveyard into your library.
Feldon bartered the second of these canes from a Yumok fisherman who had been using it as a boat tiller.
Related card: Golgothian Sylex
Feldon, Ronom Excavator

Feldon, Ronom Excavator {1}{R}

Legendary Creature - Human Artificer
Haste
Feldon can't block.
Whenever Feldon is dealt damage, exile that many cards from the top of your library. Choose one of them. Until the end of your next turn, you may play that card.
2/2
Felhide Brawler

Felhide Brawler {1}{B}

Creature - Minotaur
This creature can't block unless you control another Minotaur.
Burial rites among the Felhide minotaurs involve devouring those who fell in battle, to remove their shame from memory and to fuel the survivors' revenge.
2/2
  • Born of the Gods
Felhide Minotaur

Felhide Minotaur {2}{B}

Creature - Minotaur
With spear held high, the Champion came to meet Thyrogog of the Ashlands, who wore the old king's skin as a cloak and fed on the flesh of innocents. The foul minotaur raised the great axe called Goremaster and charged.
—The Theriad
2/3
  • Theros
Felhide Petrifier

Felhide Petrifier {2}{B}

Creature - Minotaur Warrior
Deathtouch
Other Minotaur creatures you control have deathtouch.
It's common practice among minotaurs to collect the heads of their victims as trophies. Sometimes the trophies prove more than ornamental.
2/3
  • Journey into Nyx
Felhide Spiritbinder

Felhide Spiritbinder {3}{R}

Creature - Minotaur Shaman
Inspired — Whenever this creature becomes untapped, you may pay {1}{R}. If you do, create a token that's a copy of another target creature, except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.
3/4
  • Born of the Gods
Felidar Cub

Felidar Cub {1}{W}

Creature - Cat Beast
Sacrifice this creature: Destroy target enchantment.
Felidars that make it through their first year of life can easily live to see a hundred years more.
2/2
Felidar Guardian

Felidar Guardian {3}{W}

Creature - Cat Beast
When this creature enters, you may exile another target permanent you control, then return that card to the battlefield under its owner's control.
The loyalty of a felidar is hard won but worth the effort.
1/4
Felidar Retreat

Felidar Retreat {3}{W}

Enchantment
Landfall — Whenever a land you control enters, choose one —
• Create a 2/2 white Cat Beast creature token.
• Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
Felidar Savior

Felidar Savior {3}{W}

Creature - Cat Beast
Lifelink
When this creature enters, put a +1/+1 counter on each of up to two other target creatures you control.
Cut and bruised from his climb to the summit, Zahr wept with relief when he saw the felidar's horns appear.
2/3
  • Foundations
Felidar Sovereign

Felidar Sovereign {4}{W}{W}

Creature - Cat Beast
Vigilance
Lifelink
At the beginning of your upkeep, if you have 40 or more life, you win the game.
It surveys the withering landscape, waiting for a victory only it can see.
4/6
Felidar Umbra

Felidar Umbra {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature has lifelink.
{1}{W}: Attach this Aura to target creature you control.
Umbra armor
Feline Sovereign

Feline Sovereign {2}{G}

Creature - Cat
Other Cats you control get +1/+1 and have protection from Dogs.
Whenever one or more Cats you control deal combat damage to a player, destroy up to one target artifact or enchantment that player controls.
Dogs beg. Cats lay claim.
2/3
Felisa, Fang of Silverquill

Felisa, Fang of Silverquill {2}{W}{B}

Legendary Creature - Vampire Wizard
Flying
Mentor
Whenever a nontoken creature you control dies, if it had counters on it, create X tapped 2/1 white and black Inkling creature tokens with flying, where X is the number of counters it had on it.
3/2