25660 cards found
Growing Detective

Growing Detective {2}{G}

Creature - Dryad Detective
At the beginning of your upkeep, if all your commanders have been revealed, put a +1/+1 counter on Growing Detective.
3/3
  • Unknown Event
Growing Dread

Growing Dread {G}{U}

Enchantment
Flash
When this enchantment enters, manifest dread.
Whenever you turn a permanent face up, put a +1/+1 counter on it.
  • Duskmourn: House of Horror
Growing Ranks

Growing Ranks {2}{G/W}{G/W}

Enchantment
At the beginning of your upkeep, populate.
"We will grow an army large enough to withstand the Izzet's madness."
—Trostani
Growing Rites of Itlimoc
Itlimoc, Cradle of the Sun

Growing Rites of Itlimoc {2}{G}

Legendary Enchantment
When Growing Rites of Itlimoc enters, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.
Card has other part: Itlimoc, Cradle of the Sun
Growth-Chamber Guardian

Growth-Chamber Guardian {1}{G}

Creature - Elf Crab Warrior
{2}{G}: Adapt 2.
Whenever one or more +1/+1 counters are put on this creature, you may search your library for a card named Growth-Chamber Guardian, reveal it, put it into your hand, then shuffle.
2/2
  • Ravnica Allegiance
  • Ravnica Allegiance Promos 128p 128s
Grozoth

Grozoth {6}{U}{U}{U}

Creature - Leviathan
Defender
When this creature enters, you may search your library for any number of cards that have mana value 9, reveal them, put them into your hand, then shuffle.
{4}: This creature loses defender until end of turn.
Transmute {1}{U}{U}
9/9
  • Ravnica: City of Guilds
Grudge Keeper

Grudge Keeper {1}{B}

Creature - Zombie Wizard
Whenever players finish voting, each opponent who voted for a choice you didn't vote for loses 2 life.
"Your defiance is noted."
2/1
  • Conspiracy
Gruesome Deformity

Gruesome Deformity {B}

Enchantment - Aura
Enchant creature
Enchanted creature has intimidate.
She wanted to inspire terror wherever she went. The demons happily granted her wish.
  • Innistrad
Gruesome Scourger

Gruesome Scourger {3}{B}{B}

Creature - Orc Warrior
When this creature enters, it deals damage to target opponent or planeswalker equal to the number of creatures you control.
His whips twist and tremble like living things, moved by the fury of the horde he commands.
3/3
  • Core Set 2020
Gruff Triplets

Gruff Triplets {3}{G}{G}{G}

Creature - Satyr Warrior
Trample
When this creature enters, if it isn't a token, create two tokens that are copies of it.
When this creature dies, put a number of +1/+1 counters equal to its power on each creature you control named Gruff Triplets.
3/3
  • Wilds of Eldraine 172 357
  • Wilds of Eldraine Promos 172p 172s
Grumgully, the Generous

Grumgully, the Generous {1}{R}{G}

Legendary Creature - Goblin Shaman
Each other non-Human creature you control enters with an additional +1/+1 counter on it.
"Does it matter what it is? Take it and be grateful!"
3/3
Grunn, the Lonely King

Grunn, the Lonely King {4}{G}{G}

Legendary Creature - Ape Warrior
Kicker {3}
If Grunn was kicked, it enters with five +1/+1 counters on it.
Whenever Grunn attacks alone, double its power and toughness until end of turn.
5/5
Grusilda, Monster Masher

Grusilda, Monster Masher {3}{B}{R}

Legendary Creature - Zombie Villain
Combined, enchanted, and equipped creatures you control have menace.
{3}{B}{R}, {T}: Put two target creature cards from graveyards onto the battlefield combined into one creature under your control. (Its power is equal to their total power, its toughness is equal to their total toughness, and it has their names, mana costs, types, text boxes, etc.)
4/4
Gruul Beastmaster

Gruul Beastmaster {3}{G}

Creature - Human Shaman
Riot
Whenever this creature attacks, another target creature you control gets +X/+0 until end of turn, where X is this creature's power.
2/2
  • Ravnica Allegiance
Gruul Cluestone

Gruul Cluestone {3}

Artifact
{T}: Add {R} or {G}.
{R}{G}, {T}, Sacrifice this artifact: Draw a card.
Forgotten under rocks and vines, Gruul symbols mark the sites of primitive rituals where shamans once chanted to the wild.
  • Dragon's Maze
Gruul Guildgate

Gruul Guildgate

Land - Gate
This land enters tapped.
{T}: Add {R} or {G}.
Enter and leave the shackles of society behind.
Gruul Guildmage

Gruul Guildmage {R/G}{R/G}

Creature - Human Shaman
{3}{R}, Sacrifice a land: This creature deals 2 damage to target player or planeswalker.
{3}{G}: Target creature gets +2/+2 until end of turn.
2/2
Gruul Keyrune

Gruul Keyrune {3}

Artifact
{T}: Add {R} or {G}.
{R}{G}: This artifact becomes a 3/2 red and green Beast artifact creature with trample until end of turn.
As perilous and unpredictable as the wilds themselves.
  • Gatecrash
Gruul Locket

Gruul Locket {3}

Artifact
{T}: Add {R} or {G}.
{R/G}{R/G}{R/G}{R/G}, {T}, Sacrifice this artifact: Draw two cards.
"In life, it was a cunning survivor, fearless and quick. May its power pass to you as you wear its skull."
—Gna, Gruul shaman
  • Ravnica Allegiance
Gruul Nodorog

Gruul Nodorog {4}{G}{G}

Creature - Beast
{R}: This creature gains menace until end of turn.
Petting the nodorog
—Gruul expression meaning "making a really big mistake"
4/4
Gruul Ragebeast

Gruul Ragebeast {5}{R}{G}

Creature - Beast
Whenever this creature or another creature you control enters, that creature fights target creature an opponent controls.
"If the other guilds want a war, they should know we've been ready the whole time."
—Ruric Thar, Ghor-Clan chieftain
6/6
  • Gatecrash
Gruul Scrapper

Gruul Scrapper {3}{G}

Creature - Human Berserker
When this creature enters, if {R} was spent to cast it, it gains haste until end of turn.
The Gruul aren't satisfied with just smashing things. They continue smashing other things with the things they just smashed.
3/2
Gruul Signet

Gruul Signet {2}

Artifact
{1}, {T}: Add {R}{G}.
Gruul territorial markings need not be legible. The blood, snot, and muck used to smear them are unmistakably Gruul.
Related card: Relics of the Rubblebelt
Gruul Spellbreaker

Gruul Spellbreaker {1}{R}{G}

Creature - Ogre Warrior
Riot
Trample
During your turn, you and this creature have hexproof.
She displays her scars with pride.
3/3
  • Ravnica Allegiance
  • Ravnica Allegiance Promos 179p 179s
Gruul Turf

Gruul Turf

Land
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
{T}: Add {R}{G}.