25741 cards found
Gev, Scaled Scorch

Gev, Scaled Scorch {B}{R}

Legendary Creature - Lizard Mercenary
Ward—Pay 2 life.
Other creatures you control enter with an additional +1/+1 counter on them for each opponent who lost life this turn.
Whenever you cast a Lizard spell, Gev deals 1 damage to target opponent.
3/2
Geyser Drake

Geyser Drake {2}{U}

Creature - Drake
Flying
During turns other than yours, spells you cast cost {1} less to cast.
As mating season approaches, drakes dive through scalding geysers, revealing the brightly colored scales hidden beneath layers of dust.
2/3
  • Outlaws of Thunder Junction
Geyser Glider

Geyser Glider {3}{R}{R}

Creature - Elemental Beast
Landfall — Whenever a land you control enters, this creature gains flying until end of turn.
"Quit pontificating, mage. The last thing we want to do is give it more hot air."
—Tala Vertan, Makindi shieldmate
4/4
Geyser Leaper

Geyser Leaper {4}{U}

Creature - Human Warrior Ally
Flying
Waterbend {4}: Draw a card, then discard a card.
With enough water pressure, a Waterbender can briefly experience the world as an Airbender.
4/3
  • Avatar: The Last Airbender
Geyserfield Stalker

Geyserfield Stalker {4}{B}

Creature - Elemental
Menace
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
3/2
  • Battle for Zendikar
Ghalma's Warden

Ghalma's Warden {3}{W}

Creature - Elephant Soldier
Metalcraft — This creature gets +2/+2 as long as you control three or more artifacts.
A special unit guards the loxodon artificer known as Ghalma the Shaper. They are armed and armored in her finest works of silver and steel.
2/4
  • Scars of Mirrodin
Ghalta and Mavren

Ghalta and Mavren {3}{G}{G}{W}{W}

Legendary Creature - Dinosaur Vampire
Trample
Whenever you attack, choose one —
• Create a tapped and attacking X/X green Dinosaur creature token with trample, where X is the greatest power among other attacking creatures.
• Create X 1/1 white Vampire creature tokens with lifelink, where X is the number of other attacking creatures.
12/12
Ghalta, Primal Hunger

Ghalta, Primal Hunger {10}{G}{G}

Legendary Creature - Elder Dinosaur
This spell costs {X} less to cast, where X is the total power of creatures you control.
Trample
The earth walks, strongest of all.
12/12
Related card: Scalespeaker Shepherd
Ghalta, Stampede Tyrant

Ghalta, Stampede Tyrant {5}{G}{G}{G}

Legendary Creature - Elder Dinosaur
Trample
When Ghalta enters, put any number of creature cards from your hand onto the battlefield.
A thundering roar calls forth a primeval army.
12/12
  • The Lost Caverns of Ixalan Promos 185p 185s
  • The Lost Caverns of Ixalan 185 326
Ghastbark Twins

Ghastbark Twins {5}{G}{G}

Creature - Treefolk
Trample
This creature can block an additional creature each combat.
They grow closer with every passing season.
7/7
  • Core Set 2019
Ghastlord of Fugue

Ghastlord of Fugue {U/B}{U/B}{U/B}{U/B}{U/B}

Creature - Spirit Avatar
This creature can't be blocked.
Whenever this creature deals combat damage to a player, that player reveals their hand. You choose a card from it. That player exiles that card.
"He is a ghost that has never known life."
—The Seer's Parables
4/4
Ghastly Conscription

Ghastly Conscription {5}{B}{B}

Sorcery
Exile all creature cards from target player's graveyard in a face-down pile, shuffle that pile, then manifest those cards.
Ghastly Demise

Ghastly Demise {B}

Instant
Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.
"Anyone can snap her fingers and yank a soul. I prefer to kill creatively."
—Braids, dementia summoner
Ghastly Discovery

Ghastly Discovery {2}{U}

Sorcery
Draw two cards, then discard a card.
Conspire
Korrigans, spirits bound to sources of water, shriek when they come upon their own drowned corpses.
  • Shadowmoor
Ghastly Gloomhunter

Ghastly Gloomhunter {1}{B}

Creature - Zombie Bat
Kicker {3}{B}
Flying, lifelink
If this creature was kicked, it enters with two +1/+1 counters on it.
Stinking, silent death.
1/1
  • Zendikar Rising
Ghastly Haunting
Soul Seizer

Ghastly Haunting

Enchantment - Aura
(Color indicator: Ghastly Haunting is blue)
Enchant creature
You control enchanted creature.
The body often twists and flails spasmodically as the spirit explores its new home.
Card has other part: Soul Seizer
  • Dark Ascension
Ghastly Mimicry
Mirrorhall Mimic

Ghastly Mimicry

Enchantment - Aura
(Color indicator: Ghastly Mimicry is blue)
Enchant creature
At the beginning of your upkeep, create a token that's a copy of enchanted creature, except it's a Spirit in addition to its other types.
If Ghastly Mimicry would be put into a graveyard from anywhere, exile it instead.
Card has other part: Mirrorhall Mimic
Ghastly Remains

Ghastly Remains {B}{B}{B}

Creature - Zombie
Amplify 1
At the beginning of your upkeep, if this card is in your graveyard, you may pay {B}{B}{B}. If you do, return it to your hand.
0/0
  • Legions
Ghazbán Ogre

Ghazbán Ogre {G}

Creature - Ogre
At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of this creature.
"We were holding our own—until the ogre guiding us suddenly grinned and turned on our commander."
—Ivra Jursdotter, Sarpadian mercenary
2/2
Related card: City in a Bottle
Ghirapur Aether Grid

Ghirapur Aether Grid {2}{R}

Enchantment
Tap two untapped artifacts you control: This enchantment deals 1 damage to any target.
The city of Ghirapur is a living thing, and living things defend themselves.
Ghirapur Gearcrafter

Ghirapur Gearcrafter {2}{R}

Creature - Human Artificer
When this creature enters, create a 1/1 colorless Thopter artifact creature token with flying.
The metal must be pure. The hand must be steady. The product must be perfect.
2/1
Ghirapur Guide

Ghirapur Guide {2}{G}

Creature - Elf Scout
{2}{G}: Target creature you control can't be blocked by creatures with power 2 or less this turn.
Fairgoers were delighted to find that even outside the fairgrounds, Ghirapur was a city of wonders.
3/2
Ghirapur Orrery

Ghirapur Orrery {4}

Artifact
Each player may play an additional land on each of their turns.
At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.
This detailed model allows the edificers to examine the city from every angle.
Ghirapur Osprey

Ghirapur Osprey {2}{W}

Creature - Bird
Flying
Many airship captains keep pets that share their love of the sky.
2/2
  • Aether Revolt
Ghired, Mirror of the Wilds

Ghired, Mirror of the Wilds {R}{G}{W}

Legendary Creature - Human Shaman
Haste
Nontoken creatures you control have "{T}: Create a token that's a copy of target token you control that entered this turn."
"The Conclave was soft. The Clans were trapped beasts. Here in this untamed wilderness, nature can truly roam free."
3/3
  • Outlaws of Thunder Junction Promos 205p 205s
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