33454 cards found
Amber Gristle O'Maul

Amber Gristle O'Maul {3}{R}

Legendary Creature - Dwarf Cleric
Haste
Whenever Amber Gristle O'Maul attacks, you may discard your hand. If you do, draw a card for each player being attacked.
Choose a Background
3/3
  • Commander Legends: Battle for Baldur's Gate 159 395 502
Flourishing Bloom-Kin

Flourishing Bloom-Kin {1}{G}

Creature - Plant Elemental
This creature gets +1/+1 for each Forest you control.
Disguise {4}{G}
When this creature is turned face up, search your library for up to two Forest cards and reveal them. Put one of them onto the battlefield tapped and the other into your hand, then shuffle.
0/0
  • Murders at Karlov Manor
Smoky Lounge

Smoky Lounge {2}{R}

Enchantment - Room
At the beginning of your first main phase, add {R}{R}. Spend this mana only to cast Room spells and unlock doors.
Card has other part: Misty Salon
  • Duskmourn: House of Horror
Sleuth Instructor

Sleuth Instructor {1}{W}

Creature - Elephant Detective
Disguise {1}{W}
Whenever Sleuth Instructor or another permanent you control is turned face up, seek a non-Elephant creature card with mana value 3 or less and cloak it. This ability triggers only once.
3/2
  • Alchemy: Murders at Karlov Manor
Ikiral Outrider

Ikiral Outrider {1}{W}

Creature - Human Soldier
Level up {4}
LEVEL 1-3
2/6
Vigilance
LEVEL 4+
3/10
Vigilance
1/2
  • Rise of the Eldrazi
Rending Volley

Rending Volley {R}

Instant
This spell can't be countered.
Rending Volley deals 4 damage to target white or blue creature.
The sky offers few hiding places.
Oashra Cultivator

Oashra Cultivator {G}

Creature - Human Druid
{2}{G}, {T}, Sacrifice this creature: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
"Like fruits in the field, we will be harvested when the season is right."
0/3
Head Games

Head Games {3}{B}{B}

Sorcery
Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. The player puts those cards into their hand, then shuffles.
Dreadbringer Lampads

Dreadbringer Lampads {4}{B}

Enchantment Creature - Nymph
Constellation — Whenever this creature or another enchantment you control enters, target creature gains intimidate until end of turn.
4/2
Refraction Elemental
Invasion of Karsus

Refraction Elemental

Creature - Elemental
(Color indicator: Refraction Elemental is red)
Ward—Pay 2 life.
Whenever you cast a spell, this creature deals 2 damage to each opponent.
The crystal landslide stirred over the shattered forms of the Machine Legion vanguard, and then it rose and rearranged itself into an avenging colossus.
4/4
Card has other part: Invasion of Karsus
Uurg, Spawn of Turg (Alchemy)

Uurg, Spawn of Turg (Alchemy) {B}{B}{G}

Legendary Creature - Frog Beast
Uurg, Spawn of Turg's power is equal to the number of land cards in your graveyard.
At the beginning of your upkeep, surveil 2.
{1}, Sacrifice a land: You gain 2 life.
*/5
Related card: Uurg, Spawn of Turg
  • Dominaria United
Arbor Armament

Arbor Armament {G}

Instant
Put a +1/+1 counter on target creature. That creature gains reach until end of turn.
"Llanowar's boughs are ever ready
To unleash an autumn of steel leaves."
—"Song of Freyalise"
Heir to the Night
Heir of Falkenrath

Heir to the Night

Creature - Vampire Berserker
(Color indicator: Heir to the Night is black)
Flying
The Falkenrath have relinquished all pretense at nobility, losing themselves completely to their all-consuming thirst.
3/2
Card has other part: Heir of Falkenrath
Bloodtracker

Bloodtracker {3}{B}

Creature - Vampire Wizard
Flying
{B}, Pay 2 life: Put a +1/+1 counter on this creature.
When this creature leaves the battlefield, draw a card for each +1/+1 counter on it.
"Flee all you like. The further you run the more firmly I feel your heartbeat."
2/2
Sunken Citadel

Sunken Citadel

Land - Cave
This land enters tapped. As it enters, choose a color.
{T}: Add one mana of the chosen color.
{T}: Add two mana of the chosen color. Spend this mana only to activate abilities of land sources.
Related card: Eumidian Lifeseed
  • Edge of Eternities: Stellar Sights 41 86 131 176
  • The Lost Caverns of Ixalan Promos 285p 285s
  • The Lost Caverns of Ixalan 285 392
Emergency Weld

Emergency Weld {1}{B}

Sorcery
Return target artifact or creature card from your graveyard to your hand. Create a 1/1 colorless Soldier artifact creature token.
Scurrying repair bots quietly turned the tide of many battles, patching damaged automatons back into fighting form.
  • The Brothers' War
Serpentine Basilisk

Serpentine Basilisk {2}{G}{G}

Creature - Basilisk
Whenever this creature deals combat damage to a creature, destroy that creature at end of combat.
Morph {1}{G}{G}
2/3
  • Onslaught
Cackling Imp

Cackling Imp {2}{B}{B}

Creature - Imp
Flying
{T}: Target player loses 1 life.
Its laughter drives needles through your mind.
2/2
Kaya, Ghost Haunter

Kaya, Ghost Haunter {2}{W}{B}

Legendary Planeswalker - Kaya
[0]: Exile Kaya, Ghost Haunter haunting target creature for as long as that creature remains on the battlefield.
[–1]: You get an emblem with, "At the beginning of your upkeep, this emblem deals 3 damage to the owner of target haunted creature."
[–2]: You get an emblem with, "At the beginning of your upkeep, gain control of target haunted creature for as long as it remains haunted."
Loyalty:
3
Sunbird Standard
Sunbird Effigy

Sunbird Standard {3}

Artifact
{T}: Add one mana of any color.
Craft with one or more {5}
Card has other part: Sunbird Effigy
  • The Lost Caverns of Ixalan
Trigger Happy

Trigger Happy {1}{R}

Instant
Choose a triggered ability of target permanent. It triggers. You control that ability.
Whenever you copy a triggered ability, you may do a little dance.
  • Unfinity 125 411
Falter

Falter {1}{R}

Instant
Creatures without flying can't block this turn.
Like a sleeping dragon, Shiv stirs and groans at times.
Kapsho Kitefins

Kapsho Kitefins {4}{U}{U}

Creature - Fish
Flying
Whenever this creature or another creature you control enters, tap target creature an opponent controls.
"It's a truly disconcerting sight to see their shadows cast upon the deck."
—Captain Triff
3/3
Wandering Fumarole

Wandering Fumarole

Land
This land enters tapped.
{T}: Add {U} or {R}.
{2}{U}{R}: Until end of turn, this land becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land.
Prey's Vengeance

Prey's Vengeance {G}

Instant
Target creature gets +2/+2 until end of turn.
Rebound