32467 cards found
Dreamstone Hedron

Dreamstone Hedron {6}

Artifact
{T}: Add {C}{C}{C}.
{3}, {T}, Sacrifice this artifact: Draw three cards.
Only the Eldrazi mind thinks in the warped paths required to open the hedrons and tap the power within.
Dreamtail Heron

Dreamtail Heron {4}{U}

Creature - Elemental Bird
Mutate {3}{U}
Flying
Whenever this creature mutates, draw a card.
3/4
Dreamtide Whale

Dreamtide Whale {2}{U}

Creature - Whale
Vanishing 2
Whenever a player casts their second spell each turn, proliferate.
7/5
Dreamwinder

Dreamwinder {3}{U}

Creature - Serpent
This creature can't attack unless defending player controls an Island.
{U}, Sacrifice an Island: Target land becomes an Island until end of turn.
4/3
  • Odyssey
Dredge

Dredge {B}

Instant
Sacrifice a creature or land.
Draw a card.
"I'd strip away the world to see what's under it, but I'd never just leave it to these Phyrexian parasites and their false god."
—Urborg witch
  • Invasion
Dredge the Mire

Dredge the Mire {3}{B}

Sorcery
Each opponent chooses a creature card in their graveyard. Put those cards onto the battlefield under your control.
Fortunately, the reanimation spell just missed the long-dead colony of dung scorpions.
Dredger's Insight

Dredger's Insight {1}{G}

Enchantment
Whenever one or more artifact and/or creature cards leave your graveyard, you gain 1 life.
When this enchantment enters, mill four cards. You may put an artifact, creature, or land card from among the milled cards into your hand.
  • Aetherdrift
Dredging Claw

Dredging Claw {2}

Artifact - Equipment
Equipped creature gets +1/+0 and has menace.
Whenever a creature enters from your graveyard, you may attach this Equipment to it.
Equip {1}{B}
  • The Brothers' War
Dreg Mangler

Dreg Mangler {1}{B}{G}

Creature - Plant Zombie
Haste
Scavenge {3}{B}{G}
3/3
Dreg Reaver

Dreg Reaver {4}{B}

Creature - Zombie Beast
"On our thirty-fourth day of digging, we unearthed a chamber that contained the intact remains of several species long extinct from Grixis. One in particular should make a fine siege engine . . . ."
—Last notes of Shungus Nod, fleshcrafter
4/3
  • Shards of Alara
Dreg Recycler

Dreg Recycler {1}{B}

Creature - Phyrexian Beast
{T}, Sacrifice an artifact or creature: Each opponent loses 1 life and you gain 1 life.
Bodies too damaged to survive phyresis are collected and broken down into useful raw materials.
2/2
  • March of the Machine
Dregs of Sorrow

Dregs of Sorrow {X}{4}{B}

Sorcery
Destroy X target nonblack creatures. Draw X cards.
Crovax gazed on the dead, and for one dark moment he saw a banquet.
Dregscape Sliver

Dregscape Sliver {1}{B}

Creature - Sliver
Each Sliver creature card in your graveyard has unearth {2}.
Unearth {2}
2/2
Related card: Sliver Weftwinder
Dregscape Zombie

Dregscape Zombie {1}{B}

Creature - Zombie
Unearth {B}
The undead of Grixis are fueled by their hatred of the living.
2/1
Drekavac

Drekavac {1}{B}

Creature - Beast
When this creature enters, sacrifice it unless you discard a noncreature card.
Like a vulture's scalp, the face of a drekavac is oily and hairless. The filth and disease of its carrion diet slip off its blood-slick skin.
3/3
  • Dissension
Drelnoch

Drelnoch {4}{U}

Creature - Yeti Mutant
Whenever this creature becomes blocked, you may draw two cards.
Adarkar's blank wastes make the mind wander—and stray thoughts are quickly caught and devoured.
3/3
  • Coldsnap
Drench the Soil in Their Blood

Drench the Soil in Their Blood

Scheme
When you set this scheme in motion, after this main phase, there is an additional combat phase followed by an additional main phase. Creatures you control gain vigilance until end of turn.
"Are they dead yet? No? Then my previous order stands."
  • DCI Promos
Dress Down

Dress Down {1}{U}

Enchantment
Flash
When this enchantment enters, draw a card.
Creatures lose all abilities.
At the beginning of the end step, sacrifice this enchantment.
Drey Keeper

Drey Keeper {3}{B}{G}

Creature - Elf Druid
When this creature enters, create two 1/1 green Squirrel creature tokens.
{3}{B}: Squirrels you control get +1/+0 and gain menace until end of turn.
He gave the squirrels acorns. They gave him vengeance.
2/2
Drider

Drider {4}{B}

Creature - Elf Spider
Reach
Whenever this creature deals combat damage to a player, create a 2/1 black Spider creature token with menace and reach.
Though their forms embody Lolth's image, driders are those unfortunate drow who have failed the Spider Queen.
4/3
Related card: Ishkanah, Broodmother
Drift of Phantasms

Drift of Phantasms {2}{U}

Creature - Spirit
Defender
Flying
Transmute {1}{U}{U}
0/5
Drift of the Dead

Drift of the Dead {3}{B}

Creature - Wall
Defender
Drift of the Dead's power and toughness are each equal to the number of snow lands you control.
"Take their dead, and entomb them in the snow. Risen, they shall serve a new purpose."
—Lim-Dûl, the Necromancer
*/*
Drifter il-Dal

Drifter il-Dal {U}

Creature - Human Wizard
Shadow
At the beginning of your upkeep, sacrifice this creature unless you pay {U}.
They study the deeds of their traitorous ancestors, hoping the stories may reveal a way back to the physical world.
2/1
Driftgloom Coyote

Driftgloom Coyote {3}{W}{W}

Creature - Elemental Coyote
When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield. If that creature had power 2 or less, put a +1/+1 counter on this creature.
"The fog is descending like a starving beast. I believe our expedition ends here."
3/4
  • Bloomburrow
Drifting Djinn

Drifting Djinn {4}{U}{U}

Creature - Djinn
Flying
At the beginning of your upkeep, sacrifice this creature unless you pay {1}{U}.
Cycling {2}
5/5
  • Urza's Saga