31186 cards found
Ember-Eye Wolf

Ember-Eye Wolf {1}{R}

Creature - Wolf
Haste
{1}{R}: This creature gets +2/+0 until end of turn.
No howl. No snarl. Just the roar of flames.
1/2
Ember-Fist Zubera

Ember-Fist Zubera {1}{R}

Creature - Zubera Spirit
When this creature dies, it deals damage to any target equal to the number of Zubera that died this turn.
When the Honden of Infinite Rage shattered, its attendants swarmed Kamigawa to sow mortal destruction.
1/2
  • Champions of Kamigawa
Embercleave

Embercleave {4}{R}{R}

Legendary Artifact - Equipment
Flash
This spell costs {1} less to cast for each attacking creature you control.
When Embercleave enters, attach it to target creature you control.
Equipped creature gets +1/+1 and has double strike and trample.
Equip {3}
Related card: Recruit Instructor
Embereth Paladin

Embereth Paladin {3}{R}

Creature - Human Knight
Haste
Adamant — If at least three red mana was spent to cast this spell, this creature enters with a +1/+1 counter on it.
"The king would die for the realm. I would not hesitate to do the same for him."
4/1
  • Throne of Eldraine
Embereth Skyblazer

Embereth Skyblazer {3}{R}

Creature - Human Knight
During your turn, this creature has flying.
Whenever this creature attacks, you may pay {2}{R}. If you do, creatures you control get +X/+0 until end of turn, where X is the number of opponents you have.
"We fight with valor in our hearts and fire in our veins!"
4/3
  • Throne of Eldraine
Embereth Veteran

Embereth Veteran {R}

Creature - Human Knight
{1}, Sacrifice this creature: Create a Young Hero Role token attached to another target creature.
2/1
  • Wilds of Eldraine
Emberheart Challenger

Emberheart Challenger {1}{R}

Creature - Mouse Warrior
Haste
Prowess
Valiant — Whenever this creature becomes the target of a spell or ability you control for the first time each turn, exile the top card of your library. Until end of turn, you may play that card.
2/2
Emberhorn Minotaur

Emberhorn Minotaur {3}{R}

Creature - Minotaur Warrior
You may exert this creature as it attacks. When you do, it gets +1/+1 and gains menace until end of turn.
"My stride will break only against the twin points of Hazoret's spear."
4/3
Embermage Goblin

Embermage Goblin {3}{R}

Creature - Goblin Wizard
When this creature enters, you may search your library for a card named Embermage Goblin, reveal it, put it into your hand, then shuffle.
{T}: This creature deals 1 damage to any target.
1/1
Embermaw Hellion

Embermaw Hellion {3}{R}{R}

Creature - Hellion
Trample
If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.
4/5
Embermouth Sentinel

Embermouth Sentinel {2}

Artifact Creature - Chimera
When this creature enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top. If you control a Dragon, put that card onto the battlefield tapped instead.
Its eternal glow lights the way for weary travelers through the misty heights surrounding Pearl Lake.
2/1
  • Tarkir: Dragonstorm
Embersmith

Embersmith {1}{R}

Creature - Human Artificer
Whenever you cast an artifact spell, you may pay {1}. If you do, this creature deals 1 damage to any target.
The Vulshok see the artificer as a catalyst, bringing the spark of creation that ignites change.
2/1
  • Scars of Mirrodin
Emberstrike Duo

Emberstrike Duo {1}{B/R}

Creature - Elemental Warrior Shaman
Whenever you cast a black spell, this creature gets +1/+1 until end of turn.
Whenever you cast a red spell, this creature gains first strike until end of turn.
1/1
  • Shadowmoor
Emberwilde Augur

Emberwilde Augur {1}{R}

Creature - Goblin Shaman
Sacrifice this creature: It deals 3 damage to target player or planeswalker. Activate only during your upkeep.
Legends say a djinn gave the goblins a gift they could never hope to master.
2/1
Emberwilde Caliph

Emberwilde Caliph {2}{U}{R}

Creature - Djinn
Flying, trample
This creature attacks each combat if able.
Whenever this creature deals damage, you lose that much life.
The fire breathes while the air burns.
4/4
  • Mirage
Emberwilde Captain

Emberwilde Captain {3}{R}

Creature - Djinn Pirate
When this creature enters, you become the monarch.
Whenever an opponent attacks you while you're the monarch, this creature deals damage to that player equal to the number of cards in their hand.
"You are bold, challenger, but flammable."
4/2
Emberwilde Djinn

Emberwilde Djinn {2}{R}{R}

Creature - Djinn
Flying
At the beginning of each player's upkeep, that player may pay {R}{R} or 2 life. If the player does, they gain control of this creature.
A hefty price is no guarantee of quality merchandise.
5/4
  • Mirage
Embiggen

Embiggen {G}

Instant
Until end of turn, target non-Brushwagg creature gets +1/+1 for each supertype, card type, and subtype it has.
"Flea circus? No, flee circus!"
  • Unfinity 137 423
Emblazoned Golem

Emblazoned Golem {2}

Artifact Creature - Golem
Kicker {X}
Spend only colored mana on X. No more than one mana of each color may be spent this way.
If this creature was kicked, it enters with X +1/+1 counters on it.
1/2
  • Apocalypse
Emblem of the Warmind

Emblem of the Warmind {1}{R}

Enchantment - Aura
Enchant creature you control
Creatures you control have haste.
"It takes but one spark to ignite a parched forest. Our hearts, I fear, are too dry for this new visitor."
—Elek Longbeard
  • Future Sight
Embodiment of Agonies

Embodiment of Agonies {1}{B}{B}

Creature - Demon
Flying, deathtouch
This creature enters with a +1/+1 counter on it for each different mana cost among nonland cards in your graveyard.
"I feel your pain. It's exquisite."
0/0
  • Core Set 2020 Promos 98p 98s
  • Core Set 2020
Embodiment of Fury

Embodiment of Fury {3}{R}

Creature - Elemental
Trample
Land creatures you control have trample.
Landfall — Whenever a land you control enters, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
4/3
  • Oath of the Gatewatch
Embodiment of Insight

Embodiment of Insight {4}{G}

Creature - Elemental
Vigilance
Land creatures you control have vigilance.
Landfall — Whenever a land you control enters, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
4/4
Embodiment of Spring

Embodiment of Spring {U}

Creature - Elemental
{1}{G}, {T}, Sacrifice this creature: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Arel dreamed of winter's end. The next morning she followed a strange trail and found a seedling in the snow.
0/3
Embolden

Embolden {2}{W}

Instant
Prevent the next 4 damage that would be dealt this turn to any number of targets, divided as you choose.
Flashback {1}{W}
  • Odyssey